Merge pull request #204 from github/reduce-minimum-max-lag
Reduce minimum maxLagMillisecondsThrottleThreshold to 100ms
This commit is contained in:
commit
904215e286
@ -18,7 +18,7 @@ Both interfaces may serve at the same time. Both respond to simple text command,
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- `status`: returns a detailed status summary of migration progress and configuration
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- `sup`: returns a brief status summary of migration progress
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- `chunk-size=<newsize>`: modify the `chunk-size`; applies on next running copy-iteration
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- `max-lag-millis=<max-lag>`: modify the maximum replication lag threshold (milliseconds, minimum value is `1000`, i.e. 1 second)
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- `max-lag-millis=<max-lag>`: modify the maximum replication lag threshold (milliseconds, minimum value is `100`, i.e. `0.1` second)
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- `max-load=<max-load-thresholds>`: modify the `max-load` config; applies on next running copy-iteration
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The `max-load` format must be: `some_status=<numeric-threshold>[,some_status=<numeric-threshold>...]`. For example: `Threads_running=50,threads_connected=1000`, and you would then write/echo `max-load=Threads_running=50,threads_connected=1000` to the socket.
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- `critical-load=<load>`: change critical load setting (exceeding given thresholds causes panic and abort)
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@ -41,6 +41,18 @@ var (
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envVariableRegexp = regexp.MustCompile("[$][{](.*)[}]")
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)
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type ThrottleCheckResult struct {
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ShouldThrottle bool
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Reason string
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}
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func NewThrottleCheckResult(throttle bool, reason string) *ThrottleCheckResult {
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return &ThrottleCheckResult{
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ShouldThrottle: throttle,
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Reason: reason,
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}
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}
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// MigrationContext has the general, global state of migration. It is used by
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// all components throughout the migration process.
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type MigrationContext struct {
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@ -64,6 +76,7 @@ type MigrationContext struct {
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CliUser string
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CliPassword string
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HeartbeatIntervalMilliseconds int64
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defaultNumRetries int64
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ChunkSize int64
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niceRatio float64
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@ -114,13 +127,17 @@ type MigrationContext struct {
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pointOfInterestTime time.Time
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pointOfInterestTimeMutex *sync.Mutex
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CurrentLag int64
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controlReplicasLagResult mysql.ReplicationLagResult
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TotalRowsCopied int64
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TotalDMLEventsApplied int64
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isThrottled bool
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throttleReason string
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throttleGeneralCheckResult ThrottleCheckResult
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throttleMutex *sync.Mutex
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IsPostponingCutOver int64
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CountingRowsFlag int64
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AllEventsUpToLockProcessedInjectedFlag int64
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CleanupImminentFlag int64
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OriginalTableColumns *sql.ColumnList
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OriginalTableUniqueKeys [](*sql.UniqueKey)
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@ -326,9 +343,19 @@ func (this *MigrationContext) TimeSincePointOfInterest() time.Duration {
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return time.Since(this.pointOfInterestTime)
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}
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func (this *MigrationContext) SetHeartbeatIntervalMilliseconds(heartbeatIntervalMilliseconds int64) {
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if heartbeatIntervalMilliseconds < 100 {
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heartbeatIntervalMilliseconds = 100
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}
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if heartbeatIntervalMilliseconds > 1000 {
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heartbeatIntervalMilliseconds = 1000
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}
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this.HeartbeatIntervalMilliseconds = heartbeatIntervalMilliseconds
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}
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func (this *MigrationContext) SetMaxLagMillisecondsThrottleThreshold(maxLagMillisecondsThrottleThreshold int64) {
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if maxLagMillisecondsThrottleThreshold < 1000 {
