620 lines
18 KiB
Go
620 lines
18 KiB
Go
/*
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Copyright 2016 GitHub Inc.
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See https://github.com/github/gh-ost/blob/master/LICENSE
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*/
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package base
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import (
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"fmt"
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"os"
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"regexp"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/github/gh-ost/go/mysql"
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"github.com/github/gh-ost/go/sql"
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"gopkg.in/gcfg.v1"
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gcfgscanner "gopkg.in/gcfg.v1/scanner"
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)
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// RowsEstimateMethod is the type of row number estimation
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type RowsEstimateMethod string
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const (
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TableStatusRowsEstimate RowsEstimateMethod = "TableStatusRowsEstimate"
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ExplainRowsEstimate = "ExplainRowsEstimate"
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CountRowsEstimate = "CountRowsEstimate"
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)
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type CutOver int
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const (
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CutOverAtomic CutOver = iota
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CutOverTwoStep = iota
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)
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var (
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envVariableRegexp = regexp.MustCompile("[$][{](.*)[}]")
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)
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type ThrottleCheckResult struct {
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ShouldThrottle bool
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Reason string
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}
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func NewThrottleCheckResult(throttle bool, reason string) *ThrottleCheckResult {
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return &ThrottleCheckResult{
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ShouldThrottle: throttle,
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Reason: reason,
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}
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}
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// MigrationContext has the general, global state of migration. It is used by
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// all components throughout the migration process.
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type MigrationContext struct {
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DatabaseName string
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OriginalTableName string
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AlterStatement string
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CountTableRows bool
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ConcurrentCountTableRows bool
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AllowedRunningOnMaster bool
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AllowedMasterMaster bool
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SwitchToRowBinlogFormat bool
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AssumeRBR bool
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NullableUniqueKeyAllowed bool
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ApproveRenamedColumns bool
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SkipRenamedColumns bool
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IsTungsten bool
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DiscardForeignKeys bool
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config ContextConfig
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configMutex *sync.Mutex
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ConfigFile string
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CliUser string
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CliPassword string
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HeartbeatIntervalMilliseconds int64
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defaultNumRetries int64
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ChunkSize int64
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niceRatio float64
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MaxLagMillisecondsThrottleThreshold int64
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replicationLagQuery string
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throttleControlReplicaKeys *mysql.InstanceKeyMap
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ThrottleFlagFile string
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ThrottleAdditionalFlagFile string
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throttleQuery string
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ThrottleCommandedByUser int64
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maxLoad LoadMap
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criticalLoad LoadMap
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CriticalLoadIntervalMilliseconds int64
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PostponeCutOverFlagFile string
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CutOverLockTimeoutSeconds int64
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ForceNamedCutOverCommand bool
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PanicFlagFile string
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HooksPath string
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HooksHintMessage string
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DropServeSocket bool
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ServeSocketFile string
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ServeTCPPort int64
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Noop bool
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TestOnReplica bool
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MigrateOnReplica bool
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TestOnReplicaSkipReplicaStop bool
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OkToDropTable bool
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InitiallyDropOldTable bool
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InitiallyDropGhostTable bool
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CutOverType CutOver
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Hostname string
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AssumeMasterHostname string
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InspectorTimeZone string
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ApplierTimeZone string
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TableEngine string
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RowsEstimate int64
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RowsDeltaEstimate int64
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UsedRowsEstimateMethod RowsEstimateMethod
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HasSuperPrivilege bool
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OriginalBinlogFormat string
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OriginalBinlogRowImage string
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InspectorConnectionConfig *mysql.ConnectionConfig
