@startuml sprite $th [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00001BEEEEEEEE90000AEEEEEEEEA00009EEEEEEEEB10000 00009FFFFFFFFFF5007FFFFFFFFFF7006FFFFFFFFFF90000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000BFFFFFFFFFF8009FFFFFFFFFF9008FFFFFFFFFFB0000 00006FFFFFFFFFF3004FFFFFFFFFF4003FFFFFFFFFF60000 000004888888883000038888888830000388888888400000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000006AAAAAAA9400005AAAAAAAA5000049AAAAAAA600000 00007FFFFFFFFFF3005FFFFFFFFFF5003FFFFFFFFFF70000 0000BFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFB0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 00008FFFFFFFFFF5007FFFFFFFFFF7005FFFFFFFFFF80000 000009CCCCCCCC700008CCCCCCCC800007CCCCCCCC900000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000002555555551000015555555510000155555555200000 00004FFFFFFFFFE1003FFFFFFFFFF3002EFFFFFFFFF40000 0000BFFFFFFFFFF7009FFFFFFFFFF9007FFFFFFFFFFB0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFA008FFFFFFFFFFC0000 0000AFFFFFFFFFF6008FFFFFFFFFF8006FFFFFFFFFFA0000 00002EFFFFFFFFC0001DFFFFFFFFD1000CFFFFFFFFE20000 000000122222210000001222222100000012222221000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_TH(_alias) ENTITY(rectangle,black,th,_alias,FA TH) !define FA_TH(_alias,_label) ENTITY(rectangle,black,th,_label,_alias,FA TH) !define FA_TH(_alias,_label,_shape) ENTITY(_shape,black,th,_label,_alias,FA TH) !define FA_TH(_alias,_label,_shape,_color) ENTITY(_shape,_color,th,_label,_alias,FA TH) skinparam folderBackgroundColor<> White @enduml