/* Copyright 2016 GitHub Inc. See https://github.com/github/gh-ost/blob/master/LICENSE */ package base import ( "fmt" "os" "regexp" "strings" "sync" "sync/atomic" "time" "github.com/github/gh-ost/go/mysql" "github.com/github/gh-ost/go/sql" "gopkg.in/gcfg.v1" gcfgscanner "gopkg.in/gcfg.v1/scanner" ) // RowsEstimateMethod is the type of row number estimation type RowsEstimateMethod string const ( TableStatusRowsEstimate RowsEstimateMethod = "TableStatusRowsEstimate" ExplainRowsEstimate = "ExplainRowsEstimate" CountRowsEstimate = "CountRowsEstimate" ) type CutOver int const ( CutOverAtomic CutOver = iota CutOverTwoStep = iota ) var ( envVariableRegexp = regexp.MustCompile("[$][{](.*)[}]") ) type ThrottleCheckResult struct { ShouldThrottle bool Reason string } func NewThrottleCheckResult(throttle bool, reason string) *ThrottleCheckResult { return &ThrottleCheckResult{ ShouldThrottle: throttle, Reason: reason, } } // MigrationContext has the general, global state of migration. It is used by // all components throughout the migration process. type MigrationContext struct { DatabaseName string OriginalTableName string AlterStatement string CountTableRows bool ConcurrentCountTableRows bool AllowedRunningOnMaster bool AllowedMasterMaster bool SwitchToRowBinlogFormat bool AssumeRBR bool NullableUniqueKeyAllowed bool ApproveRenamedColumns bool SkipRenamedColumns bool config ContextConfig configMutex *sync.Mutex ConfigFile string CliUser string CliPassword string HeartbeatIntervalMilliseconds int64 defaultNumRetries int64 ChunkSize int64 niceRatio float64 MaxLagMillisecondsThrottleThreshold int64 replicationLagQuery string throttleControlReplicaKeys *mysql.InstanceKeyMap ThrottleFlagFile string ThrottleAdditionalFlagFile string throttleQuery string ThrottleCommandedByUser int64 maxLoad LoadMap criticalLoad LoadMap PostponeCutOverFlagFile string CutOverLockTimeoutSeconds int64 PanicFlagFile string HooksPath string HooksHintMessage string DropServeSocket bool ServeSocketFile string ServeTCPPort int64 Noop bool TestOnReplica bool MigrateOnReplica bool TestOnReplicaSkipReplicaStop bool OkToDropTable bool InitiallyDropOldTable bool InitiallyDropGhostTable bool CutOverType CutOver Hostname string TableEngine string RowsEstimate int64 RowsDeltaEstimate int64 UsedRowsEstimateMethod RowsEstimateMethod HasSuperPrivilege bool OriginalBinlogFormat string OriginalBinlogRowImage string InspectorConnectionConfig *mysql.ConnectionConfig ApplierConnectionConfig *mysql.ConnectionConfig StartTime time.Time RowCopyStartTime time.Time RowCopyEndTime time.Time LockTablesStartTime time.Time RenameTablesStartTime time.Time RenameTablesEndTime time.Time pointOfInterestTime time.Time pointOfInterestTimeMutex *sync.Mutex CurrentLag int64 controlReplicasLagResult mysql.ReplicationLagResult TotalRowsCopied int64 TotalDMLEventsApplied int64 isThrottled bool throttleReason string throttleGeneralCheckResult ThrottleCheckResult throttleMutex *sync.Mutex IsPostponingCutOver int64 CountingRowsFlag int64 OriginalTableColumns *sql.ColumnList OriginalTableUniqueKeys [](*sql.UniqueKey) GhostTableColumns *sql.ColumnList GhostTableUniqueKeys [](*sql.UniqueKey) UniqueKey *sql.UniqueKey SharedColumns *sql.ColumnList ColumnRenameMap map[string]string MappedSharedColumns *sql.ColumnList MigrationRangeMinValues *sql.ColumnValues MigrationRangeMaxValues *sql.ColumnValues Iteration int64 MigrationIterationRangeMinValues *sql.ColumnValues MigrationIterationRangeMaxValues *sql.ColumnValues CanStopStreaming func() bool } type ContextConfig struct { Client struct { User string Password string } Osc struct { Chunk_Size int64 Max_Lag_Millis int64 Replication_Lag_Query string Max_Load string } } var context *MigrationContext func init() { context = newMigrationContext() } func newMigrationContext() *MigrationContext { return &MigrationContext{ defaultNumRetries: 60, ChunkSize: 1000, InspectorConnectionConfig: mysql.NewConnectionConfig(), ApplierConnectionConfig: mysql.NewConnectionConfig(), MaxLagMillisecondsThrottleThreshold: 1500, CutOverLockTimeoutSeconds: 3, maxLoad: NewLoadMap(), criticalLoad: NewLoadMap(), throttleMutex: &sync.Mutex{}, throttleControlReplicaKeys: mysql.NewInstanceKeyMap(), configMutex: &sync.Mutex{}, pointOfInterestTimeMutex: &sync.Mutex{}, ColumnRenameMap: make(map[string]string), } } // GetMigrationContext func GetMigrationContext() *MigrationContext { return context } // GetGhostTableName generates the name of ghost table, based on original table name func (this *MigrationContext) GetGhostTableName() string { return fmt.Sprintf("_%s_gho", this.OriginalTableName) } // GetOldTableName generates the name of the "old" table, into which the original table is renamed. func (this *MigrationContext) GetOldTableName() string { if this.TestOnReplica { return fmt.Sprintf("_%s_ght", this.OriginalTableName) } if this.MigrateOnReplica { return fmt.Sprintf("_%s_ghr", this.OriginalTableName) } return fmt.Sprintf("_%s_del", this.OriginalTableName) } // GetChangelogTableName generates the name of changelog table, based on original table name func (this *MigrationContext) GetChangelogTableName() string { return fmt.Sprintf("_%s_ghc", this.OriginalTableName) } // GetVoluntaryLockName returns a name of a voluntary lock to be used throughout // the swap-tables process. func (this *MigrationContext) GetVoluntaryLockName() string { return fmt.Sprintf("%s.