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refactor(log): use click to colour everything

A year (longer) ago, I added color to bench manually. I hadn't explored
much of click back then. Had to figure out when we had to and we didnt
have to colour stuff. At times the chars would just be ignored and
rather printed to the terminal which was awkward...anyway, here,
goodbyetoallthat :cheers: (hopefully)
This commit is contained in:
Gavin D'souza 2021-09-29 07:12:19 +05:30
parent 20560c97c4
commit ba289fba25

View File

@ -22,15 +22,6 @@ folders_in_bench = ('apps', 'sites', 'config', 'logs', 'config/pids')
sudoers_file = '/etc/sudoers.d/frappe' sudoers_file = '/etc/sudoers.d/frappe'
class color:
nc = '\033[0m'
blue = '\033[94m'
green = '\033[92m'
yellow = '\033[93m'
red = '\033[91m'
silver = '\033[90m'
def is_bench_directory(directory=os.path.curdir): def is_bench_directory(directory=os.path.curdir):
is_bench = True is_bench = True
@ -43,22 +34,20 @@ def is_bench_directory(directory=os.path.curdir):
def log(message, level=0): def log(message, level=0):
levels = { levels = {
0: color.blue + 'INFO', # normal 0: ("blue", "INFO"), # normal
1: color.green + 'SUCCESS', # success 1: ("green", "SUCCESS"), # success
2: color.red + 'ERROR', # fail 2: ("red", "ERROR"), # fail
3: color.yellow + 'WARN' # warn/suggest 3: ("yellow", "WARN") # warn/suggest
} }
loggers = { loggers = {
2: logger.error, 2: logger.error,
3: logger.warning 3: logger.warning
} }
color, prefix = levels.get(level, levels[0])
start_line = (levels.get(level) + ': ') if level in levels else ''
level_logger = loggers.get(level, logger.info) level_logger = loggers.get(level, logger.info)
end_line = '\033[0m'
level_logger(message) level_logger(message)
print(start_line + message + end_line) click.secho(f"{prefix}: {message}", fg=color)
def safe_decode(string, encoding = 'utf-8'): def safe_decode(string, encoding = 'utf-8'):