2019-09-12 18:06:59 +00:00
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use ansi_term::{Color, Style};
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2019-05-22 16:29:39 +00:00
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use super::{Context, Module};
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2019-09-12 18:06:59 +00:00
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use crate::config::Config;
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2019-05-22 16:29:39 +00:00
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2019-07-19 20:18:52 +00:00
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/// Creates a module for the battery percentage and charging state
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2019-07-02 20:12:53 +00:00
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pub fn module<'a>(context: &'a Context) -> Option<Module<'a>> {
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2019-05-22 16:29:39 +00:00
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const BATTERY_FULL: &str = "•";
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const BATTERY_CHARGING: &str = "⇡";
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const BATTERY_DISCHARGING: &str = "⇣";
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2019-08-26 01:52:44 +00:00
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// TODO: Update when v1.0 printing refactor is implemented to only
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// print escapes in a prompt context.
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let shell = std::env::var("STARSHIP_SHELL").unwrap_or_default();
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let percentage_char = match shell.as_str() {
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"zsh" => "%%", // % is an escape in zsh, see PROMPT in `man zshmisc`
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_ => "%",
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};
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2019-05-22 16:29:39 +00:00
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let battery_status = get_battery_status()?;
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let BatteryStatus { state, percentage } = battery_status;
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2019-09-09 23:14:38 +00:00
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let mut module = context.new_module("battery");
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2019-09-12 18:06:59 +00:00
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// Parse config under `display`
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let display_styles = get_display_styles(&module);
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let display_style = display_styles.iter().find(|display_style| {
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let BatteryDisplayStyle { threshold, .. } = display_style;
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percentage <= *threshold as f32
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});
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if let Some(display_style) = display_style {
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let BatteryDisplayStyle { style, .. } = display_style;
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// Set style based on percentage
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module.set_style(*style);
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module.get_prefix().set_value("");
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match state {
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battery::State::Full => {
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module.new_segment("full_symbol", BATTERY_FULL);
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}
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battery::State::Charging => {
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module.new_segment("charging_symbol", BATTERY_CHARGING);
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}
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battery::State::Discharging => {
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module.new_segment("discharging_symbol", BATTERY_DISCHARGING);
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}
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_ => return None,
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2019-05-22 16:29:39 +00:00
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}
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2019-09-12 18:06:59 +00:00
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let mut percent_string = Vec::<String>::with_capacity(2);
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// Round the percentage to a whole number
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percent_string.push(percentage.round().to_string());
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percent_string.push(percentage_char.to_string());
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module.new_segment("percentage", percent_string.join("").as_ref());
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Some(module)
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} else {
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None
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2019-05-22 16:29:39 +00:00
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}
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2019-09-12 18:06:59 +00:00
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}
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2019-05-22 16:29:39 +00:00
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2019-09-12 18:06:59 +00:00
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fn get_display_styles(module: &Module) -> Vec<BatteryDisplayStyle> {
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if let Some(display_configs) = module.config_value_array("display") {
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let mut display_styles: Vec<BatteryDisplayStyle> = vec![];
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for display_config in display_configs.iter() {
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if let toml::Value::Table(config) = display_config {
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if let Some(display_style) = BatteryDisplayStyle::from_config(config) {
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display_styles.push(display_style);
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}
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}
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}
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2019-05-22 16:29:39 +00:00
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2019-09-12 18:06:59 +00:00
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// Return display styles as long as display array exists, even if it is empty.
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display_styles
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} else {
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// Default display styles: [{ threshold = 10, style = "red bold" }]
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vec![BatteryDisplayStyle {
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threshold: 10,
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style: Color::Red.bold(),
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}]
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}
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2019-05-22 16:29:39 +00:00
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}
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fn get_battery_status() -> Option<BatteryStatus> {
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let battery_manager = battery::Manager::new().ok()?;
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match battery_manager.batteries().ok()?.next() {
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Some(Ok(battery)) => {
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log::debug!("Battery found: {:?}", battery);
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let battery_status = BatteryStatus {
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percentage: battery.state_of_charge().value * 100.0,
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state: battery.state(),
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};
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Some(battery_status)
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}
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Some(Err(e)) => {
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2019-07-02 20:12:53 +00:00
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log::debug!("Unable to access battery information:\n{}", &e);
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2019-05-22 16:29:39 +00:00
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None
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}
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None => {
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log::debug!("No batteries found");
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None
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}
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}
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}
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struct BatteryStatus {
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percentage: f32,
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state: battery::State,
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}
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2019-09-12 18:06:59 +00:00
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#[derive(Clone, Debug)]
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struct BatteryDisplayStyle {
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threshold: i64,
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style: Style,
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}
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impl BatteryDisplayStyle {
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/// construct battery display style from toml table
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pub fn from_config(config: &toml::value::Table) -> Option<BatteryDisplayStyle> {
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let threshold = config.get_as_i64("threshold")?;
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let style = config.get_as_ansi_style("style")?;
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Some(BatteryDisplayStyle { threshold, style })
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}
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}
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