/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Champlain College SDEV-240-81A * * C++ Final Project (first semester) - Coding Component (2020/05/02) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * This is a demonstration in C++ of a game called * Game of life created by John Horton Conway in 1970 * https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Written by Llewellyn van der Merwe , April 2020 * Copyright (C) 2020. All Rights Reserved * License GNU/GPL Version 2 or later - http://www.gnu.org/licenses/gpl-2.0.html * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef GOL_GAME_H #define GOL_GAME_H // internal classes #include "color.h" #include "Message.h" // libraries #include #include using namespace std; namespace GOL { /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * I am trying out namespace just to see how it works :) any input would be great! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ // class to manage game behaviour class Game { protected: // playing status bool play; // game color string color; // switch to stop board game bool active; // start the whole game void startPlaying(); // set active state void setActive(bool active); public: // instantiate Message class pointer Message *message; // constructor Game() { // start playing startPlaying(); // game color setColor(COLOR_GREEN); // set the board game to active setActive(true); // instantiate the message class on the heap as well message = new Message; } // destructor ~Game() { // remove message from heap memory delete message; } // set the game color void setColor(const string &color); // get the game color const string &getColor() const; // start the board game void start(); // stop the board game void stop(); // stop the whole game void stopPlaying(); // are we still playing bool isStillPlaying() const; // check if we are still active bool isActive() const; }; } #endif //GOL_GAME_H