gh-ost/go/base/context.go

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/*
Copyright 2016 GitHub Inc.
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See https://github.com/github/gh-ost/blob/master/LICENSE
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*/
package base
import (
"fmt"
"os"
"regexp"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/satori/go.uuid"
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"github.com/github/gh-ost/go/mysql"
"github.com/github/gh-ost/go/sql"
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"gopkg.in/gcfg.v1"
gcfgscanner "gopkg.in/gcfg.v1/scanner"
)
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// RowsEstimateMethod is the type of row number estimation
type RowsEstimateMethod string
const (
TableStatusRowsEstimate RowsEstimateMethod = "TableStatusRowsEstimate"
ExplainRowsEstimate = "ExplainRowsEstimate"
CountRowsEstimate = "CountRowsEstimate"
)
type CutOver int
const (
CutOverAtomic CutOver = iota
CutOverTwoStep = iota
)
type ThrottleReasonHint string
const (
NoThrottleReasonHint ThrottleReasonHint = "NoThrottleReasonHint"
UserCommandThrottleReasonHint = "UserCommandThrottleReasonHint"
LeavingHibernationThrottleReasonHint = "LeavingHibernationThrottleReasonHint"
)
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const (
HTTPStatusOK = 200
MaxEventsBatchSize = 1000
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)
var (
envVariableRegexp = regexp.MustCompile("[$][{](.*)[}]")
)
type ThrottleCheckResult struct {
ShouldThrottle bool
Reason string
ReasonHint ThrottleReasonHint
}
func NewThrottleCheckResult(throttle bool, reason string, reasonHint ThrottleReasonHint) *ThrottleCheckResult {
return &ThrottleCheckResult{
ShouldThrottle: throttle,
Reason: reason,
ReasonHint: reasonHint,
}
}
// MigrationContext has the general, global state of migration. It is used by
// all components throughout the migration process.
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type MigrationContext struct {
Uuid string
DatabaseName string
OriginalTableName string
AlterStatement string
CountTableRows bool
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ConcurrentCountTableRows bool
AllowedRunningOnMaster bool
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AllowedMasterMaster bool
SwitchToRowBinlogFormat bool
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AssumeRBR bool
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SkipForeignKeyChecks bool
NullableUniqueKeyAllowed bool
ApproveRenamedColumns bool
SkipRenamedColumns bool
IsTungsten bool
DiscardForeignKeys bool
config ContextConfig
configMutex *sync.Mutex
ConfigFile string
CliUser string
CliPassword string
CliMasterUser string
CliMasterPassword string
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HeartbeatIntervalMilliseconds int64
defaultNumRetries int64
ChunkSize int64
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niceRatio float64
MaxLagMillisecondsThrottleThreshold int64
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throttleControlReplicaKeys *mysql.InstanceKeyMap
ThrottleFlagFile string
ThrottleAdditionalFlagFile string
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throttleQuery string
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throttleHTTP string
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ThrottleCommandedByUser int64
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HibernateUntil int64
maxLoad LoadMap
criticalLoad LoadMap
CriticalLoadIntervalMilliseconds int64
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CriticalLoadHibernateSeconds int64
PostponeCutOverFlagFile string
CutOverLockTimeoutSeconds int64
ForceNamedCutOverCommand bool
PanicFlagFile string
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HooksPath string
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HooksHintMessage string
DropServeSocket bool
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ServeSocketFile string
ServeTCPPort int64
Noop bool
TestOnReplica bool
MigrateOnReplica bool
TestOnReplicaSkipReplicaStop bool
OkToDropTable bool
InitiallyDropOldTable bool
InitiallyDropGhostTable bool