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maxLagMillisecondsThrottleThreshold = 1000
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if maxLagMillisecondsThrottleThreshold < 100 {
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maxLagMillisecondsThrottleThreshold = 100
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}
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atomic.StoreInt64(&this.MaxLagMillisecondsThrottleThreshold, maxLagMillisecondsThrottleThreshold)
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}
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@ -343,6 +370,20 @@ func (this *MigrationContext) SetChunkSize(chunkSize int64) {
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atomic.StoreInt64(&this.ChunkSize, chunkSize)
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}
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func (this *MigrationContext) SetThrottleGeneralCheckResult(checkResult *ThrottleCheckResult) *ThrottleCheckResult {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.throttleGeneralCheckResult = *checkResult
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return checkResult
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}
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func (this *MigrationContext) GetThrottleGeneralCheckResult() *ThrottleCheckResult {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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result := this.throttleGeneralCheckResult
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return &result
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}
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func (this *MigrationContext) SetThrottled(throttle bool, reason string) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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@ -454,6 +495,20 @@ func (this *MigrationContext) ReadCriticalLoad(criticalLoadList string) error {
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return nil
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}
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func (this *MigrationContext) GetControlReplicasLagResult() mysql.ReplicationLagResult {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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lagResult := this.controlReplicasLagResult
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return lagResult
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}
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func (this *MigrationContext) SetControlReplicasLagResult(lagResult *mysql.ReplicationLagResult) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.controlReplicasLagResult = *lagResult
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}
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func (this *MigrationContext) GetThrottleControlReplicaKeys() *mysql.InstanceKeyMap {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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@ -81,6 +81,7 @@ func main() {
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replicationLagQuery := flag.String("replication-lag-query", "", "Query that detects replication lag in seconds. Result can be a floating point (by default gh-ost issues SHOW SLAVE STATUS and reads Seconds_behind_master). If you're using pt-heartbeat, query would be something like: SELECT ROUND(UNIX_TIMESTAMP() - MAX(UNIX_TIMESTAMP(ts))) AS delay FROM my_schema.heartbeat")
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throttleControlReplicas := flag.String("throttle-control-replicas", "", "List of replicas on which to check for lag; comma delimited. Example: myhost1.com:3306,myhost2.com,myhost3.com:3307")
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throttleQuery := flag.String("throttle-query", "", "when given, issued (every second) to check if operation should throttle. Expecting to return zero for no-throttle, >0 for throttle. Query is issued on the migrated server. Make sure this query is lightweight")
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heartbeatIntervalMillis := flag.Int64("heartbeat-interval-millis", 500, "how frequently would gh-ost inject a heartbeat value")
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flag.StringVar(&migrationContext.ThrottleFlagFile, "throttle-flag-file", "", "operation pauses when this file exists; hint: use a file that is specific to the table being altered")
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flag.StringVar(&migrationContext.ThrottleAdditionalFlagFile, "throttle-additional-flag-file", "/tmp/gh-ost.throttle", "operation pauses when this file exists; hint: keep default, use for throttling multiple gh-ost operations")
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flag.StringVar(&migrationContext.PostponeCutOverFlagFile, "postpone-cut-over-flag-file", "", "while this file exists, migration will postpone the final stage of swapping tables, and will keep on syncing the ghost table. Cut-over/swapping would be ready to perform the moment the file is deleted.")
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@ -184,6 +185,7 @@ func main() {
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if migrationContext.ServeSocketFile == "" {
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migrationContext.ServeSocketFile = fmt.Sprintf("/tmp/gh-ost.%s.%s.sock", migrationContext.DatabaseName, migrationContext.OriginalTableName)
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}
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migrationContext.SetHeartbeatIntervalMilliseconds(*heartbeatIntervalMillis)
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migrationContext.SetNiceRatio(*niceRatio)
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migrationContext.SetChunkSize(*chunkSize)
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migrationContext.SetMaxLagMillisecondsThrottleThreshold(*maxLagMillis)
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@ -258,7 +258,7 @@ func (this *Applier) WriteChangelogState(value string) (string, error) {
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// InitiateHeartbeat creates a heartbeat cycle, writing to the changelog table.