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ApplierConnectionConfig *mysql.ConnectionConfig
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StartTime time.Time
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RowCopyStartTime time.Time
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RowCopyEndTime time.Time
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LockTablesStartTime time.Time
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RenameTablesStartTime time.Time
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RenameTablesEndTime time.Time
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pointOfInterestTime time.Time
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pointOfInterestTimeMutex *sync.Mutex
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CurrentLag int64
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controlReplicasLagResult mysql.ReplicationLagResult
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TotalRowsCopied int64
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TotalDMLEventsApplied int64
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isThrottled bool
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throttleReason string
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throttleGeneralCheckResult ThrottleCheckResult
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throttleMutex *sync.Mutex
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IsPostponingCutOver int64
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CountingRowsFlag int64
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AllEventsUpToLockProcessedInjectedFlag int64
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CleanupImminentFlag int64
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UserCommandedUnpostponeFlag int64
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PanicAbort chan error
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OriginalTableColumns *sql.ColumnList
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OriginalTableUniqueKeys [](*sql.UniqueKey)
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GhostTableColumns *sql.ColumnList
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GhostTableUniqueKeys [](*sql.UniqueKey)
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UniqueKey *sql.UniqueKey
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SharedColumns *sql.ColumnList
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ColumnRenameMap map[string]string
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MappedSharedColumns *sql.ColumnList
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MigrationRangeMinValues *sql.ColumnValues
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MigrationRangeMaxValues *sql.ColumnValues
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Iteration int64
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MigrationIterationRangeMinValues *sql.ColumnValues
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MigrationIterationRangeMaxValues *sql.ColumnValues
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CanStopStreaming func() bool
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}
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type ContextConfig struct {
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Client struct {
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User string
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Password string
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}
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Osc struct {
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Chunk_Size int64
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Max_Lag_Millis int64
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Replication_Lag_Query string
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Max_Load string
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}
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}
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var context *MigrationContext
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func init() {
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context = newMigrationContext()
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}
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func newMigrationContext() *MigrationContext {
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return &MigrationContext{
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defaultNumRetries: 60,
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ChunkSize: 1000,
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InspectorConnectionConfig: mysql.NewConnectionConfig(),
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ApplierConnectionConfig: mysql.NewConnectionConfig(),
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MaxLagMillisecondsThrottleThreshold: 1500,
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CutOverLockTimeoutSeconds: 3,
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maxLoad: NewLoadMap(),
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criticalLoad: NewLoadMap(),
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throttleMutex: &sync.Mutex{},
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throttleControlReplicaKeys: mysql.NewInstanceKeyMap(),
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configMutex: &sync.Mutex{},
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pointOfInterestTimeMutex: &sync.Mutex{},
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ColumnRenameMap: make(map[string]string),
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PanicAbort: make(chan error),
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}
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}
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// GetMigrationContext
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func GetMigrationContext() *MigrationContext {
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return context
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}
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// GetGhostTableName generates the name of ghost table, based on original table name
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func (this *MigrationContext) GetGhostTableName() string {
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return fmt.Sprintf("_%s_gho", this.OriginalTableName)
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}
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// GetOldTableName generates the name of the "old" table, into which the original table is renamed.
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func (this *MigrationContext) GetOldTableName() string {
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if this.TestOnReplica {
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return fmt.Sprintf("_%s_ght", this.OriginalTableName)
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}
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if this.MigrateOnReplica {
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return fmt.Sprintf("_%s_ghr", this.OriginalTableName)
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}
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return fmt.Sprintf("_%s_del", this.OriginalTableName)
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}
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// GetChangelogTableName generates the name of changelog table, based on original table name
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func (this *MigrationContext) GetChangelogTableName() string {
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return fmt.Sprintf("_%s_ghc", this.OriginalTableName)
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}
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// GetVoluntaryLockName returns a name of a voluntary lock to be used throughout
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// the swap-tables process.
