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Minor refactoring tcell library from tui.go to tcell.go
To prevent including tcell library in non-windows builds.
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@ -120,8 +120,11 @@ func (a Attr) Merge(b Attr) Attr {
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return a | b
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}
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// handle the following as private members of FullscreenRenderer instance
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// they are declared here to prevent introducing tcell library in non-windows builds
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var (
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_screen tcell.Screen
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_screen tcell.Screen
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_prevMouseButton tcell.ButtonMask
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)
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func (r *FullscreenRenderer) initScreen() {
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@ -193,8 +196,8 @@ func (r *FullscreenRenderer) GetChar() Event {
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mod := ev.Modifiers() != 0
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// since we dont have mouse down events (unlike LightRenderer), we need to track state in prevButton
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prevButton, button := r.prevMouseButton, ev.Buttons()
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r.prevMouseButton = button
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prevButton, button := _prevMouseButton, ev.Buttons()
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_prevMouseButton = button
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drag := prevButton == button
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switch {
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@ -5,8 +5,6 @@ import (
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"os"
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"strconv"
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"time"
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"github.com/gdamore/tcell"
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)
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// Types of user action
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@ -399,22 +397,20 @@ type Window interface {
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}
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type FullscreenRenderer struct {
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theme *ColorTheme
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mouse bool
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forceBlack bool
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prevDownTime time.Time
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prevMouseButton tcell.ButtonMask
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clickY []int
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theme *ColorTheme
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mouse bool
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forceBlack bool
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prevDownTime time.Time
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clickY []int
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}
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func NewFullscreenRenderer(theme *ColorTheme, forceBlack bool, mouse bool) Renderer {
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r := &FullscreenRenderer{
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theme: theme,
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mouse: mouse,
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forceBlack: forceBlack,
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prevDownTime: time.Unix(0, 0),
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prevMouseButton: tcell.ButtonNone,
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clickY: []int{}}
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theme: theme,
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mouse: mouse,
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forceBlack: forceBlack,
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prevDownTime: time.Unix(0, 0),
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clickY: []int{}}
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return r
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}
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