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TimestampOldTable bool // Should old table name include a timestamp
CutOverType CutOver
ReplicaServerId uint
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ManagedRowCopy bool
Hostname string
AssumeMasterHostname string
ApplierTimeZone string
TableEngine string
RowsEstimate int64
RowsDeltaEstimate int64
UsedRowsEstimateMethod RowsEstimateMethod
HasSuperPrivilege bool
OriginalBinlogFormat string
OriginalBinlogRowImage string
InspectorConnectionConfig *mysql.ConnectionConfig
InspectorMySQLVersion string
ApplierConnectionConfig *mysql.ConnectionConfig
ApplierMySQLVersion string
StartTime time.Time
RowCopyStartTime time.Time
RowCopyEndTime time.Time
LockTablesStartTime time.Time
RenameTablesStartTime time.Time
RenameTablesEndTime time.Time
pointOfInterestTime time.Time
pointOfInterestTimeMutex *sync.Mutex
CurrentLag int64
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ThrottleHTTPStatusCode int64
controlReplicasLagResult mysql.ReplicationLagResult
TotalRowsCopied int64
TotalDMLEventsApplied int64
DMLBatchSize int64
isThrottled bool
throttleReason string
throttleReasonHint ThrottleReasonHint
throttleGeneralCheckResult ThrottleCheckResult
throttleMutex *sync.Mutex
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throttleHTTPMutex *sync.Mutex
IsPostponingCutOver int64
CountingRowsFlag int64
AllEventsUpToLockProcessedInjectedFlag int64
CleanupImminentFlag int64
UserCommandedUnpostponeFlag int64
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CutOverCompleteFlag int64
InCutOverCriticalSectionFlag int64
PanicAbort chan error
OriginalTableColumnsOnApplier *sql.ColumnList
OriginalTableColumns *sql.ColumnList
OriginalTableUniqueKeys [](*sql.UniqueKey)
GhostTableColumns *sql.ColumnList
GhostTableUniqueKeys [](*sql.UniqueKey)
UniqueKey *sql.UniqueKey
SharedColumns *sql.ColumnList
ColumnRenameMap map[string]string
DroppedColumnsMap map[string]bool
MappedSharedColumns *sql.ColumnList
MigrationRangeMinValues *sql.ColumnValues
MigrationRangeMaxValues *sql.ColumnValues
Iteration int64
MigrationIterationRangeMinValues *sql.ColumnValues
MigrationIterationRangeMaxValues *sql.ColumnValues
ForceTmpTableName string
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recentBinlogCoordinates mysql.BinlogCoordinates
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}
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type ContextConfig struct {
Client struct {
User string
Password string
}
Osc struct {
Chunk_Size int64
Max_Lag_Millis int64
Replication_Lag_Query string
Max_Load string
}
}
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func NewMigrationContext() *MigrationContext {
return &MigrationContext{
Uuid: uuid.NewV4().String(),
defaultNumRetries: 60,
ChunkSize: 1000,
InspectorConnectionConfig: mysql.NewConnectionConfig(),
ApplierConnectionConfig: mysql.NewConnectionConfig(),
MaxLagMillisecondsThrottleThreshold: 1500,
CutOverLockTimeoutSeconds: 3,
DMLBatchSize: 10,
maxLoad: NewLoadMap(),
criticalLoad: NewLoadMap(),
throttleMutex: &sync.Mutex{},
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throttleHTTPMutex: &sync.Mutex{},
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throttleControlReplicaKeys: mysql.NewInstanceKeyMap(),
configMutex: &sync.Mutex{},
pointOfInterestTimeMutex: &sync.Mutex{},
ColumnRenameMap: make(map[string]string),
PanicAbort: make(chan error),
}
}
func getSafeTableName(baseName string, suffix string) string {
name := fmt.Sprintf("_%s_%s", baseName, suffix)
if len(name) <= mysql.MaxTableNameLength {
return name
}
extraCharacters := len(name) - mysql.MaxTableNameLength
return fmt.Sprintf("_%s_%s", baseName[0:len(baseName)-extraCharacters], suffix)
}
// GetGhostTableName generates the name of ghost table, based on original table name
// or a given table name
func (this *MigrationContext) GetGhostTableName() string {
if this.ForceTmpTableName != "" {
return getSafeTableName(this.ForceTmpTableName, "gho")
} else {
return getSafeTableName(this.OriginalTableName, "gho")
}
}
// GetOldTableName generates the name of the "old" table, into which the original table is renamed.
