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feat: Enable the python module in virtual envs (#584)
This will enable the python module when a virtual environment has been activated, this is detected via the `VIRTUAL_ENV` env var.
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@ -831,6 +831,7 @@ The module will be shown if any of the following conditions are met:
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- The current directory contains a file with the `.py` extension
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- The current directory contains a `Pipfile` file
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- The current directory contains a `tox.ini` file
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- A virtual environment is currently activated
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### Options
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@ -27,7 +27,9 @@ pub fn module<'a>(context: &'a Context) -> Option<Module<'a>> {
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.set_extensions(&["py"])
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.is_match();
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if !is_py_project {
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let is_venv = env::var("VIRTUAL_ENV").ok().is_some();
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if !is_py_project && !is_venv {
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return None;
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}
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@ -124,3 +124,20 @@ fn with_virtual_env() -> io::Result<()> {
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assert_eq!(expected, actual);
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Ok(())
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}
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#[test]
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#[ignore]
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fn with_active_venv() -> io::Result<()> {
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let dir = tempfile::tempdir()?;
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let output = common::render_module("python")
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.env("VIRTUAL_ENV", "/foo/bar/my_venv")
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.arg("--path")
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.arg(dir.path())
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.output()?;
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let actual = String::from_utf8(output.stdout).unwrap();
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let expected = format!("via {} ", Color::Yellow.bold().paint("🐍 v3.7.4 (my_venv)"));
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assert_eq!(expected, actual);
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Ok(())
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}
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