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fix: adjusts secondary colors, and hardcodes lightened secondard color
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@ -50,7 +50,9 @@ skinparam useBetaStyle false
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'' define colors based on PUML_MODE
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''
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!if ($PUML_MODE == "light")
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!$SECONDARY = "#cccccc"
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!$SECONDARY = "#eeeeee"
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'' hardcode $SECONDARY_LIGHT since it is so close to white
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!$SECONDARY_LIGHT = "ffffff"
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!$SUCCESS = "#1D8102"
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!$INFO = "#0073bb"
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!$DANGER = "#d13212"
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@ -64,6 +66,7 @@ skinparam useBetaStyle false
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!assume transparent light
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!else
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!$SECONDARY = "#2a2e33"
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!$SECONDARY_LIGHT = %lighten($SECONDARY, $PUML_GRADIENT)
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!$SUCCESS = "#6aaf35"
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!$INFO = "#44b9d6"
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!$DANGER = "#ff5d64"
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@ -83,7 +86,6 @@ skinparam useBetaStyle false
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!$PRIMARY_DARK = %darken($PRIMARY, $PUML_GRADIENT)
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!$PRIMARY_LIGHT = %lighten($PRIMARY, $PUML_GRADIENT)
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!$SECONDARY_DARK = %darken($SECONDARY, $PUML_GRADIENT)
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!$SECONDARY_LIGHT = %lighten($SECONDARY, $PUML_GRADIENT)
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!$SUCCESS_DARK = %darken($SUCCESS, $PUML_GRADIENT)
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!$SUCCESS_LIGHT = %lighten($SUCCESS, $PUML_GRADIENT)
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!$INFO_DARK = %darken($INFO, $PUML_GRADIENT)
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