fzf/src/tui/dummy.go
Junegunn Choi 0c5956c43c
Better support for Windows terminals
* Default border style on Windows is changed to `sharp` because some
  Windows terminals are not capable of displaying `rounded` border
  characters correctly.
* If your terminal emulator renders each box-drawing character with
  2 columns, set `RUNEWIDTH_EASTASIAN` environment variable to `1`.
2023-01-16 01:26:39 +09:00

50 lines
1.5 KiB
Go

//go:build !tcell && !windows
package tui
type Attr int32
func HasFullscreenRenderer() bool {
return false
}
var DefaultBorderShape BorderShape = BorderRounded
func (a Attr) Merge(b Attr) Attr {
return a | b
}
const (
AttrUndefined = Attr(0)
AttrRegular = Attr(1 << 8)
AttrClear = Attr(1 << 9)
Bold = Attr(1)
Dim = Attr(1 << 1)
Italic = Attr(1 << 2)
Underline = Attr(1 << 3)
Blink = Attr(1 << 4)
Blink2 = Attr(1 << 5)
Reverse = Attr(1 << 6)
StrikeThrough = Attr(1 << 7)
)
func (r *FullscreenRenderer) Init() {}
func (r *FullscreenRenderer) Resize(maxHeightFunc func(int) int) {}
func (r *FullscreenRenderer) Pause(bool) {}
func (r *FullscreenRenderer) Resume(bool, bool) {}
func (r *FullscreenRenderer) Clear() {}
func (r *FullscreenRenderer) NeedScrollbarRedraw() bool { return false }
func (r *FullscreenRenderer) Refresh() {}
func (r *FullscreenRenderer) Close() {}
func (r *FullscreenRenderer) GetChar() Event { return Event{} }
func (r *FullscreenRenderer) MaxX() int { return 0 }
func (r *FullscreenRenderer) MaxY() int { return 0 }
func (r *FullscreenRenderer) RefreshWindows(windows []Window) {}
func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, preview bool, borderStyle BorderStyle) Window {
return nil
}