@startuml sprite $ror [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000023300000000000000000 00000000000000000000001000009FF00000000000000000 0000000000000000000007FB00004CC52000010000000000 0000000000000000000006FE338DFFFFFFB51D3000000000 000000000000000000000054BFFFFFFFFFFFE87000000000 00000000000000000000008FFFFFFFFFFFFFFFC200000000 000000000000000000000BFFFFFFFFFFFD978BFF50000000 00000000000000059100CFFFFFFFFFFB4000352AC0000000 000000000000004FFE1CFFFFFFFFFE48F100382010000000 000000000000003CF68FFFFFFFFFC1026000000000000000 000000000000000044FFFFFFFFFD90000000000000000000 00000000000000000DFFFFFFFFF8F8000000000000000000 00000000000000006FFFFFFFFF70AA000000000000000000 0000000000000000EFFFFFFFFE0001000000000000000000 0000000000000008FFFFFFFFF70000000000000000000000 000000000054001FFFFFFFFFF15000000000000000000000 0000000000EFE27FFFFFFFFFD6F900000000000000000000 0000000004FFF0EFFFFFFFFFA3EC00000000000000000000 00000000004985FFFFFFFFFF801600000000000000000000 0000000000000CFFFFFFFFFF700000000000000000000000 0000000000002FFFFFFFFFFF600000000000000000000000 0000000000007FFFFFFFFFFF684000000000000000000000 000000000000CFFFFFFFFFFF7CF900000000000000000000 000000000001FFFFFFFFFFFF85DB00000000000000000000 000000000004FFFFFFFFFFFFA00200000000000000000000 000000022008FFFFFFFFFFFFD00000000000000000000000 0000000BFF8CFFFFFFFFFFFFF00000000000000000000000 0000000DFF5EFFFFFFFFFFFFF30000000000000000000000 0000000EFF4FFFFFFFFFFFFFF73320000000000000000000 00000000124FFFFFFFFFFFFFFBCFF2000000000000000000 00000000005FFFFFFFFFFFFFFF9FF9000000000000000000 00000000006FFFFFFFFFFFFFFF6222000000000000000000 00000000006FFFFFFFFFFFFFFFA000000000000000000000 00000000005FFFFFFFFFFFFFFFF100000000000000000000 000000000001111111111111111000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_ROR(_alias) ENTITY(rectangle,black,ror,_alias,DEV ROR) !define DEV_ROR(_alias,_label) ENTITY(rectangle,black,ror,_label,_alias,DEV ROR) !define DEV_ROR(_alias,_label,_shape) ENTITY(_shape,black,ror,_label,_alias,DEV ROR) !define DEV_ROR(_alias,_label,_shape,_color) ENTITY(_shape,_color,ror,_label,_alias,DEV ROR) skinparam folderBackgroundColor<> White @enduml