'' '' Colors representing the black knight '' '' Author: Brett Schwarz !$THEME = "black-knight" !if %not(%variable_exists("$BGCOLOR")) !$BGCOLOR = "transparent" !endif skinparam backgroundColor $BGCOLOR skinparam useBetaStyle false '' '' Colors taken from the _default_colors.scss file '' !$PRIMARY = "#303030" !$PRIMARY_DARK = "#262626" !$PRIMARY_LIGHT = "#595959" ' !$PRIMARY_TEXT = "#0060a8" !$PRIMARY_TEXT = "#fff200" !$SECONDARY = "#484848" !$SECONDARY_DARK = "#3a3a3a" !$SECONDARY_LIGHT = "#6d6d6d" !$SECONDARY_TEXT = "#fefefe" !$SUCCESS = "#00FF00" !$SUCCESS_DARK = "#00cc00" !$SUCCESS_LIGHT = "#33ff33" !$INFO = "#0060a8" !$INFO_DARK = "#004d86" !$INFO_LIGHT = "#3380b9" !$WARNING = "#ff8000" !$WARNING_DARK = "#cc6600" !$WARNING_LIGHT = "#ff9933" !$WARNING_TEXT = "#222222" !$DANGER = "#ff0000" !$DANGER_DARK = "#cc0000" !$DANGER_LIGHT = "#ff3333" !$LIGHT = "#fff200" !$DARK = "#484848" !procedure $success($msg) $msg !endprocedure !procedure $failure($msg) $msg !endprocedure !procedure $warning($msg) $msg !endprocedure !procedure $primary_scheme() FontColor $PRIMARY_TEXT BorderColor $PRIMARY_DARK BackgroundColor $PRIMARY_LIGHT-$PRIMARY_DARK !endprocedure skinparam { defaultFontName "Verdana" defaultFontSize 12 defaultTextAlignment center shadowing false RoundCorner 10 TitleFontSize 18 ' TitleFontColor $PRIMARY_TEXT } '' '' Global Default Values '' skinparam defaultFontName "Verdana" skinparam defaultFontSize 12 skinparam dpi 100 skinparam shadowing false skinparam roundcorner 8 skinparam ParticipantPadding 40 skinparam BoxPadding 40 skinparam Padding 5 skinparam ArrowColor $DARK skinparam stereotype { CBackgroundColor $SECONDARY_DARK CBorderColor $SECONDARY_LIGHT ABackgroundColor $SUCCESS_LIGHT ABorderColor $SUCCESS_DARK IBackgroundColor $DANGER_LIGHT IBorderColor $DANGER_DARK EBackgroundColor $WARNING_LIGHT EBorderColor $WARNING_DARK NBackgroundColor $INFO_LIGHT NBorderColor $INFO_DARK } skinparam title { FontColor $SECONDARY_TEXT BorderColor $SECONDARY_DARK FontSize 20 BorderRoundCorner 8 BorderThickness 1 BackgroundColor $SECONDARY_LIGHT-$SECONDARY } skinparam legend { BackgroundColor $PRIMARY BorderColor $PRIMARY_DARK FontColor $PRIMARY_TEXT } !startsub swimlane skinparam swimlane { BorderColor $INFO BorderThickness 2 TitleBackgroundColor $SECONDARY_LIGHT-$SECONDARY TitleFontColor $PRIMARY } !endsub !startsub activity skinparam activity { $primary_scheme() BarColor $SUCCESS StartColor $INFO EndColor $INFO '' DiamondBackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK DiamondBorderColor $SECONDARY_DARK DiamondFontColor $SECONDARY_TEXT } !endsub !startsub participant skinparam participant { $primary_scheme() ParticipantBorderThickness 2 } !endsub !startsub actor skinparam actor { $primary_scheme() } !endsub !startsub arrow skinparam arrow { Thickness 3 Color $PRIMARY FontColor $FGCOLOR } !endsub !startsub sequence skinparam sequence { BorderColor $PRIMARY ' For some reason sequence title font color does not pick up from global TitleFontColor $PRIMARY BackgroundColor $BGCOLOR StartColor $PRIMARY EndColor $PRIMARY '' BoxBackgroundColor $BGCOLOR BoxBorderColor $DARK BoxFontColor $DARK '' LifeLineBorderColor $SECONDARY LifeLineBorderThickness 2 LifeLineBackgroundColor $SECONDARY_DARK '' GroupBorderColor $DARK