2016-08-30 10:25:45 +00:00
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/*
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Copyright 2016 GitHub Inc.
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See https://github.com/github/gh-ost/blob/master/LICENSE
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*/
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package logic
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import (
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"fmt"
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"sync/atomic"
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"time"
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"github.com/github/gh-ost/go/base"
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"github.com/github/gh-ost/go/mysql"
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"github.com/outbrain/golib/log"
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)
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// Throttler collects metrics related to throttling and makes informed decisison
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// whether throttling should take place.
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type Throttler struct {
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migrationContext *base.MigrationContext
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applier *Applier
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inspector *Inspector
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}
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2016-09-12 10:38:14 +00:00
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func NewThrottler(applier *Applier, inspector *Inspector) *Throttler {
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2016-08-30 10:25:45 +00:00
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return &Throttler{
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migrationContext: base.GetMigrationContext(),
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applier: applier,
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inspector: inspector,
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}
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}
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// shouldThrottle performs checks to see whether we should currently be throttling.
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// It merely observes the metrics collected by other components, it does not issue
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// its own metric collection.
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func (this *Throttler) shouldThrottle() (result bool, reason string) {
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generalCheckResult := this.migrationContext.GetThrottleGeneralCheckResult()
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if generalCheckResult.ShouldThrottle {
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return generalCheckResult.ShouldThrottle, generalCheckResult.Reason
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}
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// Replication lag throttle
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maxLagMillisecondsThrottleThreshold := atomic.LoadInt64(&this.migrationContext.MaxLagMillisecondsThrottleThreshold)
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lag := atomic.LoadInt64(&this.migrationContext.CurrentLag)
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if time.Duration(lag) > time.Duration(maxLagMillisecondsThrottleThreshold)*time.Millisecond {
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return true, fmt.Sprintf("lag=%fs", time.Duration(lag).Seconds())
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}
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checkThrottleControlReplicas := true
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if (this.migrationContext.TestOnReplica || this.migrationContext.MigrateOnReplica) && (atomic.LoadInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag) > 0) {
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checkThrottleControlReplicas = false
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}
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if checkThrottleControlReplicas {
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lagResult := this.migrationContext.GetControlReplicasLagResult()
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if lagResult.Err != nil {
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return true, fmt.Sprintf("%+v %+v", lagResult.Key, lagResult.Err)
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}
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if lagResult.Lag > time.Duration(maxLagMillisecondsThrottleThreshold)*time.Millisecond {
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return true, fmt.Sprintf("%+v replica-lag=%fs", lagResult.Key, lagResult.Lag.Seconds())
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}
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}
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// Got here? No metrics indicates we need throttling.
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return false, ""
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}
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// parseChangelogHeartbeat is called when a heartbeat event is intercepted
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func (this *Throttler) parseChangelogHeartbeat(heartbeatValue string) (err error) {
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heartbeatTime, err := time.Parse(time.RFC3339Nano, heartbeatValue)
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if err != nil {
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return log.Errore(err)
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}
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lag := time.Since(heartbeatTime)
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atomic.StoreInt64(&this.migrationContext.CurrentLag, int64(lag))
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return nil
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}
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// collectHeartbeat reads the latest changelog heartbeat value
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func (this *Throttler) collectHeartbeat() {
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ticker := time.Tick(time.Duration(this.migrationContext.HeartbeatIntervalMilliseconds) * time.Millisecond)
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for range ticker {
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go func() error {
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if atomic.LoadInt64(&this.migrationContext.CleanupImminentFlag) > 0 {
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return nil
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}
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changelogState, err := this.inspector.readChangelogState()
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if err != nil {
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return log.Errore(err)
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}
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if heartbeatValue, ok := changelogState["heartbeat"]; ok {
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this.parseChangelogHeartbeat(heartbeatValue)
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}
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return nil
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}()
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}
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}
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// collectControlReplicasLag polls all the control replicas to get maximum lag value
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func (this *Throttler) collectControlReplicasLag() {
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readControlReplicasLag := func(replicationLagQuery string) error {
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if (this.migrationContext.TestOnReplica || this.migrationContext.MigrateOnReplica) && (atomic.LoadInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag) > 0) {
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return nil
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}
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lagResult := mysql.GetMaxReplicationLag(
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this.migrationContext.InspectorConnectionConfig,
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this.migrationContext.GetThrottleControlReplicaKeys(),
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replicationLagQuery,
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)
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this.migrationContext.SetControlReplicasLagResult(lagResult)
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return nil
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}
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aggressiveTicker := time.Tick(100 * time.Millisecond)
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relaxedFactor := 10
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counter := 0
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shouldReadLagAggressively := false
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replicationLagQuery := ""
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for range aggressiveTicker {
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if counter%relaxedFactor == 0 {
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// we only check if we wish to be aggressive once per second. The parameters for being aggressive
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// do not typically change at all throughout the migration, but nonetheless we check them.
