package fzf import ( "fmt" "testing" "github.com/junegunn/fzf/src/util" ) func TestChunkList(t *testing.T) { // FIXME global sortCriteria = []criterion{byScore, byLength} cl := NewChunkList(func(item *Item, s []byte) bool { item.text = util.ToChars(s) return true }) // Snapshot snapshot, count := cl.Snapshot() if len(snapshot) > 0 || count > 0 { t.Error("Snapshot should be empty now") } // Add some data cl.Push([]byte("hello")) cl.Push([]byte("world")) // Previously created snapshot should remain the same if len(snapshot) > 0 { t.Error("Snapshot should not have changed") } // But the new snapshot should contain the added items snapshot, count = cl.Snapshot() if len(snapshot) != 1 && count != 2 { t.Error("Snapshot should not be empty now") } // Check the content of the ChunkList chunk1 := snapshot[0] if chunk1.count != 2 { t.Error("Snapshot should contain only two items") } if chunk1.items[0].text.ToString() != "hello" || chunk1.items[1].text.ToString() != "world" { t.Error("Invalid data") } if chunk1.IsFull() { t.Error("Chunk should not have been marked full yet") } // Add more data for i := 0; i < chunkSize*2; i++ { cl.Push([]byte(fmt.Sprintf("item %d", i))) } // Previous snapshot should remain the same if len(snapshot) != 1 { t.Error("Snapshot should stay the same") } // New snapshot snapshot, count = cl.Snapshot() if len(snapshot) != 3 || !snapshot[0].IsFull() || !snapshot[1].IsFull() || snapshot[2].IsFull() || count != chunkSize*2+2 { t.Error("Expected two full chunks and one more chunk") } if snapshot[2].count != 2 { t.Error("Unexpected number of items") } cl.Push([]byte("hello")) cl.Push([]byte("world")) lastChunkCount := snapshot[len(snapshot)-1].count if lastChunkCount != 2 { t.Error("Unexpected number of items:", lastChunkCount) } }