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// This is done asynchronously
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func (this *Applier) InitiateHeartbeat(heartbeatIntervalMilliseconds int64) {
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func (this *Applier) InitiateHeartbeat() {
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var numSuccessiveFailures int64
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injectHeartbeat := func() error {
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if _, err := this.WriteChangelog("heartbeat", time.Now().Format(time.RFC3339Nano)); err != nil {
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@ -273,10 +273,10 @@ func (this *Applier) InitiateHeartbeat(heartbeatIntervalMilliseconds int64) {
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}
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injectHeartbeat()
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heartbeatTick := time.Tick(time.Duration(heartbeatIntervalMilliseconds) * time.Millisecond)
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heartbeatTick := time.Tick(time.Duration(this.migrationContext.HeartbeatIntervalMilliseconds) * time.Millisecond)
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for range heartbeatTick {
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// Generally speaking, we would issue a goroutine, but I'd actually rather
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// have this blocked rather than spam the master in the event something
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// have this block the loop rather than spam the master in the event something
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// goes wrong
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if err := injectHeartbeat(); err != nil {
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return
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@ -20,7 +20,6 @@ import (
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"github.com/github/gh-ost/go/base"
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"github.com/github/gh-ost/go/binlog"
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"github.com/github/gh-ost/go/mysql"
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"github.com/github/gh-ost/go/sql"
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"github.com/outbrain/golib/log"
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@ -37,7 +36,6 @@ type tableWriteFunc func() error
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const (
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applyEventsQueueBuffer = 100
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heartbeatIntervalMilliseconds = 1000
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)
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type PrintStatusRule int
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@ -56,18 +54,18 @@ type Migrator struct {
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applier *Applier
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eventsStreamer *EventsStreamer
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server *Server
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throttler *Throttler
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hooksExecutor *HooksExecutor
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migrationContext *base.MigrationContext
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firstThrottlingCollected chan bool
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tablesInPlace chan bool
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rowCopyComplete chan bool
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allEventsUpToLockProcessed chan bool
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panicAbort chan error
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rowCopyCompleteFlag int64
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allEventsUpToLockProcessedInjectedFlag int64
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inCutOverCriticalActionFlag int64
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cleanupImminentFlag int64
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userCommandedUnpostponeFlag int64
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// copyRowsQueue should not be buffered; if buffered some non-damaging but
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// excessive work happens at the end of the iteration as new copy-jobs arrive befroe realizing the copy is complete
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@ -82,12 +80,11 @@ func NewMigrator() *Migrator {
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migrationContext: base.GetMigrationContext(),
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parser: sql.NewParser(),
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tablesInPlace: make(chan bool),
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firstThrottlingCollected: make(chan bool, 1),
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rowCopyComplete: make(chan bool),
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allEventsUpToLockProcessed: make(chan bool),
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panicAbort: make(chan error),
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allEventsUpToLockProcessedInjectedFlag: 0,
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copyRowsQueue: make(chan tableWriteFunc),
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applyEventsQueue: make(chan tableWriteFunc, applyEventsQueueBuffer),
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handledChangelogStates: make(map[string]bool),
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@ -119,126 +116,6 @@ func (this *Migrator) initiateHooksExecutor() (err error) {
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return nil
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}
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// shouldThrottle performs checks to see whether we should currently be throttling.
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// It also checks for critical-load and panic aborts.
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func (this *Migrator) shouldThrottle() (result bool, reason string) {
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// Regardless of throttle, we take opportunity to check for panic-abort
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if this.migrationContext.PanicFlagFile != "" {
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if base.FileExists(this.migrationContext.PanicFlagFile) {
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this.panicAbort <- fmt.Errorf("Found panic-file %s. Aborting without cleanup", this.migrationContext.PanicFlagFile)
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}
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}
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criticalLoad := this.migrationContext.GetCriticalLoad()
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for variableName, threshold := range criticalLoad {
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value, err := this.applier.ShowStatusVariable(variableName)
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if err != nil {
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return true, fmt.Sprintf("%s %s", variableName, err)
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}
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if value >= threshold {
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this.panicAbort <- fmt.Errorf("critical-load met: %s=%d, >=%d", variableName, value, threshold)
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}
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}
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// Back to throttle considerations
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// User-based throttle
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if atomic.LoadInt64(&this.migrationContext.ThrottleCommandedByUser) > 0 {
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return true, "commanded by user"
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}
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if this.migrationContext.ThrottleFlagFile != "" {
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if base.FileExists(this.migrationContext.ThrottleFlagFile) {
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// Throttle file defined and exists!
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return true, "flag-file"
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}
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}
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if this.migrationContext.ThrottleAdditionalFlagFile != "" {
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if base.FileExists(this.migrationContext.ThrottleAdditionalFlagFile) {
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// 2nd Throttle file defined and exists!
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return true, "flag-file"
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}
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}
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// Replication lag throttle
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maxLagMillisecondsThrottleThreshold := atomic.LoadInt64(&this.migrationContext.MaxLagMillisecondsThrottleThreshold)
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lag := atomic.LoadInt64(&this.migrationContext.CurrentLag)
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if time.Duration(lag) > time.Duration(maxLagMillisecondsThrottleThreshold)*time.Millisecond {
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return true, fmt.Sprintf("lag=%fs", time.Duration(lag).Seconds())
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}
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checkThrottleControlReplicas := true
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if (this.migrationContext.TestOnReplica || this.migrationContext.MigrateOnReplica) && (atomic.LoadInt64(&this.allEventsUpToLockProcessedInjectedFlag) > 0) {
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checkThrottleControlReplicas = false
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}
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if checkThrottleControlReplicas {
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lagResult := mysql.GetMaxReplicationLag(this.migrationContext.InspectorConnectionConfig, this.migrationContext.GetThrottleControlReplicaKeys(), this.migrationContext.GetReplicationLagQuery())
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if lagResult.Err != nil {
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return true, fmt.Sprintf("%+v %+v", lagResult.Key, lagResult.Err)
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}
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if lagResult.Lag > time.Duration(maxLagMillisecondsThrottleThreshold)*time.Millisecond {
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return true, fmt.Sprintf("%+v replica-lag=%fs", lagResult.Key, lagResult.Lag.Seconds())
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}
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}
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maxLoad := this.migrationContext.GetMaxLoad()
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for variableName, threshold := range maxLoad {
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value, err := this.applier.ShowStatusVariable(variableName)
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if err != nil {
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return true, fmt.Sprintf("%s %s", variableName, err)
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}
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if value >= threshold {
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return true, fmt.Sprintf("max-load %s=%d >= %d", variableName, value, threshold)
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}
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}
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if this.migrationContext.GetThrottleQuery() != "" {
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if res, _ := this.applier.ExecuteThrottleQuery(); res > 0 {
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return true, "throttle-query"
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}
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}
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return false, ""
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}
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// initiateThrottler initiates the throttle ticker and sets the basic behavior of throttling.
