#!/usr/bin/lua -- a heavy duty test. -- makes thousends of random changes to the source tree -- checks every X changes if lsyncd managed to keep target tree in sync. require("posix") dofile("tests/testlib.lua") -- always makes the same "random", so failures can be debugged. math.randomseed(2) local tdir = mktempd().."/" cwriteln("using ", tdir, " as test root") local srcdir = tdir.."src/" local trgdir = tdir.."trg/" posix.mkdir(srcdir) posix.mkdir(trgdir) --local pid = spawn("./lsyncd","-nodaemon","-rsync",srcdir,trgdir,"-log", "all") local pid = spawn("./lsyncd","-nodaemon","-rsync",srcdir,trgdir, "-log", "Exec") cwriteln("waiting for Lsyncd to startup") posix.sleep(1) -- all dirs created, indexed by integer and path root = {name=""} alldirs = {root} dirsWithFileI = {} dirsWithFileD = {} ----- -- returns the name of a directory -- call it with name=nil local function dirname(dir, name) name = name or "" if not dir then return name end return dirname(dir.parent, dir.name .. "/" .. name) end ----- -- Picks a random dir. -- local function pickDir(notRoot) if notRoot then if #alldirs <= 2 then return nil end return alldirs[math.random(2, #alldirs)] end return alldirs[math.random(#alldirs)] end ---- -- Picks a random file. -- -- Returns 3 values: -- * the directory -- * the filename -- * number of files in directory -- local function pickFile() -- picks the random directory if #dirsWithFileI < 1 then return end local rdir = dirsWithFileI[math.random(1, #dirsWithFileI)] if not rdir then return end -- counts the files in there local c = 0 for name, _ in pairs(rdir) do if #name == 2 then c = c + 1 end end -- picks one file at random local cr = math.random(1, c) local fn for name, _ in pairs(rdir) do if #name == 2 then -- filenames are 2 chars wide. cr = cr - 1 if cr == 0 then fn = name break end end end return rdir, fn, c end ----- -- Removes a reference to a file -- -- @param dir --- directory reference -- @param fn --- filename -- @param c --- number of files in dir -- local function rmFileReference(dir, fn, c) dir[fn] = nil if c == 1 then -- if last file from origin dir, it has no files anymore for i, v in ipairs(dirsWithFileI) do if v == dir then table.remove(dirsWithFileI, i) break end end dirsWithFileD[dir] = nil end end ---- -- possible randomized behaviour. -- just gives it a pause -- local function sleep() cwriteln("..zzz..") posix.sleep(1) end ---- -- possible randomized behaviour. -- creates a directory -- local function mkdir() -- chooses a random directory to create it into local rdir = pickDir() -- creates a new random one letter name local nn = string.char(96 + math.random(26)) if not rdir[nn] then local ndir = { name = nn, parent = rdir, } local dn = dirname(ndir) rdir[nn] = dn table.insert(alldirs, ndir) cwriteln("mkdir "..srcdir..dn) posix.mkdir(srcdir..dn) end end ---- -- possible randomized behaviour. -- creates a directory -- local function mkfile() -- chooses a random directory to create it into local rdir = pickDir() -- creates a new random one letter name local nn = 'f'..string.char(96 + math.random(26)) local fn = dirname(rdir) .. nn cwriteln("mkfile "..srcdir..fn) local f = io.open(srcdir..fn, "w") if f then for i=1,10 do f:write(string.char(96 + math.random(26))) end f:write('\n') f:close() rdir[nn]=true if not dirsWithFileD[rdir] then table.insert(dirsWithFileI, rdir) dirsWithFileD[rdir]=true end end end ---- -- possible randomized behaviour. -- moves a directory -- local function mvdir() if #alldirs <= 2 then return end -- chooses a random directory to move local odir = pickDir(true) -- chooses a random directory to move to local tdir = pickDir() -- makes sure tdir is not a subdir of odir local dd = tdir while dd do if odir == dd then return end dd = dd.parent end -- origin name in the target dir already if tdir[odir.name] ~= nil then return end local on = dirname(odir) local tn = dirname(tdir) cwriteln("mvdir ",srcdir,on," -> ",srcdir,tn,odir.name) os.rename(srcdir..on, srcdir..tn..odir.name) odir.parent[odir.name] = nil odir.parent = tdir tdir[odir.name] = odir end ---- -- possible randomized behaviour. -- moves a directory -- local function mvfile() local odir, fn, c = pickFile() if not odir then return end -- picks a directory with a file at random -- picks a target directory at random local tdir = pickDir() local on = dirname(odir) local tn = dirname(tdir) cwriteln("mvfile ",srcdir,on,fn," -> ",srcdir,tn,fn) os.rename(srcdir..on..fn, srcdir..tn..fn) rmFileReference(odir, fn, c) tdir[fn] = true if not dirsWithFileD[tdir] then dirsWithFileD[tdir] = true table.insert(dirsWithFileI, tdir) end end ---- -- possible randomized behaviour. -- moves a directory -- local function rmfile() local dir, fn, c = pickFile() if dir then local dn = dirname(dir) cwriteln("rmfile ",srcdir,dn,fn) posix.unlink(srcdir..dn..fn) rmFileReference(dir, fn, c) end end local dice = { { 1, sleep }, { 20, mkfile }, { 20, mkdir }, { 20, mvdir }, { 20, rmfile }, } cwriteln("making random data") local ndice = 0 for i, d in ipairs(dice) do ndice = ndice + d[1] d[1] = ndice end for ai=1,20 do -- throw a die what to do local acn = math.random(ndice) for i, d in ipairs(dice) do if acn <= d[1] then d[2]() posix.sleep(2) break end end end cwriteln("waiting for Lsyncd to finish its jobs.") posix.sleep(20) -- cwriteln("killing the Lsyncd daemon") -- posix.kill(pid) -- local _, exitmsg, exitcode = posix.wait(lpid) -- cwriteln("Exitcode of Lsyncd = ", exitmsg, " ", exitcode) exitcode = os.execute("diff -r "..srcdir.." "..trgdir) cwriteln("Exitcode of diff = ", exitcode) os.exit(exitcode)