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counter = 0
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maxLagMillisecondsThrottleThreshold := atomic.LoadInt64(&this.migrationContext.MaxLagMillisecondsThrottleThreshold)
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replicationLagQuery = this.migrationContext.GetReplicationLagQuery()
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shouldReadLagAggressively = (replicationLagQuery != "" && maxLagMillisecondsThrottleThreshold < 1000)
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}
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if counter == 0 || shouldReadLagAggressively {
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// We check replication lag every so often, or if we wish to be aggressive
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readControlReplicasLag(replicationLagQuery)
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}
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counter++
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}
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}
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// collectGeneralThrottleMetrics reads the once-per-sec metrics, and stores them onto this.migrationContext
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func (this *Throttler) collectGeneralThrottleMetrics() error {
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setThrottle := func(throttle bool, reason string) error {
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this.migrationContext.SetThrottleGeneralCheckResult(base.NewThrottleCheckResult(throttle, reason))
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return nil
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}
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// Regardless of throttle, we take opportunity to check for panic-abort
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if this.migrationContext.PanicFlagFile != "" {
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if base.FileExists(this.migrationContext.PanicFlagFile) {
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this.migrationContext.PanicAbort <- fmt.Errorf("Found panic-file %s. Aborting without cleanup", this.migrationContext.PanicFlagFile)
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}
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}
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criticalLoad := this.migrationContext.GetCriticalLoad()
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for variableName, threshold := range criticalLoad {
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value, err := this.applier.ShowStatusVariable(variableName)
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if err != nil {
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return setThrottle(true, fmt.Sprintf("%s %s", variableName, err))
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}
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if value >= threshold {
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this.migrationContext.PanicAbort <- fmt.Errorf("critical-load met: %s=%d, >=%d", variableName, value, threshold)
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}
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}
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// Back to throttle considerations
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// User-based throttle
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if atomic.LoadInt64(&this.migrationContext.ThrottleCommandedByUser) > 0 {
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return setThrottle(true, "commanded by user")
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}
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if this.migrationContext.ThrottleFlagFile != "" {
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if base.FileExists(this.migrationContext.ThrottleFlagFile) {
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// Throttle file defined and exists!
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return setThrottle(true, "flag-file")
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}
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}
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if this.migrationContext.ThrottleAdditionalFlagFile != "" {
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if base.FileExists(this.migrationContext.ThrottleAdditionalFlagFile) {
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// 2nd Throttle file defined and exists!
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return setThrottle(true, "flag-file")
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}
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}
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maxLoad := this.migrationContext.GetMaxLoad()
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for variableName, threshold := range maxLoad {
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value, err := this.applier.ShowStatusVariable(variableName)
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if err != nil {
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return setThrottle(true, fmt.Sprintf("%s %s", variableName, err))
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}
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if value >= threshold {
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return setThrottle(true, fmt.Sprintf("max-load %s=%d >= %d", variableName, value, threshold))
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}
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}
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if this.migrationContext.GetThrottleQuery() != "" {
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if res, _ := this.applier.ExecuteThrottleQuery(); res > 0 {
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return setThrottle(true, "throttle-query")
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}
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}
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return setThrottle(false, "")
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}
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// initiateThrottlerMetrics initiates the various processes that collect measurements
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// that may affect throttling. There are several components, all running independently,
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// that collect such metrics.
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func (this *Throttler) initiateThrottlerCollection(firstThrottlingCollected chan<- bool) {
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go this.collectHeartbeat()
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go this.collectControlReplicasLag()
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go func() {
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throttlerMetricsTick := time.Tick(1 * time.Second)
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this.collectGeneralThrottleMetrics()
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firstThrottlingCollected <- true
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for range throttlerMetricsTick {
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this.collectGeneralThrottleMetrics()
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}
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}()
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}
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// initiateThrottlerChecks initiates the throttle ticker and sets the basic behavior of throttling.
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func (this *Throttler) initiateThrottlerChecks() error {
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throttlerTick := time.Tick(100 * time.Millisecond)
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throttlerFunction := func() {
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alreadyThrottling, currentReason := this.migrationContext.IsThrottled()
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shouldThrottle, throttleReason := this.shouldThrottle()
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if shouldThrottle && !alreadyThrottling {
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// New throttling
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this.applier.WriteAndLogChangelog("throttle", throttleReason)
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} else if shouldThrottle && alreadyThrottling && (currentReason != throttleReason) {
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// Change of reason
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this.applier.WriteAndLogChangelog("throttle", throttleReason)
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} else if alreadyThrottling && !shouldThrottle {
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// End of throttling
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this.applier.WriteAndLogChangelog("throttle", "done throttling")
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}
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this.migrationContext.SetThrottled(shouldThrottle, throttleReason)
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}
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throttlerFunction()
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for range throttlerTick {
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throttlerFunction()
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}
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return nil
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}
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// throttle sees if throttling needs take place, and if so, continuously sleeps (blocks)
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// until throttling reasons are gone
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func (this *Throttler) throttle(onThrottled func()) {
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for {
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// IsThrottled() is non-blocking; the throttling decision making takes place asynchronously.
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// Therefore calling IsThrottled() is cheap
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if shouldThrottle, _ := this.migrationContext.IsThrottled(); !shouldThrottle {
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return
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}
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if onThrottled != nil {
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onThrottled()
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}
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time.Sleep(250 * time.Millisecond)
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}
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}
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