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docs: start golang cheatsheet
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languages/golang.md
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languages/golang.md
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# Golang
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## Summary
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- Introduction
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- [Hello World](#hello-world)
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- [Go CLI Commands](#go-cli-commands)
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- [Go Modules](#go-modules)
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- Syntax
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- [Basic Types](#basic-types)
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- [Variables](#variables)
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## Hello World
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```go
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package main
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import "fmt"
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func main() {
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fmt.Println("Hello World!")
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}
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```
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## Go CLI Commands
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```bash
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# Compile & Run code
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$ go run [file.go]
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# Compile
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$ go build [file.go]
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# Running compiled file
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$ ./hello
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# Test packages
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$ go test [folder]
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# Install packages/modules
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$ go install [package]
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# List installed packages/modules
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$ go list
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# Update packages/modules
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$ go fix
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# Format package sources
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$ go fmt
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# See package documentation
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$ go doc [package]
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# Add dependencies and install
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$ go get [module]
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# See Go environment variables
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$ go env
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# See version
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$ go version
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```
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## Go Modules
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- Go projects are called **modules**
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- Each module has multiple **packages**
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- Each package should has a scoped functionality. Packages talk to each other to compose the code
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- A module needs at least one package, the **main**
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- The package main needs a entry function called **main**
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```bash
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# Create Module
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$ go mod init [name]
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```
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Tip: By convention, modules names has the follow structure:
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domain.com/user/module/package
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Example: github.com/spf13/cobra
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## Basic Types
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| Type | Set of Values | Values |
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|:---------:|:-----------------:|:---------:|
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| bool | boolean | true/false |
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| string | array of characters | needs to be inside "" |
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| int | integers | 32 or 64 bit integer |
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| int8 | 8-bit integers | [ -128, 128 ] |
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| int16 | 16-bit integers | [ -32768, 32767] |
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| int32 | 32-bit integers | [ -2147483648, 2147483647] |
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| int64 | 64-bit integers | [ -9223372036854775808, 9223372036854775807 ] |
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| uint8 | 8-bit unsigned integers | [ 0, 255 ] |
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| uint16 | 16-bit unsigned integers | [ 0, 65535 ] |
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| uint32 | 32-bit unsigned integers | [ 0, 4294967295 ] |
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| uint64 | 64-bit unsigned integers | [ 0, 18446744073709551615 ] |
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| float32 | 32-bit float | |
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| float64 | 64-bit float | |
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| complex64 | 32-bit float with real and imaginary parts | |
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| complex128 | 64-bit float with real and imaginary parts | |
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| byte | sets of bits | alias for uint8 |
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| rune | Unicode characters | alias for int32 |
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## Variables
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```go
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// Declaration
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var int value
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// Initialization
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value = 10
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// Declaration + Initialization + Type inference
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var isActive = true
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// Short declaration (only inside functions)
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text := "Hello"
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// Multi declaration
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var i, j, k = 1, 2, 3
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// Variable not initialized = Zero values
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// Numeric: 0
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// Boolean: false
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// String: ""
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var number int // 0
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var text string // false
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var boolean bool // ""
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// Type conversions
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// T(v) converts v to type T
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i := 1.234 // float
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int(i) // 1
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```
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