plantuml/src/net/sourceforge/plantuml/svek/ClusterDecoration.java

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/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
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* (C) Copyright 2009-2024, Arnaud Roques
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*
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* Project Info: https://plantuml.com
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*
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* If you like this project or if you find it useful, you can support us at:
*
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* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/paypal
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*
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* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
* Modified by : Arno Peterson
*
*
*/
package net.sourceforge.plantuml.svek;
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import net.sourceforge.plantuml.decoration.symbol.USymbol;
import net.sourceforge.plantuml.klimt.Fashion;
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import net.sourceforge.plantuml.klimt.UStroke;
import net.sourceforge.plantuml.klimt.color.HColor;
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import net.sourceforge.plantuml.klimt.drawing.UGraphic;
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import net.sourceforge.plantuml.klimt.geom.RectangleArea;
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import net.sourceforge.plantuml.klimt.geom.HorizontalAlignment;
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import net.sourceforge.plantuml.klimt.shape.TextBlock;
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public class ClusterDecoration {
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private final UStroke defaultStroke;
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final private USymbol symbol;
final private TextBlock title;
final private TextBlock stereo;
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final private RectangleArea rectangleArea;
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public ClusterDecoration(PackageStyle style, USymbol symbol, TextBlock title, TextBlock stereo,
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RectangleArea rectangleArea, UStroke stroke) {
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this.symbol = guess(symbol, style);
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this.stereo = stereo;
this.title = title;
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this.rectangleArea = rectangleArea;
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this.defaultStroke = stroke;
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}
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private static USymbol guess(USymbol symbol, PackageStyle style) {
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if (symbol != null)
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return symbol;
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return style.toUSymbol();
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}
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public void drawU(UGraphic ug, HColor backColor, HColor borderColor, double shadowing, double roundCorner,
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HorizontalAlignment titleAlignment, HorizontalAlignment stereoAlignment, double diagonalCorner) {
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final Fashion biColor = new Fashion(backColor, borderColor);
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if (symbol == null)
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throw new UnsupportedOperationException();
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final Fashion symbolContext = biColor.withShadow(shadowing).withStroke(defaultStroke).withCorner(roundCorner,
diagonalCorner);
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symbol.asBig(title, titleAlignment, stereo, rectangleArea.getWidth(), rectangleArea.getHeight(),
symbolContext, stereoAlignment).drawU(ug.apply(rectangleArea.getPosition()));
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}
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}