func (this *MigrationContext) GetOldTableName() string {
var tableName string
if this.ForceTmpTableName != "" {
tableName = this.ForceTmpTableName
} else {
tableName = this.OriginalTableName
}
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if this.TimestampOldTable {
t := this.StartTime
timestamp := fmt.Sprintf("%d%02d%02d%02d%02d%02d",
t.Year(), t.Month(), t.Day(),
t.Hour(), t.Minute(), t.Second())
return getSafeTableName(tableName, fmt.Sprintf("%s_del", timestamp))
Solved cut-over stall; change of table names - Cutover would stall after `lock tables` wait-timeout due do waiting on a channel that would never be written to. This has been identified, reproduced, fixed, confirmed. - Change of table names. Heres the story: - Because were testing this even while `pt-online-schema-change` is being used in production, the `_tbl_old` naming convention makes for a collision. - "old" table name is now `_tbl_del`, "del" standing for "delete" - ghost table name is now `_tbl_gho` - when issuing `--test-on-replica`, we keep the ghost table around, and were also briefly renaming original table to "old". Well this collides with a potentially existing "old" table on master (one that hasnt been dropped yet). `--test-on-replica` uses `_tbl_ght` (ghost-test) - similar problem with `--execute-on-replica`, and in this case the table doesnt stick around; calling it `_tbl_ghr` (ghost-replica) - changelog table is now `_tbl_ghc` (ghost-changelog) - To clarify, I dont want to go down the path of creating "old" tables with 2 or 3 or 4 or 5 or infinite leading underscored. I think this is very confusing and actually not operations friendly. Its OK that the migration will fail saying "hey, you ALREADY have an old table here, why dont you take care of it first", rather than create _yet_another_ `____tbl_old` table. Were always confused on which table it actually is that gets migrated, which is safe to `drop`, etc. - just after rowcopy completing, just before cutover, during cutover: marking as point in time _of interest_ so as to increase logging frequency.
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}
return getSafeTableName(tableName, "del")
}
// GetChangelogTableName generates the name of changelog table, based on original table name
// or a given table name.
func (this *MigrationContext) GetChangelogTableName() string {
if this.ForceTmpTableName != "" {
return getSafeTableName(this.ForceTmpTableName, "ghc")
} else {
return getSafeTableName(this.OriginalTableName, "ghc")
}
}
// GetVoluntaryLockName returns a name of a voluntary lock to be used throughout
// the swap-tables process.
func (this *MigrationContext) GetVoluntaryLockName() string {
return fmt.Sprintf("%s.%s.lock", this.DatabaseName, this.OriginalTableName)
}
// RequiresBinlogFormatChange is `true` when the original binlog format isn't `ROW`
func (this *MigrationContext) RequiresBinlogFormatChange() bool {
return this.OriginalBinlogFormat != "ROW"
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}
// GetApplierHostname is a safe access method to the applier hostname
func (this *MigrationContext) GetApplierHostname() string {
if this.ApplierConnectionConfig == nil {
return ""
}
if this.ApplierConnectionConfig.ImpliedKey == nil {
return ""
}
return this.ApplierConnectionConfig.ImpliedKey.Hostname
}
// GetInspectorHostname is a safe access method to the inspector hostname
func (this *MigrationContext) GetInspectorHostname() string {
if this.InspectorConnectionConfig == nil {
return ""
}
if this.InspectorConnectionConfig.ImpliedKey == nil {
return ""
}
return this.InspectorConnectionConfig.ImpliedKey.Hostname
}
// InspectorIsAlsoApplier is `true` when the both inspector and applier are the
// same database instance. This would be true when running directly on master or when
// testing on replica.
func (this *MigrationContext) InspectorIsAlsoApplier() bool {
return this.InspectorConnectionConfig.Equals(this.ApplierConnectionConfig)
}
// HasMigrationRange tells us whether there's a range to iterate for copying rows.
// It will be `false` if the table is initially empty
func (this *MigrationContext) HasMigrationRange() bool {
return this.MigrationRangeMinValues != nil && this.MigrationRangeMaxValues != nil
}
func (this *MigrationContext) SetCutOverLockTimeoutSeconds(timeoutSeconds int64) error {
if timeoutSeconds < 1 {
return fmt.Errorf("Minimal timeout is 1sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds)
}
if timeoutSeconds > 10 {
return fmt.Errorf("Maximal timeout is 10sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds)
