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Change how hl:-1 or hl+:-1 is applied to text with background color
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@ -160,7 +160,19 @@ func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme,
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color := colMatch
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color := colMatch
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if curr < -1 && theme.Colored {
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if curr < -1 && theme.Colored {
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origColor := ansiToColorPair(itemColors[-curr-2], colMatch)
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origColor := ansiToColorPair(itemColors[-curr-2], colMatch)
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color = origColor.MergeNonDefault(color)
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// hl or hl+ only sets the foreground color, so colMatch is the
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// combination of either [hl and bg] or [hl+ and bg+].
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//
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// If the original text already has background color, and the
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// forground color of colMatch is -1, we shouldn't only apply the
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// background color of colMatch.
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// e.g. echo -e "\x1b[32;7mfoo\x1b[mbar" | fzf --ansi --color bg+:1,hl+:-1:underline
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// echo -e "\x1b[42mfoo\x1b[mbar" | fzf --ansi --color bg+:1,hl+:-1:underline
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if color.Fg().IsDefault() && origColor.HasBg() {
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color = origColor
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} else {
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color = origColor.MergeNonDefault(color)
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}
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}
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}
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colors = append(colors, colorOffset{
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colors = append(colors, colorOffset{
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offset: [2]int32{int32(start), int32(idx)}, color: color})
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offset: [2]int32{int32(start), int32(idx)}, color: color})
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@ -124,6 +124,10 @@ const (
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type Color int32
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type Color int32
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func (c Color) IsDefault() bool {
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return c == colDefault
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}
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func (c Color) is24() bool {
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func (c Color) is24() bool {
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return c > 0 && (c&(1<<24)) > 0
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return c > 0 && (c&(1<<24)) > 0
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}
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}
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@ -190,6 +194,11 @@ func (p ColorPair) Attr() Attr {
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return p.attr
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return p.attr
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}
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}
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func (p ColorPair) HasBg() bool {
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return p.attr&Reverse == 0 && p.bg != colDefault ||
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p.attr&Reverse > 0 && p.fg != colDefault
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}
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func (p ColorPair) merge(other ColorPair, except Color) ColorPair {
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func (p ColorPair) merge(other ColorPair, except Color) ColorPair {
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dup := p
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dup := p
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dup.attr = dup.attr.Merge(other.attr)
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dup.attr = dup.attr.Merge(other.attr)
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