SDEV-324-81/week-12-1/main.cpp

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C++
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2020-11-21 10:41:11 +00:00
#include <bits/stdc++.h>
using namespace std;
struct node {
int data{};
node *left = nullptr;
node *right = nullptr;
node *parent = nullptr;
string color;
};
class tree {
private:
node *root;
public:
tree() : root(nullptr) {}
node *GetRoot() { return root; }
void InsertNode(int stuff) {
if (root == nullptr) {
root = new node();
root->data = stuff;
root->parent = nullptr;
root->color = "BLACK";
cout << "Element inserted.\n";
} else {
auto linker = GetRoot();
node *newnode = new node();
newnode->data = stuff;
while (linker != nullptr) {
if (linker->data > stuff) {
if (linker->left == nullptr) {
linker->left = newnode;
newnode->color = "RED";
newnode->parent = linker;
cout << "Element inserted.\n";
break;
} else { linker = linker->left; }
} else {
if (linker->right == nullptr) {
linker->right = newnode;
newnode->color = "RED";
newnode->parent = linker;
cout << "Element inserted.\n";
break;
} else { linker = linker->right; }
}
}
RB_Insert_Fixup(newnode);
}
}
void RB_Insert_Fixup(node *z) {
while (z->parent->color == "RED") {
auto grandparent = z->parent->parent;
auto uncle = GetRoot();
if (z->parent == grandparent->left) {
if (grandparent->right) { uncle = grandparent->right; }
if (uncle->color == "RED") {
z->parent->color = "BLACK";
uncle->color = "BLACK";
grandparent->color = "RED";
if (grandparent->data != root->data) { z = grandparent; }
else { break; }
} else if (z == grandparent->left->right) {
LeftRotate(z->parent);
} else {
z->parent->color = "BLACK";
grandparent->color = "RED";
RightRotate(grandparent);
if (grandparent->data != root->data) { z = grandparent; }
else { break; }
}
} else {
if (grandparent->left) { uncle = grandparent->left; }
if (uncle->color == "RED") {
z->parent->color = "BLACK";
uncle->color = "BLACK";
grandparent->color = "RED";
if (grandparent->data != root->data) { z = grandparent; }
else { break; }
} else if (z == grandparent->right->left) {
RightRotate(z->parent);
} else {
z->parent->color = "BLACK";
grandparent->color = "RED";
LeftRotate(grandparent);
if (grandparent->data != root->data) { z = grandparent; }
else { break; }
}
}
}
root->color = "BLACK";
}
void RemoveNode(node *parent, node *curr, int stuff) {
if (curr == nullptr) { return; }
if (curr->data == stuff) {
//CASE -- 1
if (curr->left == nullptr && curr->right == nullptr) {
if (parent->data == curr->data) { root = nullptr; }
else if (parent->right == curr) {
RB_Delete_Fixup(curr);
parent->right = nullptr;
} else {
RB_Delete_Fixup(curr);
parent->left = nullptr;
}
}
//CASE -- 2
else if (curr->left != nullptr && curr->right == nullptr) {
int swap = curr->data;
curr->data = curr->left->data;
curr->left->data = swap;
RemoveNode(curr, curr->right, stuff);
} else if (curr->left == nullptr && curr->right != nullptr) {
int swap = curr->data;
curr->data = curr->right->data;
curr->right->data = swap;
RemoveNode(curr, curr->right, stuff);
}
//CASE -- 3
else {
bool flag = false;
node *temp = curr->right;
while (temp->left) {
flag = true;
parent = temp;
temp = temp->left;
}
if (!flag) { parent = curr; }
int swap = curr->data;
curr->data = temp->data;
temp->data = swap;
RemoveNode(parent, temp, swap);
}
}
}
void Remove(int stuff) {
auto temp = root;
auto parent = temp;
bool flag = false;
if (!temp) { RemoveNode(nullptr, nullptr, stuff); }
while (temp) {
if (stuff == temp->data) {
flag = true;
RemoveNode(parent, temp, stuff);
break;
}
else if (stuff < temp->data) {
parent = temp;
temp = temp->left;
}
else {
parent = temp;
temp = temp->right;
}
}
if (!flag) { cout << "\nElement doesn't exist in the table"; }
}
void RB_Delete_Fixup(node *z) {
while (z->data != root->data && z->color == "BLACK") {
auto sibling = GetRoot();
if (z->parent->left == z) {
if (z->parent->right) { sibling = z->parent->right; }
if (sibling) {
//CASE -- 1
if (sibling->color == "RED") {
sibling->color = "BLACK";
z->parent->color = "RED";
LeftRotate(z->parent);
sibling = z->parent->right;
}
//CASE -- 2
