mirror of
https://github.com/Llewellynvdm/fzf.git
synced 2024-11-26 06:46:35 +00:00
2fe1e28220
I profiled fzf and it turned out that it was spending significant amount of time repeatedly converting character arrays into Unicode codepoints. This commit greatly improves search performance after the initial scan by memoizing the converted results. This commit also addresses the problem of unbounded memory usage of fzf. fzf is a short-lived process that usually processes small input, so it was implemented to cache the intermediate results very aggressively with no notion of cache expiration/eviction. I still think a proper implementation of caching scheme is definitely an overkill. Instead this commit introduces limits to the maximum size (or minimum selectivity) of the intermediate results that can be cached.
222 lines
4.6 KiB
Go
222 lines
4.6 KiB
Go
package fzf
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import (
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"fmt"
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"runtime"
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"sort"
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"sync"
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"time"
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"github.com/junegunn/fzf/src/util"
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)
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// MatchRequest represents a search request
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type MatchRequest struct {
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chunks []*Chunk
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pattern *Pattern
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final bool
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sort bool
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}
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// Matcher is responsible for performing search
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type Matcher struct {
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patternBuilder func([]rune) *Pattern
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sort bool
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tac bool
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eventBox *util.EventBox
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reqBox *util.EventBox
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partitions int
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mergerCache map[string]*Merger
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}
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const (
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reqRetry util.EventType = iota
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reqReset
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)
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// NewMatcher returns a new Matcher
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func NewMatcher(patternBuilder func([]rune) *Pattern,
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sort bool, tac bool, eventBox *util.EventBox) *Matcher {
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return &Matcher{
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patternBuilder: patternBuilder,
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sort: sort,
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tac: tac,
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eventBox: eventBox,
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reqBox: util.NewEventBox(),
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partitions: runtime.NumCPU(),
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mergerCache: make(map[string]*Merger)}
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}
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// Loop puts Matcher in action
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func (m *Matcher) Loop() {
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prevCount := 0
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for {
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var request MatchRequest
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m.reqBox.Wait(func(events *util.Events) {
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for _, val := range *events {
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switch val := val.(type) {
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case MatchRequest:
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request = val
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default:
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panic(fmt.Sprintf("Unexpected type: %T", val))
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}
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}
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events.Clear()
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})
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if request.sort != m.sort {
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m.sort = request.sort
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m.mergerCache = make(map[string]*Merger)
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clearChunkCache()
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}
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// Restart search
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patternString := request.pattern.AsString()
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var merger *Merger
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cancelled := false
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count := CountItems(request.chunks)
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foundCache := false
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if count == prevCount {
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// Look up mergerCache
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if cached, found := m.mergerCache[patternString]; found {
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foundCache = true
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merger = cached
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}
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} else {
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// Invalidate mergerCache
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prevCount = count
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m.mergerCache = make(map[string]*Merger)
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}
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if !foundCache {
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merger, cancelled = m.scan(request)
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}
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if !cancelled {
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if merger.Cacheable() {
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m.mergerCache[patternString] = merger
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}
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merger.final = request.final
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m.eventBox.Set(EvtSearchFin, merger)
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}
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}
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}
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func (m *Matcher) sliceChunks(chunks []*Chunk) [][]*Chunk {
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perSlice := len(chunks) / m.partitions
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// No need to parallelize
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if perSlice == 0 {
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return [][]*Chunk{chunks}
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}
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slices := make([][]*Chunk, m.partitions)
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for i := 0; i < m.partitions; i++ {
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start := i * perSlice
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end := start + perSlice
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if i == m.partitions-1 {
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end = len(chunks)
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}
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slices[i] = chunks[start:end]
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}
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return slices
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}
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type partialResult struct {
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index int
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matches []*Item
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}
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func (m *Matcher) scan(request MatchRequest) (*Merger, bool) {
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startedAt := time.Now()
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numChunks := len(request.chunks)
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if numChunks == 0 {
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return EmptyMerger, false
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}
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pattern := request.pattern
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if pattern.IsEmpty() {
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return PassMerger(&request.chunks, m.tac), false
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}
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cancelled := util.NewAtomicBool(false)
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slices := m.sliceChunks(request.chunks)
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numSlices := len(slices)
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resultChan := make(chan partialResult, numSlices)
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countChan := make(chan int, numChunks)
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waitGroup := sync.WaitGroup{}
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for idx, chunks := range slices {
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waitGroup.Add(1)
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go func(idx int, chunks []*Chunk) {
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defer func() { waitGroup.Done() }()
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sliceMatches := []*Item{}
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for _, chunk := range chunks {
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matches := request.pattern.Match(chunk)
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sliceMatches = append(sliceMatches, matches...)
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if cancelled.Get() {
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return
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}
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countChan <- len(matches)
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}
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if m.sort {
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if m.tac {
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sort.Sort(ByRelevanceTac(sliceMatches))
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} else {
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sort.Sort(ByRelevance(sliceMatches))
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}
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}
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resultChan <- partialResult{idx, sliceMatches}
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}(idx, chunks)
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}
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wait := func() bool {
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cancelled.Set(true)
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waitGroup.Wait()
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return true
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}
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count := 0
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matchCount := 0
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for matchesInChunk := range countChan {
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count++
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matchCount += matchesInChunk
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if count == numChunks {
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break
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}
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if m.reqBox.Peek(reqReset) {
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return nil, wait()
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}
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if time.Now().Sub(startedAt) > progressMinDuration {
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m.eventBox.Set(EvtSearchProgress, float32(count)/float32(numChunks))
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}
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}
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partialResults := make([][]*Item, numSlices)
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for range slices {
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partialResult := <-resultChan
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partialResults[partialResult.index] = partialResult.matches
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}
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return NewMerger(partialResults, m.sort, m.tac), false
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}
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// Reset is called to interrupt/signal the ongoing search
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func (m *Matcher) Reset(chunks []*Chunk, patternRunes []rune, cancel bool, final bool, sort bool) {
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pattern := m.patternBuilder(patternRunes)
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var event util.EventType
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if cancel {
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event = reqReset
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} else {
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event = reqRetry
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}
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m.reqBox.Set(event, MatchRequest{chunks, pattern, final, sort})
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}
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