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func (this *Migrator) initiateThrottler() error {
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throttlerTick := time.Tick(1 * time.Second)
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throttlerFunction := func() {
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alreadyThrottling, currentReason := this.migrationContext.IsThrottled()
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shouldThrottle, throttleReason := this.shouldThrottle()
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if shouldThrottle && !alreadyThrottling {
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// New throttling
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this.applier.WriteAndLogChangelog("throttle", throttleReason)
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} else if shouldThrottle && alreadyThrottling && (currentReason != throttleReason) {
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// Change of reason
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this.applier.WriteAndLogChangelog("throttle", throttleReason)
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} else if alreadyThrottling && !shouldThrottle {
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// End of throttling
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this.applier.WriteAndLogChangelog("throttle", "done throttling")
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}
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this.migrationContext.SetThrottled(shouldThrottle, throttleReason)
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}
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throttlerFunction()
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for range throttlerTick {
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throttlerFunction()
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}
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return nil
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}
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// throttle initiates a throttling event, if need be, updates the Context and
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// calls callback functions, if any
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func (this *Migrator) throttle(onThrottled func()) {
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for {
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// IsThrottled() is non-blocking; the throttling decision making takes place asynchronously.
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// Therefore calling IsThrottled() is cheap
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if shouldThrottle, _ := this.migrationContext.IsThrottled(); !shouldThrottle {
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return
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}
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if onThrottled != nil {
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onThrottled()
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}
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time.Sleep(250 * time.Millisecond)
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}
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}
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// sleepWhileTrue sleeps indefinitely until the given function returns 'false'
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// (or fails with error)
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func (this *Migrator) sleepWhileTrue(operation func() (bool, error)) error {
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@ -279,7 +156,7 @@ func (this *Migrator) retryOperation(operation func() error, notFatalHint ...boo
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// throttles.
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func (this *Migrator) executeAndThrottleOnError(operation func() error) (err error) {
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if err := operation(); err != nil {
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this.throttle(nil)
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this.throttler.throttle(nil)
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return err
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}
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return nil
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@ -337,19 +214,6 @@ func (this *Migrator) onChangelogStateEvent(dmlEvent *binlog.BinlogDMLEvent) (er
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return nil
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}
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// onChangelogHeartbeat is called when a heartbeat event is intercepted
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func (this *Migrator) onChangelogHeartbeat(heartbeatValue string) (err error) {
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heartbeatTime, err := time.Parse(time.RFC3339Nano, heartbeatValue)
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if err != nil {
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return log.Errore(err)
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}
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lag := time.Since(heartbeatTime)
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atomic.StoreInt64(&this.migrationContext.CurrentLag, int64(lag))
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return nil
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}
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// listenOnPanicAbort aborts on abort request
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func (this *Migrator) listenOnPanicAbort() {
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err := <-this.panicAbort
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@ -454,16 +318,15 @@ func (this *Migrator) Migrate() (err error) {
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if err := this.countTableRows(); err != nil {
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return err
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}
