gh-ost/go/base/context.go

620 lines
18 KiB
Go

/*
Copyright 2016 GitHub Inc.
See https://github.com/github/gh-ost/blob/master/LICENSE
*/
package base
import (
"fmt"
"os"
"regexp"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/github/gh-ost/go/mysql"
"github.com/github/gh-ost/go/sql"
"gopkg.in/gcfg.v1"
gcfgscanner "gopkg.in/gcfg.v1/scanner"
)
// RowsEstimateMethod is the type of row number estimation
type RowsEstimateMethod string
const (
TableStatusRowsEstimate RowsEstimateMethod = "TableStatusRowsEstimate"
ExplainRowsEstimate = "ExplainRowsEstimate"
CountRowsEstimate = "CountRowsEstimate"
)
type CutOver int
const (
CutOverAtomic CutOver = iota
CutOverTwoStep = iota
)
var (
envVariableRegexp = regexp.MustCompile("[$][{](.*)[}]")
)
type ThrottleCheckResult struct {
ShouldThrottle bool
Reason string
}
func NewThrottleCheckResult(throttle bool, reason string) *ThrottleCheckResult {
return &ThrottleCheckResult{
ShouldThrottle: throttle,
Reason: reason,
}
}
// MigrationContext has the general, global state of migration. It is used by
// all components throughout the migration process.
type MigrationContext struct {
DatabaseName string
OriginalTableName string
AlterStatement string
CountTableRows bool
ConcurrentCountTableRows bool
AllowedRunningOnMaster bool
AllowedMasterMaster bool
SwitchToRowBinlogFormat bool
AssumeRBR bool
NullableUniqueKeyAllowed bool
ApproveRenamedColumns bool
SkipRenamedColumns bool
IsTungsten bool
DiscardForeignKeys bool
config ContextConfig
configMutex *sync.Mutex
ConfigFile string
CliUser string
CliPassword string
HeartbeatIntervalMilliseconds int64
defaultNumRetries int64
ChunkSize int64
niceRatio float64
MaxLagMillisecondsThrottleThreshold int64
replicationLagQuery string
throttleControlReplicaKeys *mysql.InstanceKeyMap
ThrottleFlagFile string
ThrottleAdditionalFlagFile string
throttleQuery string
ThrottleCommandedByUser int64
maxLoad LoadMap
criticalLoad LoadMap
CriticalLoadIntervalMilliseconds int64
PostponeCutOverFlagFile string
CutOverLockTimeoutSeconds int64
ForceNamedCutOverCommand bool
PanicFlagFile string
HooksPath string
HooksHintMessage string
DropServeSocket bool
ServeSocketFile string
ServeTCPPort int64
Noop bool
TestOnReplica bool
MigrateOnReplica bool
TestOnReplicaSkipReplicaStop bool
OkToDropTable bool
InitiallyDropOldTable bool
InitiallyDropGhostTable bool
CutOverType CutOver
Hostname string
AssumeMasterHostname string
InspectorTimeZone string
ApplierTimeZone string
TableEngine string
RowsEstimate int64
RowsDeltaEstimate int64
UsedRowsEstimateMethod RowsEstimateMethod
HasSuperPrivilege bool
OriginalBinlogFormat string
OriginalBinlogRowImage string
InspectorConnectionConfig *mysql.ConnectionConfig
ApplierConnectionConfig *mysql.ConnectionConfig
StartTime time.Time
RowCopyStartTime time.Time
RowCopyEndTime time.Time
LockTablesStartTime time.Time
RenameTablesStartTime time.Time
RenameTablesEndTime time.Time
pointOfInterestTime time.Time
pointOfInterestTimeMutex *sync.Mutex
CurrentLag int64
controlReplicasLagResult mysql.ReplicationLagResult
TotalRowsCopied int64
TotalDMLEventsApplied int64
isThrottled bool
throttleReason string
throttleGeneralCheckResult ThrottleCheckResult
throttleMutex *sync.Mutex
IsPostponingCutOver int64
CountingRowsFlag int64
AllEventsUpToLockProcessedInjectedFlag int64
CleanupImminentFlag int64
UserCommandedUnpostponeFlag int64
PanicAbort chan error
OriginalTableColumns *sql.ColumnList
OriginalTableUniqueKeys [](*sql.UniqueKey)
GhostTableColumns *sql.ColumnList
GhostTableUniqueKeys [](*sql.UniqueKey)
