package fzf import ( "fmt" "testing" ) func TestChunkList(t *testing.T) { cl := NewChunkList(func(s *string, i int) *Item { return &Item{text: s, rank: Rank{0, 0, uint32(i * 2)}} }) // Snapshot snapshot, count := cl.Snapshot() if len(snapshot) > 0 || count > 0 { t.Error("Snapshot should be empty now") } // Add some data cl.Push("hello") cl.Push("world") // Previously created snapshot should remain the same if len(snapshot) > 0 { t.Error("Snapshot should not have changed") } // But the new snapshot should contain the added items snapshot, count = cl.Snapshot() if len(snapshot) != 1 && count != 2 { t.Error("Snapshot should not be empty now") } // Check the content of the ChunkList chunk1 := snapshot[0] if len(*chunk1) != 2 { t.Error("Snapshot should contain only two items") } if *(*chunk1)[0].text != "hello" || (*chunk1)[0].rank.index != 0 || *(*chunk1)[1].text != "world" || (*chunk1)[1].rank.index != 2 { t.Error("Invalid data") } if chunk1.IsFull() { t.Error("Chunk should not have been marked full yet") } // Add more data for i := 0; i < ChunkSize*2; i++ { cl.Push(fmt.Sprintf("item %d", i)) } // Previous snapshot should remain the same if len(snapshot) != 1 { t.Error("Snapshot should stay the same") } // New snapshot snapshot, count = cl.Snapshot() if len(snapshot) != 3 || !snapshot[0].IsFull() || !snapshot[1].IsFull() || snapshot[2].IsFull() || count != ChunkSize*2+2 { t.Error("Expected two full chunks and one more chunk") } if len(*snapshot[2]) != 2 { t.Error("Unexpected number of items") } cl.Push("hello") cl.Push("world") lastChunkCount := len(*snapshot[len(snapshot)-1]) if lastChunkCount != 2 { t.Error("Unexpected number of items:", lastChunkCount) } }