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if err := this.addDMLEventsListener(); err != nil {
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return err
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}
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go this.initiateHeartbeatListener()
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if err := this.applier.ReadMigrationRangeValues(); err != nil {
|
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return err
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}
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go this.initiateThrottler()
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if err := this.initiateThrottler(); err != nil {
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return err
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}
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if err := this.hooksExecutor.onBeforeRowCopy(); err != nil {
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return err
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}
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@ -511,7 +374,7 @@ func (this *Migrator) cutOver() (err error) {
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return nil
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}
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this.migrationContext.MarkPointOfInterest()
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this.throttle(func() {
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this.throttler.throttle(func() {
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log.Debugf("throttling before swapping tables")
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})
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@ -590,7 +453,7 @@ func (this *Migrator) waitForEventsUpToLock() (err error) {
|
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return err
|
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}
|
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log.Infof("Waiting for events up to lock")
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atomic.StoreInt64(&this.allEventsUpToLockProcessedInjectedFlag, 1)
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atomic.StoreInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag, 1)
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<-this.allEventsUpToLockProcessed
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waitForEventsUpToLockDuration := time.Since(waitForEventsUpToLockStartTime)
|
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@ -607,7 +470,7 @@ func (this *Migrator) waitForEventsUpToLock() (err error) {
|
||||
func (this *Migrator) cutOverTwoStep() (err error) {
|
||||
atomic.StoreInt64(&this.inCutOverCriticalActionFlag, 1)
|
||||
defer atomic.StoreInt64(&this.inCutOverCriticalActionFlag, 0)
|
||||
atomic.StoreInt64(&this.allEventsUpToLockProcessedInjectedFlag, 0)
|
||||
atomic.StoreInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag, 0)
|
||||
|
||||
if err := this.retryOperation(this.applier.LockOriginalTable); err != nil {
|
||||
return err
|
||||
@ -638,7 +501,7 @@ func (this *Migrator) atomicCutOver() (err error) {
|
||||
this.applier.DropAtomicCutOverSentryTableIfExists()
|
||||
}()
|
||||
|
||||
atomic.StoreInt64(&this.allEventsUpToLockProcessedInjectedFlag, 0)
|
||||
atomic.StoreInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag, 0)
|
||||
|
||||
lockOriginalSessionIdChan := make(chan int64, 2)
|
||||
tableLocked := make(chan error, 2)
|
||||
@ -1108,33 +971,6 @@ func (this *Migrator) printStatus(rule PrintStatusRule, writers ...io.Writer) {
|
||||
}
|
||||
}
|
||||
|
||||
// initiateHeartbeatListener listens for heartbeat events. gh-ost implements its own
|
||||
// heartbeat mechanism, whether your DB has or hasn't an existing heartbeat solution.
|
||||
// Heartbeat is supplied via the changelog table
|
||||
func (this *Migrator) initiateHeartbeatListener() {
|
||||
ticker := time.Tick((heartbeatIntervalMilliseconds * time.Millisecond) / 2)
|
||||
for range ticker {
|
||||
go func() error {
|
||||
if atomic.LoadInt64(&this.cleanupImminentFlag) > 0 {
|
||||
return nil
|
||||
}
|
||||
changelogState, err := this.inspector.readChangelogState()
|
||||
if err != nil {
|
||||
return log.Errore(err)
|
||||
}
|
||||
for hint, value := range changelogState {
|
||||
switch hint {
|
||||
case "heartbeat":
|
||||
{
|
||||
this.onChangelogHeartbeat(value)
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}()
|
||||
}
|
||||
}
|
||||
|
||||
// initiateStreaming begins treaming of binary log events and registers listeners for such events
|
||||
func (this *Migrator) initiateStreaming() error {
|
||||
this.eventsStreamer = NewEventsStreamer()
|
||||
@ -1180,6 +1016,18 @@ func (this *Migrator) addDMLEventsListener() error {
|
||||
return err
|
||||
}
|
||||
|
||||
// initiateThrottler kicks in the throttling collection and the throttling checks.
|
||||
func (this *Migrator) initiateThrottler() error {
|
||||
this.throttler = NewThrottler(this.applier, this.inspector, this.panicAbort)
|
||||
|
||||
go this.throttler.initiateThrottlerCollection(this.firstThrottlingCollected)
|
||||
log.Infof("Waiting for first throttle metrics to be collected")
|
||||
<-this.firstThrottlingCollected
|
||||
go this.throttler.initiateThrottlerChecks()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (this *Migrator) initiateApplier() error {
|
||||
this.applier = NewApplier()
|
||||
if err := this.applier.InitDBConnections(); err != nil {
|
||||
@ -1202,7 +1050,7 @@ func (this *Migrator) initiateApplier() error {
|
||||
}
|
||||
|
||||
this.applier.WriteChangelogState(string(TablesInPlace))
|
||||
go this.applier.InitiateHeartbeat(heartbeatIntervalMilliseconds)
|
||||
go this.applier.InitiateHeartbeat()
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -1271,7 +1119,7 @@ func (this *Migrator) executeWriteFuncs() error {
|
||||
// - during copy phase
|
||||
// - just before cut-over
|
||||
// - in between cut-over retries
|
||||
this.throttle(nil)
|
||||
this.throttler.throttle(nil)
|
||||
// When cutting over, we need to be aggressive. Cut-over holds table locks.
