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Fix ANSI output in the presence of multibyte characters
tree -C | fzf --ansi --tac
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parent
9ffcd26d50
commit
618706a5f5
@ -5,6 +5,7 @@ import (
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"regexp"
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"strconv"
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"strings"
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"unicode/utf8"
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)
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type ansiOffset struct {
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@ -44,7 +45,6 @@ func extractColor(str *string) (*string, []ansiOffset) {
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idx := 0
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for _, offset := range ansiRegex.FindAllStringIndex(*str, -1) {
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output.WriteString((*str)[idx:offset[0]])
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newLen := int32(output.Len())
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newState := interpretCode((*str)[offset[0]:offset[1]], state)
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if !newState.equals(state) {
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@ -56,6 +56,7 @@ func extractColor(str *string) (*string, []ansiOffset) {
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if newState.colored() {
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// Append new offset
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state = newState
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newLen := int32(utf8.RuneCount(output.Bytes()))
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offsets = append(offsets, ansiOffset{[2]int32{newLen, newLen}, *state})
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} else {
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// Discard state
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@ -71,7 +72,7 @@ func extractColor(str *string) (*string, []ansiOffset) {
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output.WriteString(rest)
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if state != nil {
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// Update last offset
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(&offsets[len(offsets)-1]).offset[1] = int32(output.Len())
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(&offsets[len(offsets)-1]).offset[1] = int32(utf8.RuneCount(output.Bytes()))
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}
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}
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outputStr := output.String()
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