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func (this *MigrationContext) GetVoluntaryLockName() string {
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return fmt.Sprintf("%s.%s.lock", this.DatabaseName, this.OriginalTableName)
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}
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// RequiresBinlogFormatChange is `true` when the original binlog format isn't `ROW`
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func (this *MigrationContext) RequiresBinlogFormatChange() bool {
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return this.OriginalBinlogFormat != "ROW"
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}
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// GetApplierHostname is a safe access method to the applier hostname
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func (this *MigrationContext) GetApplierHostname() string {
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if this.ApplierConnectionConfig == nil {
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return ""
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}
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if this.ApplierConnectionConfig.ImpliedKey == nil {
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return ""
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}
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return this.ApplierConnectionConfig.ImpliedKey.Hostname
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}
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// GetInspectorHostname is a safe access method to the inspector hostname
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func (this *MigrationContext) GetInspectorHostname() string {
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if this.InspectorConnectionConfig == nil {
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return ""
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}
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if this.InspectorConnectionConfig.ImpliedKey == nil {
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return ""
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}
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return this.InspectorConnectionConfig.ImpliedKey.Hostname
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}
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// InspectorIsAlsoApplier is `true` when the both inspector and applier are the
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// same database instance. This would be true when running directly on master or when
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// testing on replica.
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func (this *MigrationContext) InspectorIsAlsoApplier() bool {
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return this.InspectorConnectionConfig.Equals(this.ApplierConnectionConfig)
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}
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// HasMigrationRange tells us whether there's a range to iterate for copying rows.
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// It will be `false` if the table is initially empty
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func (this *MigrationContext) HasMigrationRange() bool {
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return this.MigrationRangeMinValues != nil && this.MigrationRangeMaxValues != nil
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}
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func (this *MigrationContext) SetCutOverLockTimeoutSeconds(timeoutSeconds int64) error {
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if timeoutSeconds < 1 {
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return fmt.Errorf("Minimal timeout is 1sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds)
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}
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if timeoutSeconds > 10 {
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return fmt.Errorf("Maximal timeout is 10sec. Timeout remains at %d", this.CutOverLockTimeoutSeconds)
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}
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this.CutOverLockTimeoutSeconds = timeoutSeconds
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return nil
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}
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func (this *MigrationContext) SetDefaultNumRetries(retries int64) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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if retries > 0 {
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this.defaultNumRetries = retries
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}
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}
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func (this *MigrationContext) MaxRetries() int64 {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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retries := this.defaultNumRetries
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return retries
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}
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func (this *MigrationContext) IsTransactionalTable() bool {
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switch strings.ToLower(this.TableEngine) {
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case "innodb":
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{
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return true
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}
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case "tokudb":
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{
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return true
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}
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}
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return false
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}
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// ElapsedTime returns time since very beginning of the process
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func (this *MigrationContext) ElapsedTime() time.Duration {
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return time.Since(this.StartTime)
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}
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// MarkRowCopyStartTime
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func (this *MigrationContext) MarkRowCopyStartTime() {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.RowCopyStartTime = time.Now()
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}
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// ElapsedRowCopyTime returns time since starting to copy chunks of rows
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func (this *MigrationContext) ElapsedRowCopyTime() time.Duration {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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if this.RowCopyStartTime.IsZero() {
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// Row copy hasn't started yet
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return 0
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}
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if this.RowCopyEndTime.IsZero() {
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return time.Since(this.RowCopyStartTime)
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}
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return this.RowCopyEndTime.Sub(this.RowCopyStartTime)
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}
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// ElapsedRowCopyTime returns time since starting to copy chunks of rows
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func (this *MigrationContext) MarkRowCopyEndTime() {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.RowCopyEndTime = time.Now()
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}
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// GetTotalRowsCopied returns the accurate number of rows being copied (affected)
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// This is not exactly the same as the rows being iterated via chunks, but potentially close enough
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func (this *MigrationContext) GetTotalRowsCopied() int64 {
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return atomic.LoadInt64(&this.TotalRowsCopied)
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}
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func (this *MigrationContext) GetIteration() int64 {
