@startuml sprite $bintray [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000001002AA511000000000000000000000000 00000000000000FF706FFB9A000000000000000000000000 00000000000001FF905FFA00000000000000000000000000 00000000CEEB008932676375000000000000000000000000 00000002FFFF00000DF702FF000000000000000000000000 00000002FFFF19B90CF501B9000000000000000000000000 00000001FFFF4FFF37002800BFE000000000000000000000 0000000035533FFF37003C10EFF100000000000000000000 0000000002CC1ACA17000000BFE000000000000000000000 0000000225FF375335007FFC000000000000000000000000 0000000DD2BB1C757400AFFF12F400000000000000000000 0000000551442000D300AFFF006100000000000000000000 000000000EFFF20092276BB8000000000000000000000000 000000000FFFF300AC600000000000000000000000000000 000000000FFFF300B1000000000000000000000000000000 000000000CFFE600D1000000000000000000000000000000 000000000000029AF1000000000000000000000000000000 0000000003443201F0000000000000000000000000000000 000000000BF97FB0F0000000000000000000000000000000 0000000008F20CE0F0000000880000000000000000000000 0000000008F59F41F1898B45FE587865AA60AA0880000000 0000000008FB6DC2F2BF2BB0F90AF94438F2CC0890000000 0000000008F205F8F38E09D0F904F10AD8F59E0950000000 0000000009F31BF5F5AF0AE0FA07F10F96F64F7E10000000 00000000079999509379278179579305B78604DA00000000 0000000000000000000000000000000000006AE100000000 000000000000000000000000000000000000251000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_BINTRAY(_alias) ENTITY(rectangle,black,bintray,_alias,DEV BINTRAY) !define DEV_BINTRAY(_alias,_label) ENTITY(rectangle,black,bintray,_label,_alias,DEV BINTRAY) !define DEV_BINTRAY(_alias,_label,_shape) ENTITY(_shape,black,bintray,_label,_alias,DEV BINTRAY) !define DEV_BINTRAY(_alias,_label,_shape,_color) ENTITY(_shape,_color,bintray,_label,_alias,DEV BINTRAY) skinparam folderBackgroundColor<> White @enduml