Use strings.ContainsRune instead (#3335)

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guangwu 2023-06-17 18:10:12 +08:00 committed by GitHub
parent d471067e3f
commit 4772bd8d4c
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2 changed files with 4 additions and 4 deletions

View File

@ -221,9 +221,9 @@ func charClassOfAscii(char rune) charClass {
return charUpper
} else if char >= '0' && char <= '9' {
return charNumber
} else if strings.IndexRune(whiteChars, char) >= 0 {
} else if strings.ContainsRune(whiteChars, char) {
return charWhite
} else if strings.IndexRune(delimiterChars, char) >= 0 {
} else if strings.ContainsRune(delimiterChars, char) {
return charDelimiter
}
return charNonWord
@ -240,7 +240,7 @@ func charClassOfNonAscii(char rune) charClass {
return charLetter
} else if unicode.IsSpace(char) {
return charWhite
} else if strings.IndexRune(delimiterChars, char) >= 0 {
} else if strings.ContainsRune(delimiterChars, char) {
return charDelimiter
}
return charNonWord

View File

@ -763,7 +763,7 @@ func (t *Terminal) ansiLabelPrinter(str string, color *tui.ColorPair, fill bool)
runes := []rune(text)
// Simpler printer for strings without ANSI colors or tab characters
if colors == nil && strings.IndexRune(str, '\t') < 0 {
if colors == nil && !strings.ContainsRune(str, '\t') {
length := util.StringWidth(str)
if length == 0 {
return nil, 0