|
||||
// We need to release those asap.
|
||||
}
|
||||
@ -1317,7 +1165,7 @@ func (this *Migrator) executeWriteFuncs() error {
|
||||
|
||||
// finalCleanup takes actions at very end of migration, dropping tables etc.
|
||||
func (this *Migrator) finalCleanup() error {
|
||||
atomic.StoreInt64(&this.cleanupImminentFlag, 1)
|
||||
atomic.StoreInt64(&this.migrationContext.CleanupImminentFlag, 1)
|
||||
|
||||
if this.migrationContext.Noop {
|
||||
if createTableStatement, err := this.inspector.showCreateTable(this.migrationContext.GetGhostTableName()); err == nil {
|
||||
|
256
go/logic/throttler.go
Normal file
256
go/logic/throttler.go
Normal file
@ -0,0 +1,256 @@
|
||||
/*
|
||||
Copyright 2016 GitHub Inc.
|
||||
See https://github.com/github/gh-ost/blob/master/LICENSE
|
||||
*/
|
||||
|
||||
package logic
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"github.com/github/gh-ost/go/base"
|
||||
"github.com/github/gh-ost/go/mysql"
|
||||
"github.com/outbrain/golib/log"
|
||||
)
|
||||
|
||||
// Throttler collects metrics related to throttling and makes informed decisison
|
||||
// whether throttling should take place.
|
||||
type Throttler struct {
|
||||
migrationContext *base.MigrationContext
|
||||
applier *Applier
|
||||
inspector *Inspector
|
||||
panicAbort chan error
|
||||
}
|
||||
|
||||
func NewThrottler(applier *Applier, inspector *Inspector, panicAbort chan error) *Throttler {
|
||||
return &Throttler{
|
||||
migrationContext: base.GetMigrationContext(),
|
||||
applier: applier,
|
||||
inspector: inspector,
|
||||
panicAbort: panicAbort,
|
||||
}
|
||||
}
|
||||
|
||||
// shouldThrottle performs checks to see whether we should currently be throttling.
|
||||
// It merely observes the metrics collected by other components, it does not issue
|
||||
// its own metric collection.
|
||||
func (this *Throttler) shouldThrottle() (result bool, reason string) {
|
||||
generalCheckResult := this.migrationContext.GetThrottleGeneralCheckResult()
|
||||
if generalCheckResult.ShouldThrottle {
|
||||
return generalCheckResult.ShouldThrottle, generalCheckResult.Reason
|
||||
}
|
||||
// Replication lag throttle
|
||||
maxLagMillisecondsThrottleThreshold := atomic.LoadInt64(&this.migrationContext.MaxLagMillisecondsThrottleThreshold)
|
||||
lag := atomic.LoadInt64(&this.migrationContext.CurrentLag)
|
||||
if time.Duration(lag) > time.Duration(maxLagMillisecondsThrottleThreshold)*time.Millisecond {
|
||||
return true, fmt.Sprintf("lag=%fs", time.Duration(lag).Seconds())
|
||||
}
|
||||
checkThrottleControlReplicas := true
|
||||
if (this.migrationContext.TestOnReplica || this.migrationContext.MigrateOnReplica) && (atomic.LoadInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag) > 0) {
|
||||
checkThrottleControlReplicas = false
|
||||
}
|
||||
if checkThrottleControlReplicas {
|
||||
lagResult := this.migrationContext.GetControlReplicasLagResult()
|
||||
if lagResult.Err != nil {
|
||||
return true, fmt.Sprintf("%+v %+v", lagResult.Key, lagResult.Err)
|
||||
}
|
||||
if lagResult.Lag > time.Duration(maxLagMillisecondsThrottleThreshold)*time.Millisecond {
|
||||
return true, fmt.Sprintf("%+v replica-lag=%fs", lagResult.Key, lagResult.Lag.Seconds())
|
||||
}
|
||||
}
|
||||
// Got here? No metrics indicates we need throttling.
