mirror of
https://github.com/Llewellynvdm/fzf.git
synced 2024-09-29 05:39:01 +00:00
0c5956c43c
* Default border style on Windows is changed to `sharp` because some Windows terminals are not capable of displaying `rounded` border characters correctly. * If your terminal emulator renders each box-drawing character with 2 columns, set `RUNEWIDTH_EASTASIAN` environment variable to `1`.
50 lines
1.5 KiB
Go
50 lines
1.5 KiB
Go
//go:build !tcell && !windows
|
|
|
|
package tui
|
|
|
|
type Attr int32
|
|
|
|
func HasFullscreenRenderer() bool {
|
|
return false
|
|
}
|
|
|
|
var DefaultBorderShape BorderShape = BorderRounded
|
|
|
|
func (a Attr) Merge(b Attr) Attr {
|
|
return a | b
|
|
}
|
|
|
|
const (
|
|
AttrUndefined = Attr(0)
|
|
AttrRegular = Attr(1 << 8)
|
|
AttrClear = Attr(1 << 9)
|
|
|
|
Bold = Attr(1)
|
|
Dim = Attr(1 << 1)
|
|
Italic = Attr(1 << 2)
|
|
Underline = Attr(1 << 3)
|
|
Blink = Attr(1 << 4)
|
|
Blink2 = Attr(1 << 5)
|
|
Reverse = Attr(1 << 6)
|
|
StrikeThrough = Attr(1 << 7)
|
|
)
|
|
|
|
func (r *FullscreenRenderer) Init() {}
|
|
func (r *FullscreenRenderer) Resize(maxHeightFunc func(int) int) {}
|
|
func (r *FullscreenRenderer) Pause(bool) {}
|
|
func (r *FullscreenRenderer) Resume(bool, bool) {}
|
|
func (r *FullscreenRenderer) Clear() {}
|
|
func (r *FullscreenRenderer) NeedScrollbarRedraw() bool { return false }
|
|
func (r *FullscreenRenderer) Refresh() {}
|
|
func (r *FullscreenRenderer) Close() {}
|
|
|
|
func (r *FullscreenRenderer) GetChar() Event { return Event{} }
|
|
func (r *FullscreenRenderer) MaxX() int { return 0 }
|
|
func (r *FullscreenRenderer) MaxY() int { return 0 }
|
|
|
|
func (r *FullscreenRenderer) RefreshWindows(windows []Window) {}
|
|
|
|
func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, preview bool, borderStyle BorderStyle) Window {
|
|
return nil
|
|
}
|