GroupFontColor $DARK GroupHeaderFontColor $INFO GroupBackgroundColor $SECONDARY GroupHeaderBackgroundColor $BGCOLOR '' DividerBackgroundColor $DARK DividerBorderColor $DARK DividerBorderThickness 2 DividerFontColor $LIGHT '' ReferenceBackgroundColor $BGCOLOR ReferenceBorderColor $DARK ReferenceFontColor $SECONDARY_TEXT ReferenceHeaderBackgroundColor $SECONDARY } !endsub !startsub partition skinparam partition { BorderColor $PRIMARY FontColor $PRIMARY_LIGHT BackgroundColor $BGCOLOR } !endsub !startsub collections skinparam collections { $primary_scheme() } !endsub !startsub control skinparam control { $primary_scheme() } !endsub !startsub entity skinparam entity { $primary_scheme() } !endsub !startsub boundary skinparam boundary { $primary_scheme() } !endsub !startsub agent skinparam agent { BackgroundColor $WARNING BorderColor $WARNING_LIGHT FontColor $DARK } !endsub !startsub note skinparam note { BorderThickness 1 BackgroundColor $INFO BorderColor $INFO_DARK FontColor $WHITE } !endsub !startsub artifact skinparam artifact { BackgroundColor $DARK BorderColor $DARK_DARK FontColor $LIGHT } !endsub !startsub component skinparam component { $primary_scheme() } !endsub !startsub interface skinparam interface { BackgroundColor $DANGER_DARK BorderColor $DANGER FontColor $DARK } !endsub !startsub storage skinparam storage { BackgroundColor $WARNING BorderColor $WARNING_DARK FontColor $WARNING_TEXT } !endsub !startsub node skinparam node { BackgroundColor $BGCOLOR BorderColor $PRIMARY_LIGHT FontColor $PRIMARY_TEXT } !endsub !startsub cloud skinparam cloud { BackgroundColor $DARK-black BorderColor $DARK FontColor $LIGHT } !endsub !startsub database skinparam database { $primary_scheme() BackgroundColor $BGCOLOR } !endsub !startsub class skinparam class { $primary_scheme() HeaderBackgroundColor $PRIMARY_LIGHT StereotypeFontColor $DARK BorderThickness 1 AttributeFontColor $LIGHT AttributeFontSize 11 } !endsub !startsub object skinparam object { $primary_scheme() StereotypeFontColor $DARK BorderThickness 1 AttributeFontColor $SECONDARY_TEXT AttributeFontSize 11 } !endsub !startsub usecase skinparam usecase { $primary_scheme() BorderThickness 2 StereotypeFontColor $PRIMARY } !endsub !startsub rectangle skinparam rectangle { $primary_scheme() BackgroundColor $BGCOLOR BorderThickness 2 StereotypeFontColor $PRIMARY } !endsub !startsub package skinparam package { $primary_scheme() BackgroundColor $BGCOLOR BorderThickness 2 } !endsub !startsub folder skinparam folder { BackgroundColor $SECONDARY_LIGHT BorderColor $WARNING FontColor $WARNING BorderThickness 2 } !endsub !startsub frame skinparam frame { BackgroundColor $SECONDARY_LIGHT BorderColor $INFO FontColor $INFO BorderThickness 2 } !endsub !startsub state skinparam state { $primary_scheme() StartColor $INFO EndColor $INFO AttributeFontColor $SECONDARY_TEXT AttributeFontSize 11 } !endsub !startsub queue skinparam queue { $primary_scheme() } !endsub !startsub card skinparam card { BackgroundColor $INFO BorderColor $INFO_DARK FontColor $INFO_TEXT } !endsub !startsub file skinparam file { BackgroundColor $SECONDARY_LIGHT-$SECONDARY BorderColor $INFO FontColor $SECONDARY_TEXT } !endsub !startsub stack skinparam stack { $primary_scheme() } !endsub !if %variable_exists("NEWSTYLE") !endif