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starship/src/modules/battery.rs

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use ansi_term::{Color, Style};
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use super::{Context, Module};
use crate::config::Config;
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/// Creates a module for the battery percentage and charging state
pub fn module<'a>(context: &'a Context) -> Option<Module<'a>> {
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const BATTERY_FULL: &str = "";
const BATTERY_CHARGING: &str = "";
const BATTERY_DISCHARGING: &str = "";
// TODO: Update when v1.0 printing refactor is implemented to only
// print escapes in a prompt context.
let shell = std::env::var("STARSHIP_SHELL").unwrap_or_default();
let percentage_char = match shell.as_str() {
"zsh" => "%%", // % is an escape in zsh, see PROMPT in `man zshmisc`
_ => "%",
};
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let battery_status = get_battery_status()?;
let BatteryStatus { state, percentage } = battery_status;
let mut module = context.new_module("battery");
// Parse config under `display`
let display_styles = get_display_styles(&module);
let display_style = display_styles.iter().find(|display_style| {
let BatteryDisplayStyle { threshold, .. } = display_style;
percentage <= *threshold as f32
});
if let Some(display_style) = display_style {
let BatteryDisplayStyle { style, .. } = display_style;
// Set style based on percentage
module.set_style(*style);
module.get_prefix().set_value("");
match state {
battery::State::Full => {
module.new_segment("full_symbol", BATTERY_FULL);
}
battery::State::Charging => {
module.new_segment("charging_symbol", BATTERY_CHARGING);
}
battery::State::Discharging => {
module.new_segment("discharging_symbol", BATTERY_DISCHARGING);
}
battery::State::Unknown => {
log::debug!("Unknown detected");
module.new_segment_if_config_exists("unknown_symbol")?;
}
battery::State::Empty => {
module.new_segment_if_config_exists("empty_symbol")?;
}
_ => {
log::debug!("Unhandled battery state `{}`", state);
return None;
}
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}
let mut percent_string = Vec::<String>::with_capacity(2);
// Round the percentage to a whole number
percent_string.push(percentage.round().to_string());
percent_string.push(percentage_char.to_string());
module.new_segment("percentage", percent_string.join("").as_ref());
Some(module)
} else {
None
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}
}
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fn get_display_styles(module: &Module) -> Vec<BatteryDisplayStyle> {
if let Some(display_configs) = module.config_value_array("display") {
let mut display_styles: Vec<BatteryDisplayStyle> = vec![];
for display_config in display_configs.iter() {
if let toml::Value::Table(config) = display_config {
if let Some(display_style) = BatteryDisplayStyle::from_config(config) {
display_styles.push(display_style);
}
}
}
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// Return display styles as long as display array exists, even if it is empty.
display_styles
} else {
// Default display styles: [{ threshold = 10, style = "red bold" }]
vec![BatteryDisplayStyle {
threshold: 10,
style: Color::Red.bold(),
}]
}
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}
fn get_battery_status() -> Option<BatteryStatus> {
let battery_manager = battery::Manager::new().ok()?;
match battery_manager.batteries().ok()?.next() {
Some(Ok(battery)) => {
log::debug!("Battery found: {:?}", battery);
let battery_status = BatteryStatus {
percentage: battery.state_of_charge().value * 100.0,
state: battery.state(),
};
Some(battery_status)
}
Some(Err(e)) => {
log::debug!("Unable to access battery information:\n{}", &e);
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None
}
None => {
log::debug!("No batteries found");
None
}
}
}
struct BatteryStatus {
percentage: f32,
state: battery::State,
}
#[derive(Clone, Debug)]
struct BatteryDisplayStyle {
threshold: i64,
style: Style,
}
impl BatteryDisplayStyle {
/// construct battery display style from toml table
pub fn from_config(config: &toml::value::Table) -> Option<BatteryDisplayStyle> {
let threshold = config.get_as_i64("threshold")?;
let style = config.get_as_ansi_style("style")?;
Some(BatteryDisplayStyle { threshold, style })
}
}