|
||||
return false, ""
|
||||
}
|
||||
|
||||
// parseChangelogHeartbeat is called when a heartbeat event is intercepted
|
||||
func (this *Throttler) parseChangelogHeartbeat(heartbeatValue string) (err error) {
|
||||
heartbeatTime, err := time.Parse(time.RFC3339Nano, heartbeatValue)
|
||||
if err != nil {
|
||||
return log.Errore(err)
|
||||
}
|
||||
lag := time.Since(heartbeatTime)
|
||||
atomic.StoreInt64(&this.migrationContext.CurrentLag, int64(lag))
|
||||
return nil
|
||||
}
|
||||
|
||||
// collectHeartbeat reads the latest changelog heartbeat value
|
||||
func (this *Throttler) collectHeartbeat() {
|
||||
ticker := time.Tick(time.Duration(this.migrationContext.HeartbeatIntervalMilliseconds) * time.Millisecond)
|
||||
for range ticker {
|
||||
go func() error {
|
||||
if atomic.LoadInt64(&this.migrationContext.CleanupImminentFlag) > 0 {
|
||||
return nil
|
||||
}
|
||||
changelogState, err := this.inspector.readChangelogState()
|
||||
if err != nil {
|
||||
return log.Errore(err)
|
||||
}
|
||||
if heartbeatValue, ok := changelogState["heartbeat"]; ok {
|
||||
this.parseChangelogHeartbeat(heartbeatValue)
|
||||
}
|
||||
return nil
|
||||
}()
|
||||
}
|
||||
}
|
||||
|
||||
// collectControlReplicasLag polls all the control replicas to get maximum lag value
|
||||
func (this *Throttler) collectControlReplicasLag() {
|
||||
readControlReplicasLag := func(replicationLagQuery string) error {
|
||||
if (this.migrationContext.TestOnReplica || this.migrationContext.MigrateOnReplica) && (atomic.LoadInt64(&this.migrationContext.AllEventsUpToLockProcessedInjectedFlag) > 0) {
|
||||
return nil
|
||||
}
|
||||
lagResult := mysql.GetMaxReplicationLag(
|
||||
this.migrationContext.InspectorConnectionConfig,
|
||||
this.migrationContext.GetThrottleControlReplicaKeys(),
|
||||
replicationLagQuery,
|
||||
)
|
||||
this.migrationContext.SetControlReplicasLagResult(lagResult)
|
||||
return nil
|
||||
}
|
||||
aggressiveTicker := time.Tick(100 * time.Millisecond)
|
||||
relaxedFactor := 10
|
||||
counter := 0
|
||||
shouldReadLagAggressively := false
|
||||
replicationLagQuery := ""
|
||||
|
||||
for range aggressiveTicker {
|
||||
if counter%relaxedFactor == 0 {
|
||||
// we only check if we wish to be aggressive once per second. The parameters for being aggressive
|
||||
// do not typically change at all throughout the migration, but nonetheless we check them.
|
||||
counter = 0
|
||||
maxLagMillisecondsThrottleThreshold := atomic.LoadInt64(&this.migrationContext.MaxLagMillisecondsThrottleThreshold)
|
||||
replicationLagQuery = this.migrationContext.GetReplicationLagQuery()
|
||||
shouldReadLagAggressively = (replicationLagQuery != "" && maxLagMillisecondsThrottleThreshold < 1000)
|
||||
}
|
||||
if counter == 0 || shouldReadLagAggressively {
|
||||
// We check replication lag every so often, or if we wish to be aggressive
|
||||
readControlReplicasLag(replicationLagQuery)
|
||||
}
|
||||
counter++
|
||||
}
|
||||
}
|
||||
|
||||
// collectGeneralThrottleMetrics reads the once-per-sec metrics, and stores them onto this.migrationContext
|
||||
func (this *Throttler) collectGeneralThrottleMetrics() error {
|
||||
|
||||
setThrottle := func(throttle bool, reason string) error {
|
||||
this.migrationContext.SetThrottleGeneralCheckResult(base.NewThrottleCheckResult(throttle, reason))
|
||||
return nil
|
||||
}
|
||||
|
||||
// Regardless of throttle, we take opportunity to check for panic-abort
|
||||
if this.migrationContext.PanicFlagFile != "" {
|
||||
if base.FileExists(this.migrationContext.PanicFlagFile) {
|
||||
this.panicAbort <- fmt.Errorf("Found panic-file %s. Aborting without cleanup", this.migrationContext.PanicFlagFile)
|
||||
}
|
||||
}
|
||||
criticalLoad := this.migrationContext.GetCriticalLoad()
|
||||
for variableName, threshold := range criticalLoad {
|
||||
value, err := this.applier.ShowStatusVariable(variableName)
|
||||
if err != nil {
|
||||
return setThrottle(true, fmt.Sprintf("%s %s", variableName, err))
|
||||
}
|
||||
if value >= threshold {
|
||||
this.panicAbort <- fmt.Errorf("critical-load met: %s=%d, >=%d", variableName, value, threshold)
|
||||
}
|
||||
}
|
||||
|
||||
// Back to throttle considerations
|
||||
|
||||
// User-based throttle
|
||||
if atomic.LoadInt64(&this.migrationContext.ThrottleCommandedByUser) > 0 {
|
||||
return setThrottle(true, "commanded by user")
|
||||
}
|
||||
if this.migrationContext.ThrottleFlagFile != "" {
|
||||
if base.FileExists(this.migrationContext.ThrottleFlagFile) {
|
||||
// Throttle file defined and exists!
