fzf/src/result.go
Junegunn Choi bbe10f4f77
Consolidate Result and rank structs
By not storing item index twice, we can cut down the size of Result
struct and now it makes more sense to store and pass Results by values.
Benchmarks show no degradation of performance by additional pointer
indirection for looking up index.
2017-07-18 03:14:33 +09:00

240 lines
4.9 KiB
Go

package fzf
import (
"math"
"sort"
"unicode"
"github.com/junegunn/fzf/src/tui"
"github.com/junegunn/fzf/src/util"
)
// Offset holds two 32-bit integers denoting the offsets of a matched substring
type Offset [2]int32
type colorOffset struct {
offset [2]int32
color tui.ColorPair
attr tui.Attr
index int32
}
type Result struct {
item *Item
points [4]uint16
}
func buildResult(item *Item, offsets []Offset, score int) Result {
if len(offsets) > 1 {
sort.Sort(ByOrder(offsets))
}
result := Result{item: item}
numChars := item.text.Length()
minBegin := math.MaxUint16
minEnd := math.MaxUint16
maxEnd := 0
validOffsetFound := false
for _, offset := range offsets {
b, e := int(offset[0]), int(offset[1])
if b < e {
minBegin = util.Min(b, minBegin)
minEnd = util.Min(e, minEnd)
maxEnd = util.Max(e, maxEnd)
validOffsetFound = true
}
}
for idx, criterion := range sortCriteria {
val := uint16(math.MaxUint16)
switch criterion {
case byScore:
// Higher is better
val = math.MaxUint16 - util.AsUint16(score)
case byLength:
val = item.TrimLength()
case byBegin, byEnd:
if validOffsetFound {
whitePrefixLen := 0
for idx := 0; idx < numChars; idx++ {
r := item.text.Get(idx)
whitePrefixLen = idx
if idx == minBegin || !unicode.IsSpace(r) {
break
}
}
if criterion == byBegin {
val = util.AsUint16(minEnd - whitePrefixLen)
} else {
val = util.AsUint16(math.MaxUint16 - math.MaxUint16*(maxEnd-whitePrefixLen)/int(item.TrimLength()))
}
}
}
result.points[idx] = val
}
return result
}
// Sort criteria to use. Never changes once fzf is started.
var sortCriteria []criterion
// Index returns ordinal index of the Item
func (result *Result) Index() int32 {
return result.item.Index()
}
func minRank() Result {
return Result{item: &nilItem, points: [4]uint16{math.MaxUint16, 0, 0, 0}}
}
func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme, color tui.ColorPair, attr tui.Attr, current bool) []colorOffset {
itemColors := result.item.Colors()
// No ANSI code, or --color=no
if len(itemColors) == 0 {
var offsets []colorOffset
for _, off := range matchOffsets {
offsets = append(offsets, colorOffset{offset: [2]int32{off[0], off[1]}, color: color, attr: attr})
}
return offsets
}
// Find max column
var maxCol int32
for _, off := range matchOffsets {
if off[1] > maxCol {
maxCol = off[1]
}
}
for _, ansi := range itemColors {
if ansi.offset[1] > maxCol {
maxCol = ansi.offset[1]
}
}
cols := make([]int, maxCol)
for colorIndex, ansi := range itemColors {
for i := ansi.offset[0]; i < ansi.offset[1]; i++ {
cols[i] = colorIndex + 1 // XXX
}
}
for _, off := range matchOffsets {
for i := off[0]; i < off[1]; i++ {
cols[i] = -1
}
}
// sort.Sort(ByOrder(offsets))
// Merge offsets
// ------------ ---- -- ----
// ++++++++ ++++++++++
// --++++++++-- --++++++++++---
curr := 0
start := 0
var colors []colorOffset
add := func(idx int) {
if curr != 0 && idx > start {
if curr == -1 {
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)}, color: color, attr: attr})
} else {
ansi := itemColors[curr-1]
fg := ansi.color.fg
bg := ansi.color.bg
if theme != nil {
if fg == -1 {
if current {
fg = theme.Current
} else {
fg = theme.Fg
}
}
if bg == -1 {
if current {
bg = theme.DarkBg
} else {
bg = theme.Bg
}
}
}
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)},
color: tui.NewColorPair(fg, bg),
attr: ansi.color.attr.Merge(attr)})
}
}
}
for idx, col := range cols {
if col != curr {
add(idx)
start = idx
curr = col
}
}
add(int(maxCol))
return colors
}
// ByOrder is for sorting substring offsets
type ByOrder []Offset
func (a ByOrder) Len() int {
return len(a)
}
func (a ByOrder) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByOrder) Less(i, j int) bool {
ioff := a[i]
joff := a[j]
return (ioff[0] < joff[0]) || (ioff[0] == joff[0]) && (ioff[1] <= joff[1])
}
// ByRelevance is for sorting Items
type ByRelevance []Result
func (a ByRelevance) Len() int {
return len(a)
}
func (a ByRelevance) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByRelevance) Less(i, j int) bool {
return compareRanks(a[i], a[j], false)
}
// ByRelevanceTac is for sorting Items
type ByRelevanceTac []Result
func (a ByRelevanceTac) Len() int {
return len(a)
}
func (a ByRelevanceTac) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByRelevanceTac) Less(i, j int) bool {
return compareRanks(a[i], a[j], true)
}
func compareRanks(irank Result, jrank Result, tac bool) bool {
for idx := 0; idx < 4; idx++ {
left := irank.points[idx]
right := jrank.points[idx]
if left < right {
return true
} else if left > right {
return false
}
}
return (irank.item.Index() <= jrank.item.Index()) != tac
}