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return atomic.LoadInt64(&this.Iteration)
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}
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func (this *MigrationContext) MarkPointOfInterest() int64 {
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this.pointOfInterestTimeMutex.Lock()
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defer this.pointOfInterestTimeMutex.Unlock()
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this.pointOfInterestTime = time.Now()
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return atomic.LoadInt64(&this.Iteration)
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}
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func (this *MigrationContext) TimeSincePointOfInterest() time.Duration {
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this.pointOfInterestTimeMutex.Lock()
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defer this.pointOfInterestTimeMutex.Unlock()
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return time.Since(this.pointOfInterestTime)
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}
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func (this *MigrationContext) SetHeartbeatIntervalMilliseconds(heartbeatIntervalMilliseconds int64) {
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if heartbeatIntervalMilliseconds < 100 {
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heartbeatIntervalMilliseconds = 100
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}
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if heartbeatIntervalMilliseconds > 1000 {
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heartbeatIntervalMilliseconds = 1000
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}
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this.HeartbeatIntervalMilliseconds = heartbeatIntervalMilliseconds
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}
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func (this *MigrationContext) SetMaxLagMillisecondsThrottleThreshold(maxLagMillisecondsThrottleThreshold int64) {
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if maxLagMillisecondsThrottleThreshold < 100 {
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maxLagMillisecondsThrottleThreshold = 100
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}
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atomic.StoreInt64(&this.MaxLagMillisecondsThrottleThreshold, maxLagMillisecondsThrottleThreshold)
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}
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func (this *MigrationContext) SetChunkSize(chunkSize int64) {
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if chunkSize < 100 {
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chunkSize = 100
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}
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if chunkSize > 100000 {
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chunkSize = 100000
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}
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atomic.StoreInt64(&this.ChunkSize, chunkSize)
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}
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func (this *MigrationContext) SetThrottleGeneralCheckResult(checkResult *ThrottleCheckResult) *ThrottleCheckResult {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.throttleGeneralCheckResult = *checkResult
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return checkResult
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}
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func (this *MigrationContext) GetThrottleGeneralCheckResult() *ThrottleCheckResult {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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result := this.throttleGeneralCheckResult
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return &result
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}
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func (this *MigrationContext) SetThrottled(throttle bool, reason string) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.isThrottled = throttle
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this.throttleReason = reason
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}
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func (this *MigrationContext) IsThrottled() (bool, string) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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return this.isThrottled, this.throttleReason
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}
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func (this *MigrationContext) GetReplicationLagQuery() string {
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var query string
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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query = this.replicationLagQuery
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return query
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}
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func (this *MigrationContext) SetReplicationLagQuery(newQuery string) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.replicationLagQuery = newQuery
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}
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func (this *MigrationContext) GetThrottleQuery() string {
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var query string
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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query = this.throttleQuery
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return query
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}
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func (this *MigrationContext) SetThrottleQuery(newQuery string) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.throttleQuery = newQuery
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}
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func (this *MigrationContext) GetMaxLoad() LoadMap {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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return this.maxLoad.Duplicate()
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}
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func (this *MigrationContext) GetCriticalLoad() LoadMap {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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return this.criticalLoad.Duplicate()
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}
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func (this *MigrationContext) GetNiceRatio() float64 {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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return this.niceRatio
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}
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func (this *MigrationContext) SetNiceRatio(newRatio float64) {
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if newRatio < 0.0 {
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newRatio = 0.0
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}
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if newRatio > 100.0 {
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newRatio = 100.0
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}
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.niceRatio = newRatio
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}
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// ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format,
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// such as: 'Threads_running=100,Threads_connected=500'
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// It only applies changes in case there's no parsing error.
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func (this *MigrationContext) ReadMaxLoad(maxLoadList string) error {
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loadMap, err := ParseLoadMap(maxLoadList)
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if err != nil {
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return err
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}
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.maxLoad = loadMap
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return nil
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}
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// ReadMaxLoad parses the `--max-load` flag, which is in multiple key-value format,
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// such as: 'Threads_running=100,Threads_connected=500'
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// It only applies changes in case there's no parsing error.