}
this.CutOverLockTimeoutSeconds = timeoutSeconds
return nil
}
func (this *MigrationContext) SetDefaultNumRetries(retries int64) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
if retries > 0 {
this.defaultNumRetries = retries
}
}
func (this *MigrationContext) MaxRetries() int64 {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
retries := this.defaultNumRetries
return retries
}
func (this *MigrationContext) IsTransactionalTable() bool {
switch strings.ToLower(this.TableEngine) {
case "innodb":
{
return true
}
case "tokudb":
{
return true
}
}
return false
}
// ElapsedTime returns time since very beginning of the process
func (this *MigrationContext) ElapsedTime() time.Duration {
return time.Since(this.StartTime)
}
// MarkRowCopyStartTime
func (this *MigrationContext) MarkRowCopyStartTime() {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.RowCopyStartTime = time.Now()
}
// ElapsedRowCopyTime returns time since starting to copy chunks of rows
func (this *MigrationContext) ElapsedRowCopyTime() time.Duration {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
if this.RowCopyStartTime.IsZero() {
// Row copy hasn't started yet
return 0
}
if this.RowCopyEndTime.IsZero() {
return time.Since(this.RowCopyStartTime)
}
return this.RowCopyEndTime.Sub(this.RowCopyStartTime)
}
// ElapsedRowCopyTime returns time since starting to copy chunks of rows
func (this *MigrationContext) MarkRowCopyEndTime() {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.RowCopyEndTime = time.Now()
}
// GetTotalRowsCopied returns the accurate number of rows being copied (affected)
// This is not exactly the same as the rows being iterated via chunks, but potentially close enough
func (this *MigrationContext) GetTotalRowsCopied() int64 {
return atomic.LoadInt64(&this.TotalRowsCopied)
}
func (this *MigrationContext) GetIteration() int64 {
return atomic.LoadInt64(&this.Iteration)
}
func (this *MigrationContext) MarkPointOfInterest() int64 {
this.pointOfInterestTimeMutex.Lock()
defer this.pointOfInterestTimeMutex.Unlock()
this.pointOfInterestTime = time.Now()
return atomic.LoadInt64(&this.Iteration)
}
func (this *MigrationContext) TimeSincePointOfInterest() time.Duration {
this.pointOfInterestTimeMutex.Lock()
defer this.pointOfInterestTimeMutex.Unlock()
return time.Since(this.pointOfInterestTime)
}
func (this *MigrationContext) SetHeartbeatIntervalMilliseconds(heartbeatIntervalMilliseconds int64) {
if heartbeatIntervalMilliseconds < 100 {
heartbeatIntervalMilliseconds = 100
}
if heartbeatIntervalMilliseconds > 1000 {
heartbeatIntervalMilliseconds = 1000
}
this.HeartbeatIntervalMilliseconds = heartbeatIntervalMilliseconds
}
func (this *MigrationContext) SetMaxLagMillisecondsThrottleThreshold(maxLagMillisecondsThrottleThreshold int64) {
if maxLagMillisecondsThrottleThreshold < 100 {
maxLagMillisecondsThrottleThreshold = 100
}
atomic.StoreInt64(&this.MaxLagMillisecondsThrottleThreshold, maxLagMillisecondsThrottleThreshold)
}
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func (this *MigrationContext) SetChunkSize(chunkSize int64) {
if chunkSize < 100 {
chunkSize = 100
}
if chunkSize > 100000 {
chunkSize = 100000
}
atomic.StoreInt64(&this.ChunkSize, chunkSize)
}
func (this *MigrationContext) SetDMLBatchSize(batchSize int64) {
if batchSize < 1 {
batchSize = 1
}
if batchSize > MaxEventsBatchSize {
batchSize = MaxEventsBatchSize
}
atomic.StoreInt64(&this.DMLBatchSize, batchSize)
}
func (this *MigrationContext) SetThrottleGeneralCheckResult(checkResult *ThrottleCheckResult) *ThrottleCheckResult {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.throttleGeneralCheckResult = *checkResult
return checkResult
}
func (this *MigrationContext) GetThrottleGeneralCheckResult() *ThrottleCheckResult {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
result := this.throttleGeneralCheckResult
return &result
}
func (this *MigrationContext) SetThrottled(throttle bool, reason string, reasonHint ThrottleReasonHint) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.isThrottled = throttle
this.throttleReason = reason
this.throttleReasonHint = reasonHint
}
func (this *MigrationContext) IsThrottled() (bool, string, ThrottleReasonHint) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
// we don't throttle when cutting over. We _do_ throttle:
// - during copy phase
// - just before cut-over
// - in between cut-over retries
// When cutting over, we need to be aggressive. Cut-over holds table locks.
// We need to release those asap.
