@startuml sprite $mars_stroke [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000003EEEEEEEEEE70000000 000000000000000000000000000005FFFFFFFFFFE0000000 000000000000000000000000000003DDDDDDFFFFF0000000 000000000000000000000000002300000008FFFFF0000000 00000000000000000000000002EF5000008FFFFFF0000000 00000000000000000000000007FFF50008FFF7EFF0000000 00000000000000000000000000AFFF508FFF70EFF0000000 000000000000000000000000000AFFFAFFF800EFF0000000 0000000000000000035765200000AFFFFF8000EFF0000000 000000000000004AFFFFFFFE81000DFFFA0000EFF0000000 0000000000003CFFFFFFFFFFFF808FFFFF5000DFE0000000 000000000005FFFFE97668CFFFFEFFFDFFF5003530000000 00000000006FFFD5000000019FFFFF80AFFF500000000000 0000000004FFFA000000000003EFFE000AFF800000000000 000000000EFF900000000000002EFF800099000000000000 000000008FFB0000000000000003FFF10000000000000000 00000000FFF200000000000000009FF80000000000000000 00000005FF9000000000000000001FFE0000000000000000 00000009FF4000000000000000000CFF2000000000000000 0000000CFF00000000000000000008FF5000000000000000 0000000EFF00000000000000000006FF6000000000000000 0000000EFE00000000000000000006FF6000000000000000 0000000DFF00000000000000000007FF5000000000000000 0000000BFF2000000000000000000AFF3000000000000000 00000007FF7000000000000000000EFF0000000000000000 00000002FFD000000000000000005FFA0000000000000000 00000000CFF60000000000000000DFF40000000000000000 000000003FFF300000000000000AFFC00000000000000000 0000000009FFE30000000000009FFF200000000000000000 0000000000CFFF60000000002BFFF5000000000000000000 00000000001CFFFD72000049FFFF60000000000000000000 0000000000009FFFFFFEFFFFFFE400000000000000000000 00000000000003CFFFFFFFFFF80000000000000000000000 00000000000000027BDEDC94000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_MARS_STROKE(_alias) ENTITY(rectangle,black,mars_stroke,_alias,FA MARS_STROKE) !define FA_MARS_STROKE(_alias,_label) ENTITY(rectangle,black,mars_stroke,_label,_alias,FA MARS_STROKE) !define FA_MARS_STROKE(_alias,_label,_shape) ENTITY(_shape,black,mars_stroke,_label,_alias,FA MARS_STROKE) !define FA_MARS_STROKE(_alias,_label,_shape,_color) ENTITY(_shape,_color,mars_stroke,_label,_alias,FA MARS_STROKE) skinparam folderBackgroundColor<> White @enduml