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func (this *MigrationContext) ReadCriticalLoad(criticalLoadList string) error {
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loadMap, err := ParseLoadMap(criticalLoadList)
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if err != nil {
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return err
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}
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.criticalLoad = loadMap
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return nil
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}
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func (this *MigrationContext) GetControlReplicasLagResult() mysql.ReplicationLagResult {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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lagResult := this.controlReplicasLagResult
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return lagResult
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}
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func (this *MigrationContext) SetControlReplicasLagResult(lagResult *mysql.ReplicationLagResult) {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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this.controlReplicasLagResult = *lagResult
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}
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func (this *MigrationContext) GetThrottleControlReplicaKeys() *mysql.InstanceKeyMap {
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this.throttleMutex.Lock()
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defer this.throttleMutex.Unlock()
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keys := mysql.NewInstanceKeyMap()
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keys.AddKeys(this.throttleControlReplicaKeys.GetInstanceKeys())
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return keys
|
|
}
|
|
|
|
func (this *MigrationContext) ReadThrottleControlReplicaKeys(throttleControlReplicas string) error {
|
|
keys := mysql.NewInstanceKeyMap()
|
|
if err := keys.ReadCommaDelimitedList(throttleControlReplicas); err != nil {
|
|
return err
|
|
}
|
|
|
|
this.throttleMutex.Lock()
|
|
defer this.throttleMutex.Unlock()
|
|
|
|
this.throttleControlReplicaKeys = keys
|
|
return nil
|
|
}
|
|
|
|
func (this *MigrationContext) AddThrottleControlReplicaKey(key mysql.InstanceKey) error {
|
|
this.throttleMutex.Lock()
|
|
defer this.throttleMutex.Unlock()
|
|
|
|
this.throttleControlReplicaKeys.AddKey(key)
|
|
return nil
|
|
}
|
|
|
|
// ApplyCredentials sorts out the credentials between the config file and the CLI flags
|
|
func (this *MigrationContext) ApplyCredentials() {
|
|
this.configMutex.Lock()
|
|
defer this.configMutex.Unlock()
|
|
|
|
if this.config.Client.User != "" {
|
|
this.InspectorConnectionConfig.User = this.config.Client.User
|
|
}
|
|
if this.CliUser != "" {
|
|
// Override
|
|
this.InspectorConnectionConfig.User = this.CliUser
|
|
}
|
|
if this.config.Client.Password != "" {
|
|
this.InspectorConnectionConfig.Password = this.config.Client.Password
|
|
}
|
|
if this.CliPassword != "" {
|
|
// Override
|
|
this.InspectorConnectionConfig.Password = this.CliPassword
|
|
}
|
|
}
|
|
|
|
// ReadConfigFile attempts to read the config file, if it exists
|
|
func (this *MigrationContext) ReadConfigFile() error {
|
|
this.configMutex.Lock()
|
|
defer this.configMutex.Unlock()
|
|
|
|
if this.ConfigFile == "" {
|
|
return nil
|
|
}
|
|
gcfg.RelaxedParserMode = true
|
|
gcfgscanner.RelaxedScannerMode = true
|
|
if err := gcfg.ReadFileInto(&this.config, this.ConfigFile); err != nil {
|
|
return err
|
|
}
|
|
|
|
// We accept user & password in the form "${SOME_ENV_VARIABLE}" in which case we pull
|
|
// the given variable from os env
|
|
if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.User); len(submatch) > 1 {
|
|
this.config.Client.User = os.Getenv(submatch[1])
|
|
}
|
|
if submatch := envVariableRegexp.FindStringSubmatch(this.config.Client.Password); len(submatch) > 1 {
|
|
this.config.Client.Password = os.Getenv(submatch[1])
|
|
}
|
|
|
|
return nil
|
|
}
|