73 lines
3.1 KiB
Plaintext
73 lines
3.1 KiB
Plaintext
|
== SoundManager 2: JavaScript Sound for the Web
|
||
|
|
||
|
By wrapping and extending HTML5 and Flash Audio APIs, SoundManager 2 brings reliable cross-platform audio to JavaScript.
|
||
|
|
||
|
== HTML5 Audio() Support
|
||
|
|
||
|
* 100% Flash-free MP3 + MP4/AAC where supported
|
||
|
* Compatible with Apple iPad 3.2, iPhone/iOS 4 and newer
|
||
|
* Fallback to Flash for MP3/MP4 support, as needed
|
||
|
* SM2 API is transparent; HTML5/flash switching handled internally
|
||
|
* HTML5 API support approximates Flash 8 API features
|
||
|
* Some other formats (WAV/OGG) supported via HTML5, depending on browser
|
||
|
* See "useHTML5Audio" property for implementation details
|
||
|
|
||
|
== Basic API Features (Flash 8)
|
||
|
|
||
|
* Load, stop, play, pause, mute, seek, pan and volume control of sounds from Javascript
|
||
|
* Events: onload, whileloading, whileplaying, onfinish and more
|
||
|
* ID3V1 and ID3V2 tag support for MP3s (title, artist, genre etc.)
|
||
|
|
||
|
== Shiny Flash 9 Features
|
||
|
|
||
|
* RTMP / Flash Media Server streaming support
|
||
|
* MPEG-4 (AAC, HE-AAC, H.264) audio support
|
||
|
* "MultiShot" play (layered/chorusing effects)
|
||
|
* Waveform/frequency spectrum data
|
||
|
* Peak (L/R channel volume) data
|
||
|
* Audio buffering state/event handling
|
||
|
|
||
|
== General Tech Stuff
|
||
|
|
||
|
* Full API Documentation with examples and notes
|
||
|
* console.log()-style debug output and troubleshooting tools
|
||
|
* Community-based discussion/support
|
||
|
|
||
|
== As Heard On The Internets
|
||
|
|
||
|
A few nifty sites that have implemented SM2 for driving audio:
|
||
|
|
||
|
* Tidal
|
||
|
* Beats
|
||
|
* Songza
|
||
|
* Earbits
|
||
|
* freesound.org
|
||
|
* last.fm
|
||
|
* 8tracks
|
||
|
* Discogs
|
||
|
* The Hype Machine
|
||
|
* nyan.cat
|
||
|
|
||
|
== Project home, documentation, live demos etc.:
|
||
|
|
||
|
http://www.schillmania.com/projects/soundmanager2/
|
||
|
|
||
|
== Compiling JS builds (-nodebug, -jsmin) and Flash components, AS2/AS3 to SWF
|
||
|
|
||
|
An Ant build file defines the tasks for compiling JS and SWF components, useful if you make changes to the SM2 source and want to recompile.
|
||
|
Google's Closure Compiler is used for the JS. AS2 compilation is done by MTASC, and AS3 is handled by Adobe's Open Source Flex SDK (mxmlc) compiler.
|
||
|
Refer to the build.xml file for compiler downloads and path definitions.
|
||
|
|
||
|
== Versioning / Development Notes
|
||
|
|
||
|
Releases are versioned by date, e.g., V2.97a.20110424 and are tagged as such.*
|
||
|
The latest official release is always on trunk/master.
|
||
|
Post-release development builds may be available on the appropriate +DEV branch, eg., V2.97a.20110801+DEV
|
||
|
|
||
|
== Forks and Pull Requests
|
||
|
|
||
|
Firstly, thank you for wanting to contribute! Bug fixes and tweaks are welcomed, particularly if they follow the general coding style of the project.
|
||
|
If making a pull request, use the project's current +DEV development branch as the merge target instead of "master", if possible (please and thank-you.)
|
||
|
|
||
|
* SoundManager 2 has been at "version" 2.97 for a long time, because 2.97 was arguably the best llama-ass-whipping version of WinAmp. (WinAmp 3 was not as good, and WinAmp 5 was "the best of 2 and 3 combined.") This MP3 player was my favourite Windows app during the 90's, and is missed as there's nothing quite like it on OS X where I spend most of my time these days.
|