@startuml sprite $modx [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000600000000000000000000000000000000000000 000000000ED4000000000000000000000000000000000000 000000000EFFA10000000000000000000000000000000000 000000000EFFFE6000000000000000000000000000000000 000000000EFFFFFC20000001FFFFFFFFFFFFFFFFFFC00000 000000000EFFFFFFF800000BFFFFFFFFFFFFFFFFFF200000 000000000EFFFFFFFFD4004FFFFFFFFFFFFFFFFFF8000000 000000000EFFFFFFFFFF917FFFFFFFFFFFFFFFFFD0000000 000000000EFFFFFFFFFFFE63CFFFFFFFFFFFFFFF40000000 000000000EFFFFFFFFFFFFFC26FFFFFFFFFFFFFA00000000 000000000EFFFFFFFFFFFFFFF82AFFFFFFFFFFF100000000 000000000EFFFFFFFFFFFFFFFFD34EFFFFFFFF6000000000 000000000EFFFFFFFFFFFFFFFFFFA29FFFFFFC0000000000 000000000EFFFFFFFFFFFFFFFFFFFE53DFFFF30000000000 000000000EFFFFFFFFFFFFFFFFFFFFFB26FF900000000000 000000000EFFFFFFFFFFFFFFFFFFFFFFF72A000000000000 000000000EFFFFFFFFFFFFFFFFFFFFFFFF90000000000000 000000000EFFFFFFFFFFFFFFFFFFFFB84000000000000000 000000000EFFFFFFFFFFFFFFFDA620002651000000000000 0000000006FFFFFFFFFFFC95100047BFFF2CB10000000000 00000000001AFFFFFB74000159CFFFFFF77FFF6000000000 0000000000004A6200026ADFFFFFFFFFC2FFFFE000000000 00000000000000036AEFFFFFFFFFFFFF3BFFFFE000000000 0000000000004CFFFFFFFFFFFFFFFFF95FFFFFE000000000 000000000000DFFFFFFFFFFFFFFFFFE1EFFFFFE000000000 000000000008FFFFFFFFFFFFFFFFFF58FFFFFFE000000000 00000000002FFFFFFFFFFFFFFFFFFB2FFFFFFFE000000000 0000000000CFFFFFFFFFFFFFFFFFF2CFFFFFFFE000000000 0000000006FFFFFFFFFFFFFFFFFF76FFFFFFFFE000000000 000000001EFFFFFFFFFFFFFFFFFD1FFFFFFFFFE000000000 00000000AFFFFFFFFFFFFFFFFFF3AFFFFFFFFFE000000000 00000004FFFFFFFFFFFFFFFFFF94FFFFFFFFFFE000000000 0000000DFFFFFFFFFFFFFFFFFE08FFFFFFFFFFE000000000 0000008FFFFFFFFFFFFFFFFFF5003DFFFFFFFFE000000000 000002FFFFFFFFFFFFFFFFFFB000006FFFFFFFE000000000 00000BFFFFFFFFFFFFFFFFFF20000002BFFFFFE000000000 0000000000000000000000000000000005EFFFE000000000 000000000000000000000000000000000019FFE000000000 0000000000000000000000000000000000003DE000000000 000000000000000000000000000000000000006000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_MODX(_alias) ENTITY(rectangle,black,modx,_alias,FA MODX) !define FA_MODX(_alias,_label) ENTITY(rectangle,black,modx,_label,_alias,FA MODX) !define FA_MODX(_alias,_label,_shape) ENTITY(_shape,black,modx,_label,_alias,FA MODX) !define FA_MODX(_alias,_label,_shape,_color) ENTITY(_shape,_color,modx,_label,_alias,FA MODX) skinparam folderBackgroundColor<> White @enduml