diff --git a/week-14/CMakeLists.txt b/week-14/CMakeLists.txt new file mode 100644 index 0000000..159ba74 --- /dev/null +++ b/week-14/CMakeLists.txt @@ -0,0 +1,6 @@ +cmake_minimum_required(VERSION 3.16) +project(week-14) + +set(CMAKE_CXX_STANDARD 14) + +add_executable(week-14 main.cpp) diff --git a/week-14/main.cpp b/week-14/main.cpp new file mode 100644 index 0000000..0eca4ba --- /dev/null +++ b/week-14/main.cpp @@ -0,0 +1,312 @@ +/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + * Champlain College SDEV-345-81 + * + * C++ Week 14 Quadratic Probing, Hash Tables - (2020/12/13) + * + * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + * + * Modify last week's program to demonstrate quadratic hash probing when a collision occurs. + * + * LAST WEEK + * Write a menu driven program that creates a hash table using an array. + * The program should give the user the following options and should run in an infinite loop: + * 1) Insert key + * 2) Delete key + * 3) Display hash table + * 4) Find key + * The key should be a string and the program should calculate the location using a hash function. + * The program should also prompt the user when there is a collision and when the hash table is full. + * + * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + * + * Written by Llewellyn van der Merwe , December 2020 + * Copyright (C) 2020. All Rights Reserved + * License GNU/GPL Version 2 or later - http://www.gnu.org/licenses/gpl-2.0.html + * + * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ + +#include +#include +#include + +using namespace std; + +class HashTable { +private: + // never use this as a value ;) + const string emptyString = "|//_-++-_0.^.0_-++-_\\|"; + // the size of the array + static const int tableSize = 8; + // the inserted number + int inserted = 0; + // the HashBucket table array of nodes + string HashBucket[tableSize]; + // found & empty key + static const int emptyFoundKey = tableSize + 10; + // found ;) + int foundKey = emptyFoundKey; + // empty ;) + int emptyKey = emptyFoundKey; + + // search for value in table + bool find(string &value) { + // get the HashBucket value of the string + int key = Hash(value); + // check if the value is found + if (HashBucket[key] == value) { + // if found set key + foundKey = key; + // found + return true; + } + // continue the search + return find(key, value); + } + + // smart search by key and value + bool find(int &key, string &value) { + // always reset the found + emptyKey = emptyFoundKey; + foundKey = emptyFoundKey; + // use quadratic probing + for (int pos = 0; pos < tableSize; pos++) { + // Computing the new hash value + key = Quadratic(key, pos); + // check if the value is found + if (HashBucket[key] == value) { + // if found set key + foundKey = key; + // we found the value + return true; + } else if (HashBucket[key] == emptyString && emptyKey == emptyFoundKey) { + // if first not found set key + emptyKey = key; + // but lets continue the search since on removal + // we do not move the values to spaces + // up to fill the array from the first hash + } + } + return false; + } + + // Hash function + int Hash(string key) { + int hash = 0; + int tmp = key.length(); + // now loop the string value-key to get HashBucket + for (int i = 0; i < tmp; i++) { + hash = hash + (int) key[i]; + } + // return the remainder + return hash % tableSize; + } + + // quadratic insert function + bool insert(int &key, string &value) { + // check if key was found + if (key != emptyFoundKey && HashBucket[key] == emptyString) { + // since we have the key + // we need to do the search + // again + HashBucket[key] = value; + // count values inserted + inserted++; + // always reset just incase + emptyKey = emptyFoundKey; + return true; + } + // get the HashBucket value of the string + key = Hash(value); + // use quadratic probing + for (int pos = 0; pos < tableSize; pos++) { + // Computing the new hash value + key = Quadratic(key, pos); + if (HashBucket[key] == emptyString) { + // Break the loop after + // inserting the value + // in the table + HashBucket[key] = value; + // count values inserted + inserted++; + return true; + } + } + return false; + } + + // quadratic function + int Quadratic(int key, int pos) { + // Computing the new hash value + int hash = key + pos * pos; + // return the remainder + return hash % tableSize; + } + +public: + // our constructor of our HashBucket table + HashTable() { + // initialize the empty HashBucket tables + for (int i = 0; i < tableSize; i++) { + HashBucket[i] = emptyString; + } + } + + // check if table is full + bool isFull() { + return inserted == tableSize; + } + + // add a node value + void insert(string value) { + // get the HashBucket value of the string + int key = Hash(value); + // check if the HashBucket has a collision + if (HashBucket[key] == emptyString) { + // give success adding info + cout << "█ [Info] " << value << " - added successfully." << endl; + // new value + HashBucket[key] = value; + // count values inserted + inserted++; + } + // check if the value exist + else if (!find(value)) { + // prom the user if we should add to table + cout << "█ [Warning] Collision detected." << endl; + cout << "█ Do you still want to add: " << value << endl; + cout << "█ Enter initial [yes/no]: "; + char choice; + cin >> choice; + if ((choice == 'y' || choice == 'Y') && insert(emptyKey, value)) { + // give collision info + cout << "██████████████████████████████████████████████████████████" << endl; + cout << "█ Collision resolved!" << endl; + cout << "█ [Info] " << value << " - quadratic probing used." << endl; + } else if (choice == 'y' || choice == 'Y') { + // give error of quadratic probing failure + cout << "██████████████████████████████████████████████████████████" << endl; + cout << "█ [Error] " << value << " - not added." << endl; + cout << "█ [Error] " << " - Quadratic probing failed." << endl; + cout << "█ [Error] " << " - The array needs to be enlarged." << endl; + } else { + // give notice + cout << "█ [Notice] " << value << " - not added." << endl; + } + } else { + // give exists error + cout << "█ [Error] " << value << " - exists." << endl; + } + cout << "██████████████████████████████████████████████████████████" << endl; + return; + } + + // search if the value is in the hash table + void search(string &value) { + // use the find method/function + if (find(value)) { + cout << "█ [Success] (" << foundKey << ") => " << value << " - found" << endl; + } else { + cout << "█ [Notice] " << value << " - not found" << endl; + } + cout << "██████████████████████████████████████████████████████████" << endl; + return; + } + + // display the hash table + void display() { + cout << "███ THE HASH TABLE ███████████████████████████████████████" << endl; + cout << "██████████████████████████████████████████████████████████" << endl; + for (int i = 0; i < tableSize; i++) { + // only print out if bucket has values + if (HashBucket[i] != emptyString) { + cout << "█ (" << i << ") => "; + cout << HashBucket[i] << endl; + cout << "██████████████████████████████████████████████████████████" << endl; + } else { + // empty notice + cout << "█ (" << i << ") =-" << endl; + cout << "██████████████████████████████████████████████████████████" << endl; + } + } + if (isFull()) { + cout << "███ TABLE IS FULL ████████████████████████████████████████" << endl; + } else { + cout << "███ TABLE NOT FULL ███████████████████████████████████████" << endl; + } + return; + } + + // delete a value from the table + void remove(string value) { + // value found so remove + if (find(value)) { + // move the next node up + HashBucket[foundKey] = emptyString; + // count value removed + inserted--; + // removed notice + cout << "█ [Success] " << value << " - removed." << endl; + } else { + // not found notice + cout << "█ [Notice] " << value << " - not found." << endl; + } + cout << "██████████████████████████████████████████████████████████" << endl; + return; + } +}; + +int main() { + // instantiate the table + HashTable Table; + // program loop (taken and adapted from this weeks module) + char choice = 'b'; + string aKey; + // start the program + cout << "██████████████████████████████████████████████████████████" << endl; + // interact with user + while (choice != 'x') { + // check if the table is full + if (Table.isFull()) { + cout << "█ Enter first letter of " + << "show, delete, or find: "; + } else { + cout << "█ Enter first letter of " + << "show, insert, delete, or find: "; + } + char choice; + cin >> choice; + // clear cin stream + cin.clear(); + cin.ignore(numeric_limits::max(), '\n'); + switch (choice) { + case 's': + Table.display(); + break; + case 'i': + if (Table.isFull()) { + cout << "█ Table is full" << endl; + } else { + cout << "█ Enter key value to insert: "; + getline(cin, aKey); + // now insert the string + Table.insert(aKey); + } + break; + case 'd': + cout << "█ Enter key value to delete: "; + getline(cin, aKey); + // now remove the string + Table.remove(aKey); + break; + case 'f': + cout << "█ Enter key value to find: "; + getline(cin, aKey); + // now search for the string + Table.search(aKey); + break; + default: + cout << "█ Invalid entry" << endl; + break; + } + } +}