fzf/src/chunklist_test.go
Junegunn Choi 2fe1e28220 Improvements in performance and memory usage
I profiled fzf and it turned out that it was spending significant amount
of time repeatedly converting character arrays into Unicode codepoints.
This commit greatly improves search performance after the initial scan
by memoizing the converted results.

This commit also addresses the problem of unbounded memory usage of fzf.
fzf is a short-lived process that usually processes small input, so it
was implemented to cache the intermediate results very aggressively with
no notion of cache expiration/eviction. I still think a proper
implementation of caching scheme is definitely an overkill. Instead this
commit introduces limits to the maximum size (or minimum selectivity) of
the intermediate results that can be cached.
2015-04-17 22:23:52 +09:00

75 lines
1.7 KiB
Go

package fzf
import (
"fmt"
"testing"
)
func TestChunkList(t *testing.T) {
cl := NewChunkList(func(s *string, i int) *Item {
return &Item{text: s, rank: Rank{0, 0, uint32(i * 2)}}
})
// Snapshot
snapshot, count := cl.Snapshot()
if len(snapshot) > 0 || count > 0 {
t.Error("Snapshot should be empty now")
}
// Add some data
cl.Push("hello")
cl.Push("world")
// Previously created snapshot should remain the same
if len(snapshot) > 0 {
t.Error("Snapshot should not have changed")
}
// But the new snapshot should contain the added items
snapshot, count = cl.Snapshot()
if len(snapshot) != 1 && count != 2 {
t.Error("Snapshot should not be empty now")
}
// Check the content of the ChunkList
chunk1 := snapshot[0]
if len(*chunk1) != 2 {
t.Error("Snapshot should contain only two items")
}
if *(*chunk1)[0].text != "hello" || (*chunk1)[0].rank.index != 0 ||
*(*chunk1)[1].text != "world" || (*chunk1)[1].rank.index != 2 {
t.Error("Invalid data")
}
if chunk1.IsFull() {
t.Error("Chunk should not have been marked full yet")
}
// Add more data
for i := 0; i < chunkSize*2; i++ {
cl.Push(fmt.Sprintf("item %d", i))
}
// Previous snapshot should remain the same
if len(snapshot) != 1 {
t.Error("Snapshot should stay the same")
}
// New snapshot
snapshot, count = cl.Snapshot()
if len(snapshot) != 3 || !snapshot[0].IsFull() ||
!snapshot[1].IsFull() || snapshot[2].IsFull() || count != chunkSize*2+2 {
t.Error("Expected two full chunks and one more chunk")
}
if len(*snapshot[2]) != 2 {
t.Error("Unexpected number of items")
}
cl.Push("hello")
cl.Push("world")
lastChunkCount := len(*snapshot[len(snapshot)-1])
if lastChunkCount != 2 {
t.Error("Unexpected number of items:", lastChunkCount)
}
}