if (sibling->left == nullptr && sibling->right == nullptr) {
sibling->color = "RED";
z = z->parent;
} else if (sibling->left->color == "BLACK" && sibling->right->color == "BLACK") {
sibling->color = "RED";
z = z->parent;
}
//CASE -- 3
else if (sibling->right->color == "BLACK") {
sibling->left->color = "BLACK";
sibling->color = "RED";
RightRotate(sibling);
sibling = z->parent->right;
} else {
sibling->color = z->parent->color;
z->parent->color = "BLACK";
if (sibling->right) { sibling->right->color = "BLACK"; }
LeftRotate(z->parent);
z = root;
}
}
} else {
if (z->parent->right == z) {
if (z->parent->left) { sibling = z->parent->left; }
if (sibling) {
//CASE -- 1
if (sibling->color == "RED") {
sibling->color = "BLACK";
z->parent->color = "RED";
RightRotate(z->parent);
sibling = z->parent->left;
}
//CASE -- 2
if (sibling->left == nullptr && sibling->right == nullptr) {
sibling->color = "RED";
z = z->parent;
} else if (sibling->left->color == "BLACK" && sibling->right->color == "BLACK") {
sibling->color = "RED";
z = z->parent;
}
//CASE -- 3
else if (sibling->left->color == "BLACK") {
sibling->right->color = "BLACK";
sibling->color = "RED";
RightRotate(sibling);
sibling = z->parent->left;
} else {
sibling->color = z->parent->color;
z->parent->color = "BLACK";
if (sibling->left) { sibling->left->color = "BLACK"; }
LeftRotate(z->parent);
z = root;
}
}
}
}
}
z->color = "BLACK";
}
node *TreeSearch(int stuff) {
auto temp = GetRoot();
if (temp == nullptr) { return nullptr; }
while (temp) {
if (stuff == temp->data) { return temp; }
else if (stuff < temp->data) { temp = temp->left; }
else { temp = temp->right; }
}
return nullptr;
}
void LeftRotate(node *x) {
node *nw_node = new node();
if (x->right->left) { nw_node->right = x->right->left; }
nw_node->left = x->left;
nw_node->data = x->data;
nw_node->color = x->color;
x->data = x->right->data;
x->left = nw_node;
if (nw_node->left) { nw_node->left->parent = nw_node; }
if (nw_node->right) { nw_node->right->parent = nw_node; }
nw_node->parent = x;
if (x->right->right) { x->right = x->right->right; }
else { x->right = nullptr; }
if (x->right) { x->right->parent = x; }
}
void RightRotate(node *x) {
node *nw_node = new node();
if (x->left->right) { nw_node->left = x->left->right; }
nw_node->right = x->right;
nw_node->data = x->data;
nw_node->color = x->color;
x->data = x->left->data;
x->color = x->left->color;
x->right = nw_node;
if (nw_node->left) { nw_node->left->parent = nw_node; }
if (nw_node->right) { nw_node->right->parent = nw_node; }
nw_node->parent = x;
if (x->left->left) { x->left = x->left->left; }
else { x->left = nullptr; }
if (x->left) { x->left->parent = x; }
}
// display the tree
// Adapted from https://stackoverflow.com/a/51730733/1429677
void display(const std::string &prefix, const node *node, bool isLeft) {
if (node != nullptr) {
// print the prefix
cout << prefix;
cout << (isLeft ? "├──" : "└──");
// print the value of the node
if ("RED" == node->color){
cout << "\033[1;31m" << node->data << "\033[0m" << endl;
} else {
cout << node->data << endl;
}
// enter the next tree level - left and right branch
display(prefix + (isLeft ? "" : " "), node->left, true);
display(prefix + (isLeft ? "" : " "), node->right, false);
}
}
// display the binary tree
void display() {
display("", root, false);
}
void PreorderTraversal(node *temp) {
if (!temp) { return; }
cout << "--> " << temp->data << "<" << temp->color << ">";
PreorderTraversal(temp->left);
PreorderTraversal(temp->right);
}
void PostorderTraversal(node *temp) {
if (!temp) { return; }
PostorderTraversal(temp->left);
PostorderTraversal(temp->right);
cout << "--> " << temp->data << "<" << temp->color << ">";
}
};
int main() {
// the empty tree
tree demo;
// lets load the values
demo.InsertNode(30);
demo.InsertNode(28);
demo.InsertNode(21);
demo.InsertNode(11);
demo.InsertNode(17);
demo.InsertNode(4);
demo.InsertNode(230);
demo.InsertNode(128);
demo.InsertNode(121);
demo.InsertNode(31);
demo.InsertNode(2);
demo.InsertNode(7);
// display the tree
demo.PreorderTraversal(demo.GetRoot());
demo.display();
return 0;
}