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https://github.com/Llewellynvdm/fzf.git
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Fix preview area not being cleared when using certain types of border styles
fzf --preview 'sleep 3; date' --preview-window hidden \ --bind ctrl-/:change-preview-window:up,border-bottom
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@ -808,13 +808,25 @@ func (w *LightWindow) drawBorderHorizontal(top, bottom bool) {
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color = ColPreviewBorder
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}
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hw := runeWidth(w.border.top)
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pad := repeat(' ', w.width/hw)
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w.Move(0, 0)
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if top {
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w.Move(0, 0)
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w.CPrint(color, repeat(w.border.top, w.width/hw))
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} else {
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w.CPrint(color, pad)
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}
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for y := 1; y < w.height-1; y++ {
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w.Move(y, 0)
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w.CPrint(color, pad)
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}
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w.Move(w.height-1, 0)
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if bottom {
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w.Move(w.height-1, 0)
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w.CPrint(color, repeat(w.border.bottom, w.width/hw))
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} else {
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w.CPrint(color, pad)
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}
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}
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@ -544,7 +544,7 @@ func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int,
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height: height,
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normal: normal,
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borderStyle: borderStyle}
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w.drawBorder(false)
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w.Erase()
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return w
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}
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@ -561,8 +561,8 @@ func fill(x, y, w, h int, n ColorPair, r rune) {
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}
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func (w *TcellWindow) Erase() {
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w.drawBorder(false)
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fill(w.left-1, w.top, w.width+1, w.height-1, w.normal, ' ')
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w.drawBorder(false)
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}
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func (w *TcellWindow) EraseMaybe() bool {
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