|
||||
return setThrottle(true, "flag-file")
|
||||
}
|
||||
}
|
||||
if this.migrationContext.ThrottleAdditionalFlagFile != "" {
|
||||
if base.FileExists(this.migrationContext.ThrottleAdditionalFlagFile) {
|
||||
// 2nd Throttle file defined and exists!
|
||||
return setThrottle(true, "flag-file")
|
||||
}
|
||||
}
|
||||
|
||||
maxLoad := this.migrationContext.GetMaxLoad()
|
||||
for variableName, threshold := range maxLoad {
|
||||
value, err := this.applier.ShowStatusVariable(variableName)
|
||||
if err != nil {
|
||||
return setThrottle(true, fmt.Sprintf("%s %s", variableName, err))
|
||||
}
|
||||
if value >= threshold {
|
||||
return setThrottle(true, fmt.Sprintf("max-load %s=%d >= %d", variableName, value, threshold))
|
||||
}
|
||||
}
|
||||
if this.migrationContext.GetThrottleQuery() != "" {
|
||||
if res, _ := this.applier.ExecuteThrottleQuery(); res > 0 {
|
||||
return setThrottle(true, "throttle-query")
|
||||
}
|
||||
}
|
||||
|
||||
return setThrottle(false, "")
|
||||
}
|
||||
|
||||
// initiateThrottlerMetrics initiates the various processes that collect measurements
|
||||
// that may affect throttling. There are several components, all running independently,
|
||||
// that collect such metrics.
|
||||
func (this *Throttler) initiateThrottlerCollection(firstThrottlingCollected chan<- bool) {
|
||||
go this.collectHeartbeat()
|
||||
go this.collectControlReplicasLag()
|
||||
|
||||
go func() {
|
||||
throttlerMetricsTick := time.Tick(1 * time.Second)
|
||||
this.collectGeneralThrottleMetrics()
|
||||
firstThrottlingCollected <- true
|
||||
for range throttlerMetricsTick {
|
||||
this.collectGeneralThrottleMetrics()
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// initiateThrottlerChecks initiates the throttle ticker and sets the basic behavior of throttling.
|
||||
func (this *Throttler) initiateThrottlerChecks() error {
|
||||
throttlerTick := time.Tick(100 * time.Millisecond)
|
||||
|
||||
throttlerFunction := func() {
|
||||
alreadyThrottling, currentReason := this.migrationContext.IsThrottled()
|
||||
shouldThrottle, throttleReason := this.shouldThrottle()
|
||||
if shouldThrottle && !alreadyThrottling {
|
||||
// New throttling
|
||||
this.applier.WriteAndLogChangelog("throttle", throttleReason)
|
||||
} else if shouldThrottle && alreadyThrottling && (currentReason != throttleReason) {
|
||||
// Change of reason
|
||||
this.applier.WriteAndLogChangelog("throttle", throttleReason)
|
||||
} else if alreadyThrottling && !shouldThrottle {
|
||||
// End of throttling
|
||||
this.applier.WriteAndLogChangelog("throttle", "done throttling")
|
||||
}
|
||||
this.migrationContext.SetThrottled(shouldThrottle, throttleReason)
|
||||
}
|
||||
throttlerFunction()
|
||||
for range throttlerTick {
|
||||
throttlerFunction()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// throttle sees if throttling needs take place, and if so, continuously sleeps (blocks)
|
||||
// until throttling reasons are gone
|
||||
func (this *Throttler) throttle(onThrottled func()) {
|
||||
for {
|
||||
// IsThrottled() is non-blocking; the throttling decision making takes place asynchronously.
|
||||
// Therefore calling IsThrottled() is cheap
|
||||
if shouldThrottle, _ := this.migrationContext.IsThrottled(); !shouldThrottle {
|
||||
return
|
||||
}
|
||||
if onThrottled != nil {
|
||||
onThrottled()
|
||||
}
|
||||
time.Sleep(250 * time.Millisecond)
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user