Before this commit, setting up an edx-platform development environment
took multiple steps:
tutor dev launch
tutor dev run --mount=/path/to/edx-platform lms bash
>> pip install -e .
>> npm clean-install
>> openedx-assets build --env=dev
This commit moves the steps under ``run`` into an init task, which
is automatically run by ``launch``. Thus, setup is now one command:
tutor dev launch --mount=edx-platform
These extra init steps are only applicable when bind-mounting
edx-platform (because bind-mounting the repository overrides
some important artifacts that exist on the image, which must be
re-generated). Thus, the new init tasks exists early if it detects
that it is *not* operating on a bind-mounted repository.
Finally, we try to simplify the Open edX development docs so that
it is clearer how bind-mounting fits into the development process.
These bind-mounts:
* ../build/openedx/themes:/openedx/themes
* ../build/openedx/requirements:/openedx/requirements
existed in the dev lms and cms containers, but they did
not exist in the lms-job and cms-job containers.
This means that themes and requirements that were *built into the
image* would exist in the job containers, but live updates to the
themes and requirements would not apply.
To resolve this, we set ``volumes:`` on the lms-job and cms-job
services so that they match the volumes for the normal lms and
cms services.
Part of: https://github.com/openedx/wg-developer-experience/issues/146
Closes: https://github.com/openedx/wg-developer-experience/issues/152
This works around (but does not close) these related issues:
* https://github.com/openedx/wg-developer-experience/issues/150
* https://github.com/openedx/wg-developer-experience/issues/151