lsyncd/tests/randrsync.lua
2010-11-19 19:16:53 +00:00

285 lines
5.6 KiB
Lua
Executable File

#!/usr/bin/lua
-- a heavy duty test.
-- makes thousends of random changes to the source tree
-- checks every X changes if lsyncd managed to keep target tree in sync.
require("posix")
dofile("tests/testlib.lua")
-- always makes the same "random", so failures can be debugged.
math.randomseed(2)
local tdir = mktempd().."/"
cwriteln("using ", tdir, " as test root")
local srcdir = tdir.."src/"
local trgdir = tdir.."trg/"
posix.mkdir(srcdir)
posix.mkdir(trgdir)
local pid = spawn("./lsyncd","-nodaemon","-rsync",srcdir,trgdir)
cwriteln("waiting for Lsyncd to startup")
posix.sleep(1)
-- all dirs created, indexed by integer and path
root = {name=""}
alldirs = {root}
dirsWithFileI = {}
dirsWithFileD = {}
-----
-- returns the name of a directory
-- call it with name=nil
local function dirname(dir, name)
name = name or ""
if not dir then
return name
end
return dirname(dir.parent, dir.name .. "/" .. name)
end
-----
-- Picks a random dir.
--
local function pickDir(notRoot)
if notRoot then
if #alldirs <= 2 then
return nil
end
return alldirs[math.random(2, #alldirs)]
end
return alldirs[math.random(#alldirs)]
end
----
-- Picks a random file.
--
-- Returns 3 values:
-- * the directory
-- * the filename
-- * number of files in directory
--
local function pickFile()
-- picks the random directory
if #dirsWithFileI < 1 then
return
end
local rdir = dirsWithFileI[math.random(1, #dirsWithFileI)]
if not rdir then
return
end
-- counts the files in there
local c = 0
for name, _ in pairs(rdir) do
if #name == 2 then
c = c + 1
end
end
-- picks one file at random
local cr = math.random(1, c)
local fn
for name, _ in pairs(rdir) do
if #name == 2 then
-- filenames are 2 chars wide.
cr = cr - 1
if cr == 0 then
fn = name
break
end
end
end
return rdir, fn, c
end
-----
-- Removes a reference to a file
--
-- @param dir --- directory reference
-- @param fn --- filename
-- @param c --- number of files in dir
--
local function rmFileReference(dir, fn, c)
dir[fn] = nil
if c == 1 then
-- if last file from origin dir, it has no files anymore
for i, v in ipairs(dirsWithFileI) do
if v == dir then
table.remove(dirsWithFileI, i)
break
end
end
dirsWithFileD[dir] = nil
end
end
----
-- possible randomized behaviour.
-- just gives it a pause
--
local function sleep()
cwriteln("..zzz..")
posix.sleep(1)
end
----
-- possible randomized behaviour.
-- creates a directory
--
local function mkdir()
-- chooses a random directory to create it into
local rdir = pickDir()
-- creates a new random one letter name
local nn = string.char(96 + math.random(26))
if not rdir[nn] then
local ndir = {
name = nn,
parent = rdir,
}
local dn = dirname(ndir)
rdir[nn] = dn
table.insert(alldirs, ndir)
cwriteln("mkdir "..srcdir..dn)
posix.mkdir(srcdir..dn)
end
end
----
-- possible randomized behaviour.
-- creates a directory
--
local function mkfile()
-- chooses a random directory to create it into
local rdir = pickDir()
-- creates a new random one letter name
local nn = 'f'..string.char(96 + math.random(26))
local fn = dirname(rdir) .. nn
cwriteln("mkfile "..srcdir..fn)
local f = io.open(srcdir..fn, "w")
if f then
for i=1,10 do
f:write(string.char(96 + math.random(26)))
end
f:write('\n')
f:close()
rdir[nn]=true
if not dirsWithFileD[rdir] then
table.insert(dirsWithFileI, rdir)
dirsWithFileD[rdir]=true
end
end
end
----
-- possible randomized behaviour.
-- moves a directory
--
local function mvdir()
if #alldirs <= 2 then
return
end
-- chooses a random directory to move
local odir = pickDir(true)
-- chooses a random directory to move to
local tdir = pickDir()
-- makes sure tdir is not a subdir of odir
local dd = tdir
while dd do
if odir == dd then
return
end
dd = dd.parent
end
-- origin name in the target dir already
if tdir[odir.name] ~= nil then
return
end
local on = dirname(odir)
local tn = dirname(tdir)
cwriteln("mvdir ",srcdir,on," -> ",srcdir,tn,odir.name)
os.rename(srcdir..on, srcdir..tn..odir.name)
odir.parent[odir.name] = nil
odir.parent = tdir
tdir[odir.name] = odir
end
----
-- possible randomized behaviour.
-- moves a directory
--
local function mvfile()
local odir, fn, c = pickFile()
if not odir then
return
end
-- picks a directory with a file at random
-- picks a target directory at random
local tdir = pickDir()
local on = dirname(odir)
local tn = dirname(tdir)
cwriteln("mvfile ",srcdir,on,fn," -> ",srcdir,tn,fn)
os.rename(srcdir..on..fn, srcdir..tn..fn)
rmFileReference(odir, fn, c)
tdir[fn] = true
if not dirsWithFileD[tdir] then
dirsWithFileD[tdir] = true
table.insert(dirsWithFileI, tdir)
end
end
----
-- possible randomized behaviour.
-- moves a directory
--
local function rmfile()
local dir, fn, c = pickFile()
if dir then
local dn = dirname(dir)
cwriteln("rmfile ",srcdir,dn,fn)
posix.unlink(srcdir..dn..fn)
rmFileReference(dir, fn, c)
end
end
local dice = {
{ 1, sleep },
{ 20, mkfile },
{ 20, mkdir },
{ 20, mvdir },
{ 20, rmfile },
}
cwriteln("making random data")
local ndice = 0
for i, d in ipairs(dice) do
ndice = ndice + d[1]
d[1] = ndice
end
for ai=1,20 do
-- throw a die what to do
local acn = math.random(ndice)
for i, d in ipairs(dice) do
if acn <= d[1] then
d[2]()
break
end
end
end
cwriteln("waiting for Lsyncd to finish its jobs.")
posix.sleep(20)
-- cwriteln("killing the Lsyncd daemon")
-- posix.kill(pid)
-- local _, exitmsg, exitcode = posix.wait(lpid)
-- cwriteln("Exitcode of Lsyncd = ", exitmsg, " ", exitcode)
exitcode = os.execute("diff -r "..srcdir.." "..trgdir)
cwriteln("Exitcode of diff = ", exitcode)
os.exit(exitcode)