UniqueKey *sql.UniqueKey
SharedColumns *sql.ColumnList
ColumnRenameMap map[string]string
MappedSharedColumns *sql.ColumnList
MigrationRangeMinValues *sql.ColumnValues
MigrationRangeMaxValues *sql.ColumnValues
Iteration int64
MigrationIterationRangeMinValues *sql.ColumnValues
MigrationIterationRangeMaxValues *sql.ColumnValues
CanStopStreaming func() bool
}
type ContextConfig struct {
Client struct {
User string
Password string
}
Osc struct {
Chunk_Size int64
Max_Lag_Millis int64
Replication_Lag_Query string
Max_Load string
}
}
var context *MigrationContext
func init() {
context = newMigrationContext()
}
func newMigrationContext() *MigrationContext {
return &MigrationContext{
defaultNumRetries: 60,
ChunkSize: 1000,
InspectorConnectionConfig: mysql.NewConnectionConfig(),
ApplierConnectionConfig: mysql.NewConnectionConfig(),
MaxLagMillisecondsThrottleThreshold: 1500,
CutOverLockTimeoutSeconds: 3,
maxLoad: NewLoadMap(),
criticalLoad: NewLoadMap(),
throttleMutex: &sync.Mutex{},
throttleControlReplicaKeys: mysql.NewInstanceKeyMap(),
configMutex: &sync.Mutex{},
pointOfInterestTimeMutex: &sync.Mutex{},
ColumnRenameMap: make(map[string]string),
PanicAbort: make(chan error),
}
}
// GetMigrationContext
func GetMigrationContext() *MigrationContext {
return context
}
// GetGhostTableName generates the name of ghost table, based on original table name
func (this *MigrationContext) GetGhostTableName() string {
return fmt.Sprintf("_%s_gho", this.OriginalTableName)
}
// GetOldTableName generates the name of the "old" table, into which the original table is renamed.
func (this *MigrationContext) GetOldTableName() string {
if this.TestOnReplica {
return fmt.Sprintf("_%s_ght", this.OriginalTableName)
}
if this.MigrateOnReplica {
return fmt.Sprintf("_%s_ghr", this.OriginalTableName)
}
return fmt.Sprintf("_%s_del", this.OriginalTableName)
}
// GetChangelogTableName generates the name of changelog table, based on original table name
func (this *MigrationContext) GetChangelogTableName() string {
return fmt.Sprintf("_%s_ghc", this.OriginalTableName)
}
// GetVoluntaryLockName returns a name of a voluntary lock to be used throughout
// the swap-tables process.
func (this *MigrationContext) GetVoluntaryLockName() string {
return fmt.Sprintf("%s.%s.lock", this.DatabaseName, this.OriginalTableName)
}
// RequiresBinlogFormatChange is `true` when the original binlog format isn't `ROW`
func (this *MigrationContext) RequiresBinlogFormatChange() bool {
return this.OriginalBinlogFormat != "ROW"
}
// GetApplierHostname is a safe access method to the applier hostname
func (this *MigrationContext) GetApplierHostname() string {
if this.ApplierConnectionConfig == nil {
return ""
}
if this.ApplierConnectionConfig.ImpliedKey == nil {
return ""
}
return this.ApplierConnectionConfig.ImpliedKey.Hostname
}
// GetInspectorHostname is a safe access method to the inspector hostname
func (this *MigrationContext) GetInspectorHostname() string {
if this.InspectorConnectionConfig == nil {
return ""
}
if this.InspectorConnectionConfig.ImpliedKey == nil {
return ""
}
return this.InspectorConnectionConfig.ImpliedKey.Hostname
}
// InspectorIsAlsoApplier is `true` when the both inspector and applier are the
// same database instance. This would be true when running directly on master or when
// testing on replica.
func (this *MigrationContext) InspectorIsAlsoApplier() bool {
return this.InspectorConnectionConfig.Equals(this.ApplierConnectionConfig)
}
// HasMigrationRange tells us whether there's a range to iterate for copying rows.