%s.lock", this.DatabaseName, this.OriginalTableName) } // RequiresBinlogFormatChange is `true` when the original binlog format isn't `ROW` func (this *MigrationContext) RequiresBinlogFormatChange() bool { return this.OriginalBinlogFormat != "ROW" } // InspectorIsAlsoApplier is `true` when the both inspector and applier are the // same database instance. This would be true when running directly on master or when // testing on replica. func (this *MigrationContext) InspectorIsAlsoApplier() bool { return this.InspectorConnectionConfig.Equals(this.ApplierConnectionConfig) } // HasMigrationRange tells us whether there's a range to iterate for copying rows. // It will be `false` if the table is initially empty func (this *MigrationContext) HasMigrationRange() bool { return this.MigrationRangeMinValues != nil && this.MigrationRangeMaxValues != nil } func (this *MigrationContext) SetCutOverLockTimeoutSeconds(timeoutSeconds int64) error { if timeoutSeconds < 1 { return fmt.Errorf("Minimal timeout is 1sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds) } if timeoutSeconds > 10 { return fmt.Errorf("Maximal timeout is 10sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds) } this.CutOverLockTimeoutSeconds = timeoutSeconds return nil } func (this *MigrationContext) SetDefaultNumRetries(retries int64) { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() if retries > 0 { this.defaultNumRetries = retries } } func (this *MigrationContext) MaxRetries() int64 { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() retries := this.defaultNumRetries return retries } func (this *MigrationContext) IsTransactionalTable() bool { switch strings.ToLower(this.TableEngine) { case "innodb": { return true } case "tokudb": { return true } } return false } // ElapsedTime returns time since very beginning of the process func (this *MigrationContext) ElapsedTime() time.Duration { return time.Since(this.StartTime) } // MarkRowCopyStartTime func (this *MigrationContext) MarkRowCopyStartTime() { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.RowCopyStartTime = time.Now() } // ElapsedRowCopyTime returns time since starting to copy chunks of rows func (this *MigrationContext) ElapsedRowCopyTime() time.Duration { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() if this.RowCopyStartTime.IsZero() { // Row copy hasn't started yet return 0 } if this.RowCopyEndTime.IsZero() { return time.Since(this.RowCopyStartTime) } return this.RowCopyEndTime.Sub(this.RowCopyStartTime) } // ElapsedRowCopyTime returns time since starting to copy chunks of rows func (this *MigrationContext) MarkRowCopyEndTime() { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.RowCopyEndTime = time.Now() } // GetTotalRowsCopied returns the accurate number of rows being copied (affected) // This is not exactly the same as the rows being iterated via chunks, but potentially close enough func (this *MigrationContext) GetTotalRowsCopied() int64 { return atomic.LoadInt64(&this.TotalRowsCopied) } func (this *MigrationContext) GetIteration() int64 { return atomic.LoadInt64(&this.Iteration) } func (this *MigrationContext) MarkPointOfInterest() int64 { this.pointOfInterestTimeMutex.Lock() defer this.pointOfInterestTimeMutex.Unlock() this.pointOfInterestTime = time.Now() return atomic.LoadInt64(&this.Iteration) } func (this *MigrationContext) TimeSincePointOfInterest() time.Duration { this.pointOfInterestTimeMutex.Lock() defer this.pointOfInterestTimeMutex.Unlock() return time.Since(this.pointOfInterestTime) } func (this *MigrationContext) SetHeartbeatIntervalMilliseconds(heartbeatIntervalMilliseconds int64) { if heartbeatIntervalMilliseconds < 100 { heartbeatIntervalMilliseconds = 100 } if heartbeatIntervalMilliseconds > 1000 { heartbeatIntervalMilliseconds = 1000 } this.HeartbeatIntervalMilliseconds = heartbeatIntervalMilliseconds } func (this *MigrationContext) SetMaxLagMillisecondsThrottleThreshold(maxLagMillisecondsThrottleThreshold int64) { if maxLagMillisecondsThrottleThreshold < 100 { maxLagMillisecondsThrottleThreshold = 100 } atomic.StoreInt64(&this.MaxLagMillisecondsThrottleThreshold, maxLagMillisecondsThrottleThreshold) } func (this *MigrationContext) SetChunkSize(chunkSize int64) { if chunkSize < 100 { chunkSize = 100 } if chunkSize > 100000 { chunkSize = 100000 } atomic.StoreInt64(&this.ChunkSize, chunkSize) } func (this *MigrationContext) SetThrottleGeneralCheckResult(checkResult *ThrottleCheckResult) *ThrottleCheckResult { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.throttleGeneralCheckResult = *checkResult return checkResult } func (this *MigrationContext) GetThrottleGeneralCheckResult() *ThrottleCheckResult { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() result := this.throttleGeneralCheckResult return &result } func (this *MigrationContext) SetThrottled(throttle bool, reason string) { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.isThrottled = throttle this.throttleReason = reason } func (this *MigrationContext) IsThrottled() (bool, string) { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() return this.isThrottled, this.throttleReason } func (this *MigrationContext) GetReplicationLagQuery() string { var query string this.throttleMutex.Lock() defer this.throttleMutex.Unlock() query = this.replicationLagQuery return query } func (this *MigrationContext) SetReplicationLagQuery(newQuery string) { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.replicationLagQuery = newQuery } func (this *MigrationContext) GetThrottleQuery() string { var query string this.throttleMutex.Lock() defer this.throttleMutex.Unlock() query = this.throttleQuery return query } func (this *MigrationContext) SetThrottleQuery(newQuery string) { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.throttleQuery = newQuery } func (this *MigrationContext) GetMaxLoad() LoadMap { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() return this.maxLoad.Duplicate() } func (this *MigrationContext) GetCriticalLoad() LoadMap { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() return this.criticalLoad.Duplicate() } func (this *MigrationContext) GetNiceRatio() float64 { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() return this.niceRatio } func (this *MigrationContext) SetNiceRatio(newRatio float64) { if newRatio < 0.0 { newRatio = 0.0 } if newRatio > 100.0 { newRatio = 100.0 } this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.niceRatio = newRatio } // ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format, // such as: 'Threads_running=100,Threads_connected=500' // It only applies changes in case there's no parsing error. func (this *MigrationContext) ReadMaxLoad(maxLoadList string) error { loadMap, err := ParseLoadMap(maxLoadList) if err != nil { return err } this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.maxLoad = loadMap return nil } // ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format, // such as: 'Threads_running=100,Threads_connected=500' // It only applies changes in case there's no parsing error. func (this *MigrationContext) ReadCriticalLoad(criticalLoadList string) error { loadMap, err := ParseLoadMap(criticalLoadList) if err != nil { return err } this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.criticalLoad = loadMap return nil } func (this *MigrationContext) GetControlReplicasLagResult() mysql.ReplicationLagResult { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() lagResult := this.controlReplicasLagResult return lagResult } func (this *MigrationContext) SetControlReplicasLagResult(lagResult *mysql.ReplicationLagResult) { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.controlReplicasLagResult = *lagResult } func (this *MigrationContext) GetThrottleControlReplicaKeys() *mysql.InstanceKeyMap { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() keys := mysql.NewInstanceKeyMap() keys.AddKeys(this.throttleControlReplicaKeys.GetInstanceKeys()) return keys } func (this *MigrationContext) ReadThrottleControlReplicaKeys(throttleControlReplicas string) error { keys := mysql.NewInstanceKeyMap() if err := keys.ReadCommaDelimitedList(throttleControlReplicas); err != nil { return err } this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.throttleControlReplicaKeys = keys return nil } func (this *MigrationContext) AddThrottleControlReplicaKey(key mysql.InstanceKey) error { this.throttleMutex.Lock() defer this.throttleMutex.Unlock() this.throttleControlReplicaKeys.AddKey(key) return nil } // ApplyCredentials sorts out the credentials between the config file and the CLI flags func (this *MigrationContext) ApplyCredentials() { this.configMutex.Lock() defer this.configMutex.Unlock() if this.config.Client.User != "" { this.InspectorConnectionConfig.User = this.config.Client.User } if this.CliUser != "" { // Override this.InspectorConnectionConfig.User = this.CliUser } if this.config.Client.Password != "" { this.InspectorConnectionConfig.Password = this.config.Client.Password } if this.CliPassword != "" { // Override this.InspectorConnectionConfig.Password = this.CliPassword } } // ReadConfigFile attempts to read the config file, if it exists func (this *MigrationContext) ReadConfigFile() error { this.configMutex.Lock() defer this.configMutex.Unlock() if this.ConfigFile == "" { return nil } gcfg.RelaxedParserMode = true gcfgscanner.RelaxedScannerMode = true if err := gcfg.ReadFileInto(&this.config, this.ConfigFile); err != nil { return err } // We accept user & password in the form "${SOME_ENV_VARIABLE}" in which case we pull // the given variable from os env if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.User); len(submatch) > 1 { this.config.Client.User = os.Getenv(submatch[1]) } if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.Password); len(submatch) > 1 { this.config.Client.Password = os.Getenv(submatch[1]) } return nil }