if atomic.LoadInt64(&this.InCutOverCriticalSectionFlag) > 0 {
return false, "critical section", NoThrottleReasonHint
}
return this.isThrottled, this.throttleReason, this.throttleReasonHint
}
func (this *MigrationContext) GetThrottleQuery() string {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
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var query = this.throttleQuery
return query
}
func (this *MigrationContext) SetThrottleQuery(newQuery string) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
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this.throttleQuery = newQuery
}
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func (this *MigrationContext) GetThrottleHTTP() string {
this.throttleHTTPMutex.Lock()
defer this.throttleHTTPMutex.Unlock()
var throttleHTTP = this.throttleHTTP
return throttleHTTP
}
func (this *MigrationContext) SetThrottleHTTP(throttleHTTP string) {
this.throttleHTTPMutex.Lock()
defer this.throttleHTTPMutex.Unlock()
this.throttleHTTP = throttleHTTP
}
func (this *MigrationContext) GetMaxLoad() LoadMap {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.maxLoad.Duplicate()
}
func (this *MigrationContext) GetCriticalLoad() LoadMap {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.criticalLoad.Duplicate()
}
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func (this *MigrationContext) GetNiceRatio() float64 {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.niceRatio
}
func (this *MigrationContext) SetNiceRatio(newRatio float64) {
if newRatio < 0.0 {
newRatio = 0.0
}
if newRatio > 100.0 {
newRatio = 100.0
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.niceRatio = newRatio
}
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func (this *MigrationContext) GetRecentBinlogCoordinates() mysql.BinlogCoordinates {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.recentBinlogCoordinates
}
func (this *MigrationContext) SetRecentBinlogCoordinates(coordinates mysql.BinlogCoordinates) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.recentBinlogCoordinates = coordinates
}
// ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format,
// such as: 'Threads_running=100,Threads_connected=500'
// It only applies changes in case there's no parsing error.
func (this *MigrationContext) ReadMaxLoad(maxLoadList string) error {
loadMap, err := ParseLoadMap(maxLoadList)
if err != nil {
return err
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.maxLoad = loadMap
return nil
}
// ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format,
// such as: 'Threads_running=100,Threads_connected=500'
// It only applies changes in case there's no parsing error.
func (this *MigrationContext) ReadCriticalLoad(criticalLoadList string) error {
loadMap, err := ParseLoadMap(criticalLoadList)
if err != nil {
return err
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.criticalLoad = loadMap
return nil
}
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func (this *MigrationContext) GetControlReplicasLagResult() mysql.ReplicationLagResult {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
lagResult := this.controlReplicasLagResult
return lagResult
}
func (this *MigrationContext) SetControlReplicasLagResult(lagResult *mysql.ReplicationLagResult) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
if lagResult == nil {
this.controlReplicasLagResult = *mysql.NewNoReplicationLagResult()
} else {
this.controlReplicasLagResult = *lagResult
}
}
func (this *MigrationContext) GetThrottleControlReplicaKeys() *mysql.InstanceKeyMap {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
keys := mysql.NewInstanceKeyMap()
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keys.AddKeys(this.throttleControlReplicaKeys.GetInstanceKeys())
return keys
}
func (this *MigrationContext) ReadThrottleControlReplicaKeys(throttleControlReplicas string) error {
keys := mysql.NewInstanceKeyMap()
if err := keys.ReadCommaDelimitedList(throttleControlReplicas); err != nil {
return err
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
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this.throttleControlReplicaKeys = keys
return nil
}
func (this *MigrationContext) AddThrottleControlReplicaKey(key mysql.InstanceKey) error {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.throttleControlReplicaKeys.AddKey(key)
return nil
}
// ApplyCredentials sorts out the credentials between the config file and the CLI flags
func (this *MigrationContext) ApplyCredentials() {
this.configMutex.Lock()
defer this.configMutex.Unlock()
if this.config.Client.User != "" {
this.InspectorConnectionConfig.User = this.config.Client.User
}
if this.CliUser != "" {
// Override
this.InspectorConnectionConfig.User = this.CliUser
}
if this.config.Client.Password != "" {
this.InspectorConnectionConfig.Password = this.config.Client.Password
}
if this.CliPassword != "" {
// Override
this.InspectorConnectionConfig.Password = this.CliPassword
}
}
// ReadConfigFile attempts to read the config file, if it exists
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func (this *MigrationContext) ReadConfigFile() error {
this.configMutex.Lock()
defer this.configMutex.Unlock()
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if this.ConfigFile == "" {
return nil
}
gcfg.RelaxedParserMode = true
gcfgscanner.RelaxedScannerMode = true
if err := gcfg.ReadFileInto(&this.config, this.ConfigFile); err != nil {
return fmt.Errorf("Error reading config file %s. Details: %s", this.ConfigFile, err.Error())
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}
// We accept user & password in the form "${SOME_ENV_VARIABLE}" in which case we pull
// the given variable from os env
if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.User); len(submatch) > 1 {
this.config.Client.User = os.Getenv(submatch[1])
}
if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.Password); len(submatch) > 1 {
this.config.Client.Password = os.Getenv(submatch[1])
}
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return nil
}