// It will be `false` if the table is initially empty
func (this *MigrationContext) HasMigrationRange() bool {
return this.MigrationRangeMinValues != nil && this.MigrationRangeMaxValues != nil
}
func (this *MigrationContext) SetCutOverLockTimeoutSeconds(timeoutSeconds int64) error {
if timeoutSeconds < 1 {
return fmt.Errorf("Minimal timeout is 1sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds)
}
if timeoutSeconds > 10 {
return fmt.Errorf("Maximal timeout is 10sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds)
}
this.CutOverLockTimeoutSeconds = timeoutSeconds
return nil
}
func (this *MigrationContext) SetDefaultNumRetries(retries int64) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
if retries > 0 {
this.defaultNumRetries = retries
}
}
func (this *MigrationContext) MaxRetries() int64 {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
retries := this.defaultNumRetries
return retries
}
func (this *MigrationContext) IsTransactionalTable() bool {
switch strings.ToLower(this.TableEngine) {
case "innodb":
{
return true
}
case "tokudb":
{
return true
}
}
return false
}
// ElapsedTime returns time since very beginning of the process
func (this *MigrationContext) ElapsedTime() time.Duration {
return time.Since(this.StartTime)
}
// MarkRowCopyStartTime
func (this *MigrationContext) MarkRowCopyStartTime() {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.RowCopyStartTime = time.Now()
}
// ElapsedRowCopyTime returns time since starting to copy chunks of rows
func (this *MigrationContext) ElapsedRowCopyTime() time.Duration {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
if this.RowCopyStartTime.IsZero() {
// Row copy hasn't started yet
return 0
}
if this.RowCopyEndTime.IsZero() {
return time.Since(this.RowCopyStartTime)
}
return this.RowCopyEndTime.Sub(this.RowCopyStartTime)
}
// ElapsedRowCopyTime returns time since starting to copy chunks of rows
func (this *MigrationContext) MarkRowCopyEndTime() {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.RowCopyEndTime = time.Now()
}
// GetTotalRowsCopied returns the accurate number of rows being copied (affected)
// This is not exactly the same as the rows being iterated via chunks, but potentially close enough
func (this *MigrationContext) GetTotalRowsCopied() int64 {
return atomic.LoadInt64(&this.TotalRowsCopied)
}
func (this *MigrationContext) GetIteration() int64 {
return atomic.LoadInt64(&this.Iteration)
}
func (this *MigrationContext) MarkPointOfInterest() int64 {
this.pointOfInterestTimeMutex.Lock()
defer this.pointOfInterestTimeMutex.Unlock()
this.pointOfInterestTime = time.Now()
return atomic.LoadInt64(&this.Iteration)
}
func (this *MigrationContext) TimeSincePointOfInterest() time.Duration {
this.pointOfInterestTimeMutex.Lock()
defer this.pointOfInterestTimeMutex.Unlock()
return time.Since(this.pointOfInterestTime)
}
func (this *MigrationContext) SetHeartbeatIntervalMilliseconds(heartbeatIntervalMilliseconds int64) {
if heartbeatIntervalMilliseconds < 100 {
heartbeatIntervalMilliseconds = 100
}
if heartbeatIntervalMilliseconds > 1000 {
heartbeatIntervalMilliseconds = 1000
}
this.HeartbeatIntervalMilliseconds = heartbeatIntervalMilliseconds
}
func (this *MigrationContext) SetMaxLagMillisecondsThrottleThreshold(maxLagMillisecondsThrottleThreshold int64) {
if maxLagMillisecondsThrottleThreshold < 100 {
maxLagMillisecondsThrottleThreshold = 100
}
atomic.StoreInt64(&this.MaxLagMillisecondsThrottleThreshold, maxLagMillisecondsThrottleThreshold)
}
func (this *MigrationContext) SetChunkSize(chunkSize int64) {
if chunkSize < 100 {
chunkSize = 100
}
if chunkSize > 100000 {
chunkSize = 100000
}
atomic.StoreInt64(&this.ChunkSize, chunkSize)
}
func (this *MigrationContext) SetThrottleGeneralCheckResult(checkResult *ThrottleCheckResult) *ThrottleCheckResult {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.throttleGeneralCheckResult = *checkResult
return checkResult
}
func (this *MigrationContext) GetThrottleGeneralCheckResult() *ThrottleCheckResult {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
result := this.throttleGeneralCheckResult
return &result
}
func (this *MigrationContext) SetThrottled(throttle bool, reason string) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.isThrottled = throttle
this.throttleReason = reason
}
func (this *MigrationContext) IsThrottled() (bool, string) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.isThrottled, this.throttleReason
}
func (this *MigrationContext) GetReplicationLagQuery() string {
var query string
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
query = this.replicationLagQuery
return query
}
func (this *MigrationContext) SetReplicationLagQuery(newQuery string) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.replicationLagQuery = newQuery
}
func (this *MigrationContext) GetThrottleQuery() string {
var query string
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
query = this.throttleQuery
return query
}
func (this *MigrationContext) SetThrottleQuery(newQuery string) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.throttleQuery = newQuery
}
func (this *MigrationContext) GetMaxLoad() LoadMap {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.maxLoad.Duplicate()
}
func (this *MigrationContext) GetCriticalLoad() LoadMap {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.criticalLoad.Duplicate()
}
func (this *MigrationContext) GetNiceRatio() float64 {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
return this.niceRatio
}
func (this *MigrationContext) SetNiceRatio(newRatio float64) {
if newRatio < 0.0 {
newRatio = 0.0
}
if newRatio > 100.0 {
newRatio = 100.0
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.niceRatio = newRatio
}
// ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format,
// such as: 'Threads_running=100,Threads_connected=500'
// It only applies changes in case there's no parsing error.
