@startuml sprite $bugsense [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000007710000000000000000000000 0000000000000000003C409FD00730000001100000000000 000000000000000002FF02FF50AFF200004E200000000000 000000000000000007FD09FF05FF802003FF000000000000 000000000000000009FD0DFD0EFD05F50CF9000000000000 000000000000000709FF0FFB4FF83FFE3FD0000000000000 000000000000001F47FF5EFD8FF4DFFF6F92000000000000 000000000000006FC3FFCBFFAFF7FFFF7FFF700000000000 00000000000000CFF9CFFDFFEFFBFFFF7FF0C90000000000 00000000000000FFFFCFFFFFFFFFFFFE8FFDFF6000000000 00000000000002FFFFFFFFFFFFFFFFFCBFFFFFF100000000 00000000000004AFFFFFFFFFFFFFFFF7ADC9CFF800000000 0000000000000E5EFFFFFFFFFFFFFFF1000008FE00000000 0000000000005FE5EFFFFFEFFFFFFF700000009F20000000 000000000000DFFE2677700026ACB6000000000C50000000 000000000008FFE31FFFE00005CAB9000000000110000000 00000000008FF8001FFFF70006FFFF300000000000000000 000000004CC7100008AAAA6001AAAAA30000000000000000 000000024000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_BUGSENSE(_alias) ENTITY(rectangle,black,bugsense,_alias,DEV BUGSENSE) !define DEV_BUGSENSE(_alias,_label) ENTITY(rectangle,black,bugsense,_label,_alias,DEV BUGSENSE) !define DEV_BUGSENSE(_alias,_label,_shape) ENTITY(_shape,black,bugsense,_label,_alias,DEV BUGSENSE) !define DEV_BUGSENSE(_alias,_label,_shape,_color) ENTITY(_shape,_color,bugsense,_label,_alias,DEV BUGSENSE) skinparam folderBackgroundColor<> White @enduml