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# Reload input list with different sources seq 10 | fzf --bind 'ctrl-a:reload(seq 100),ctrl-b:reload(seq 1000)' # Reload as you type seq 10 | fzf --bind 'change:reload:seq {q}' --phony # Integration with ripgrep RG_PREFIX="rg --column --line-number --no-heading --color=always --smart-case " INITIAL_QUERY="" FZF_DEFAULT_COMMAND="$RG_PREFIX '$INITIAL_QUERY'" \ fzf --bind "change:reload:$RG_PREFIX {q} || true" \ --ansi --phony --query "$INITIAL_QUERY" Close #751 Close #965 Close #974 Close #1736 Related #1723
90 lines
1.8 KiB
Go
90 lines
1.8 KiB
Go
package fzf
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import "sync"
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// Chunk is a list of Items whose size has the upper limit of chunkSize
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type Chunk struct {
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items [chunkSize]Item
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count int
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}
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// ItemBuilder is a closure type that builds Item object from byte array
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type ItemBuilder func(*Item, []byte) bool
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// ChunkList is a list of Chunks
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type ChunkList struct {
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chunks []*Chunk
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mutex sync.Mutex
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trans ItemBuilder
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}
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// NewChunkList returns a new ChunkList
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func NewChunkList(trans ItemBuilder) *ChunkList {
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return &ChunkList{
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chunks: []*Chunk{},
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mutex: sync.Mutex{},
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trans: trans}
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}
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func (c *Chunk) push(trans ItemBuilder, data []byte) bool {
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if trans(&c.items[c.count], data) {
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c.count++
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return true
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}
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return false
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}
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// IsFull returns true if the Chunk is full
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func (c *Chunk) IsFull() bool {
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return c.count == chunkSize
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}
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func (cl *ChunkList) lastChunk() *Chunk {
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return cl.chunks[len(cl.chunks)-1]
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}
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// CountItems returns the total number of Items
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func CountItems(cs []*Chunk) int {
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if len(cs) == 0 {
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return 0
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}
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return chunkSize*(len(cs)-1) + cs[len(cs)-1].count
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}
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// Push adds the item to the list
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func (cl *ChunkList) Push(data []byte) bool {
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cl.mutex.Lock()
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if len(cl.chunks) == 0 || cl.lastChunk().IsFull() {
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cl.chunks = append(cl.chunks, &Chunk{})
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}
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ret := cl.lastChunk().push(cl.trans, data)
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cl.mutex.Unlock()
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return ret
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}
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// Clear clears the data
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func (cl *ChunkList) Clear() {
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cl.mutex.Lock()
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cl.chunks = nil
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cl.mutex.Unlock()
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}
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// Snapshot returns immutable snapshot of the ChunkList
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func (cl *ChunkList) Snapshot() ([]*Chunk, int) {
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cl.mutex.Lock()
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ret := make([]*Chunk, len(cl.chunks))
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copy(ret, cl.chunks)
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// Duplicate the last chunk
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if cnt := len(ret); cnt > 0 {
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newChunk := *ret[cnt-1]
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ret[cnt-1] = &newChunk
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}
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cl.mutex.Unlock()
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return ret, CountItems(ret)
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}
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