func (this *MigrationContext) ReadMaxLoad(maxLoadList string) error {
loadMap, err := ParseLoadMap(maxLoadList)
if err != nil {
return err
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.maxLoad = loadMap
return nil
}
// ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format,
// such as: 'Threads_running=100,Threads_connected=500'
// It only applies changes in case there's no parsing error.
func (this *MigrationContext) ReadCriticalLoad(criticalLoadList string) error {
loadMap, err := ParseLoadMap(criticalLoadList)
if err != nil {
return err
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.criticalLoad = loadMap
return nil
}
func (this *MigrationContext) GetControlReplicasLagResult() mysql.ReplicationLagResult {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
lagResult := this.controlReplicasLagResult
return lagResult
}
func (this *MigrationContext) SetControlReplicasLagResult(lagResult *mysql.ReplicationLagResult) {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.controlReplicasLagResult = *lagResult
}
func (this *MigrationContext) GetThrottleControlReplicaKeys() *mysql.InstanceKeyMap {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
keys := mysql.NewInstanceKeyMap()
keys.AddKeys(this.throttleControlReplicaKeys.GetInstanceKeys())
return keys
}
func (this *MigrationContext) ReadThrottleControlReplicaKeys(throttleControlReplicas string) error {
keys := mysql.NewInstanceKeyMap()
if err := keys.ReadCommaDelimitedList(throttleControlReplicas); err != nil {
return err
}
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.throttleControlReplicaKeys = keys
return nil
}
func (this *MigrationContext) AddThrottleControlReplicaKey(key mysql.InstanceKey) error {
this.throttleMutex.Lock()
defer this.throttleMutex.Unlock()
this.throttleControlReplicaKeys.AddKey(key)
return nil
}
// ApplyCredentials sorts out the credentials between the config file and the CLI flags
func (this *MigrationContext) ApplyCredentials() {
this.configMutex.Lock()
defer this.configMutex.Unlock()
if this.config.Client.User != "" {
this.InspectorConnectionConfig.User = this.config.Client.User
}
if this.CliUser != "" {
// Override
this.InspectorConnectionConfig.User = this.CliUser
}
if this.config.Client.Password != "" {
this.InspectorConnectionConfig.Password = this.config.Client.Password
}
if this.CliPassword != "" {
// Override
this.InspectorConnectionConfig.Password = this.CliPassword
}
}
// ReadConfigFile attempts to read the config file, if it exists
func (this *MigrationContext) ReadConfigFile() error {
this.configMutex.Lock()
defer this.configMutex.Unlock()
if this.ConfigFile == "" {
return nil
}
gcfg.RelaxedParserMode = true
gcfgscanner.RelaxedScannerMode = true
if err := gcfg.ReadFileInto(&this.config, this.ConfigFile); err != nil {
return err
}
// We accept user & password in the form "${SOME_ENV_VARIABLE}" in which case we pull
// the given variable from os env
if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.User); len(submatch) > 1 {
this.config.Client.User = os.Getenv(submatch[1])
}
if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.Password); len(submatch) > 1 {
this.config.Client.Password = os.Getenv(submatch[1])
}
return nil
}