mirror of
https://github.com/Llewellynvdm/fzf.git
synced 2024-11-22 21:05:09 +00:00
2a8b65e105
Fix #3596
262 lines
5.9 KiB
Go
262 lines
5.9 KiB
Go
package fzf
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import (
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"math"
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"sort"
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"unicode"
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"github.com/junegunn/fzf/src/tui"
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"github.com/junegunn/fzf/src/util"
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)
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// Offset holds two 32-bit integers denoting the offsets of a matched substring
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type Offset [2]int32
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type colorOffset struct {
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offset [2]int32
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color tui.ColorPair
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}
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type Result struct {
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item *Item
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points [4]uint16
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}
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func buildResult(item *Item, offsets []Offset, score int) Result {
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if len(offsets) > 1 {
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sort.Sort(ByOrder(offsets))
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}
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result := Result{item: item}
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numChars := item.text.Length()
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minBegin := math.MaxUint16
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minEnd := math.MaxUint16
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maxEnd := 0
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validOffsetFound := false
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for _, offset := range offsets {
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b, e := int(offset[0]), int(offset[1])
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if b < e {
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minBegin = util.Min(b, minBegin)
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minEnd = util.Min(e, minEnd)
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maxEnd = util.Max(e, maxEnd)
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validOffsetFound = true
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}
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}
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for idx, criterion := range sortCriteria {
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val := uint16(math.MaxUint16)
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switch criterion {
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case byScore:
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// Higher is better
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val = math.MaxUint16 - util.AsUint16(score)
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case byChunk:
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if validOffsetFound {
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b := minBegin
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e := maxEnd
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for ; b >= 1; b-- {
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if unicode.IsSpace(item.text.Get(b - 1)) {
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break
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}
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}
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for ; e < numChars; e++ {
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if unicode.IsSpace(item.text.Get(e)) {
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break
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}
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}
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val = util.AsUint16(e - b)
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}
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case byLength:
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val = item.TrimLength()
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case byBegin, byEnd:
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if validOffsetFound {
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whitePrefixLen := 0
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for idx := 0; idx < numChars; idx++ {
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r := item.text.Get(idx)
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whitePrefixLen = idx
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if idx == minBegin || !unicode.IsSpace(r) {
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break
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}
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}
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if criterion == byBegin {
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val = util.AsUint16(minEnd - whitePrefixLen)
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} else {
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val = util.AsUint16(math.MaxUint16 - math.MaxUint16*(maxEnd-whitePrefixLen)/int(item.TrimLength()+1))
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}
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}
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}
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result.points[3-idx] = val
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}
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return result
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}
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// Sort criteria to use. Never changes once fzf is started.
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var sortCriteria []criterion
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// Index returns ordinal index of the Item
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func (result *Result) Index() int32 {
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return result.item.Index()
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}
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func minRank() Result {
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return Result{item: &minItem, points: [4]uint16{math.MaxUint16, 0, 0, 0}}
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}
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func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme, colBase tui.ColorPair, colMatch tui.ColorPair, current bool) []colorOffset {
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itemColors := result.item.Colors()
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// No ANSI codes
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if len(itemColors) == 0 {
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var offsets []colorOffset
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for _, off := range matchOffsets {
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offsets = append(offsets, colorOffset{offset: [2]int32{off[0], off[1]}, color: colMatch})
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}
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return offsets
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}
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// Find max column
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var maxCol int32
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for _, off := range matchOffsets {
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if off[1] > maxCol {
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maxCol = off[1]
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}
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}
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for _, ansi := range itemColors {
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if ansi.offset[1] > maxCol {
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maxCol = ansi.offset[1]
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}
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}
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cols := make([]int, maxCol)
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for colorIndex, ansi := range itemColors {
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for i := ansi.offset[0]; i < ansi.offset[1]; i++ {
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cols[i] = colorIndex + 1 // 1-based index of itemColors
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}
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}
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for _, off := range matchOffsets {
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for i := off[0]; i < off[1]; i++ {
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// Negative of 1-based index of itemColors
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// - The extra -1 means highlighted
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if cols[i] >= 0 {
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cols[i] = cols[i]*-1 - 1
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}
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}
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}
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// sort.Sort(ByOrder(offsets))
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// Merge offsets
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// ------------ ---- -- ----
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// ++++++++ ++++++++++
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// --++++++++-- --++++++++++---
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curr := 0
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start := 0
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ansiToColorPair := func(ansi ansiOffset, base tui.ColorPair) tui.ColorPair {
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fg := ansi.color.fg
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bg := ansi.color.bg
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if fg == -1 {
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if current {
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fg = theme.Current.Color
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} else {
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fg = theme.Fg.Color
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}
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}
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if bg == -1 {
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if current {
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bg = theme.DarkBg.Color
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} else {
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bg = theme.Bg.Color
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}
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}
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return tui.NewColorPair(fg, bg, ansi.color.attr).MergeAttr(base)
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}
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var colors []colorOffset
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add := func(idx int) {
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if curr != 0 && idx > start {
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if curr < 0 {
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color := colMatch
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if curr < -1 && theme.Colored {
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origColor := ansiToColorPair(itemColors[-curr-2], colMatch)
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// hl or hl+ only sets the foreground color, so colMatch is the
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// combination of either [hl and bg] or [hl+ and bg+].
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//
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// If the original text already has background color, and the
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// foreground color of colMatch is -1, we shouldn't only apply the
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// background color of colMatch.
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// e.g. echo -e "\x1b[32;7mfoo\x1b[mbar" | fzf --ansi --color bg+:1,hl+:-1:underline
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// echo -e "\x1b[42mfoo\x1b[mbar" | fzf --ansi --color bg+:1,hl+:-1:underline
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if color.Fg().IsDefault() && origColor.HasBg() {
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color = origColor
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} else {
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color = origColor.MergeNonDefault(color)
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}
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}
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colors = append(colors, colorOffset{
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offset: [2]int32{int32(start), int32(idx)}, color: color})
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} else {
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ansi := itemColors[curr-1]
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colors = append(colors, colorOffset{
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offset: [2]int32{int32(start), int32(idx)},
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color: ansiToColorPair(ansi, colBase)})
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}
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}
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}
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for idx, col := range cols {
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if col != curr {
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add(idx)
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start = idx
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curr = col
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}
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}
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add(int(maxCol))
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return colors
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}
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// ByOrder is for sorting substring offsets
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type ByOrder []Offset
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func (a ByOrder) Len() int {
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return len(a)
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}
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func (a ByOrder) Swap(i, j int) {
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a[i], a[j] = a[j], a[i]
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}
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func (a ByOrder) Less(i, j int) bool {
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ioff := a[i]
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joff := a[j]
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return (ioff[0] < joff[0]) || (ioff[0] == joff[0]) && (ioff[1] <= joff[1])
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}
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// ByRelevance is for sorting Items
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type ByRelevance []Result
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func (a ByRelevance) Len() int {
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return len(a)
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}
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func (a ByRelevance) Swap(i, j int) {
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a[i], a[j] = a[j], a[i]
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}
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func (a ByRelevance) Less(i, j int) bool {
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return compareRanks(a[i], a[j], false)
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}
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// ByRelevanceTac is for sorting Items
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type ByRelevanceTac []Result
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func (a ByRelevanceTac) Len() int {
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return len(a)
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}
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func (a ByRelevanceTac) Swap(i, j int) {
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a[i], a[j] = a[j], a[i]
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}
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func (a ByRelevanceTac) Less(i, j int) bool {
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return compareRanks(a[i], a[j], true)
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}
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