/* ======================================================================== * PlantUML : a free UML diagram generator * ======================================================================== * * (C) Copyright 2009-2020, Arnaud Roques * * Project Info: http://plantuml.com * * If you like this project or if you find it useful, you can support us at: * * http://plantuml.com/patreon (only 1$ per month!) * http://plantuml.com/paypal * * This file is part of PlantUML. * * PlantUML is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * PlantUML distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * * Original Author: Arnaud Roques * * */ package net.sourceforge.plantuml.wire; import net.sourceforge.plantuml.ISkinParam; import net.sourceforge.plantuml.cucadiagram.Display; import net.sourceforge.plantuml.graphic.FontConfiguration; import net.sourceforge.plantuml.graphic.HorizontalAlignment; import net.sourceforge.plantuml.graphic.TextBlock; import net.sourceforge.plantuml.ugraphic.UFont; import net.sourceforge.plantuml.ugraphic.UGraphic; import net.sourceforge.plantuml.ugraphic.ULine; import net.sourceforge.plantuml.ugraphic.UPath; import net.sourceforge.plantuml.ugraphic.UTranslate; import net.sourceforge.plantuml.ugraphic.color.HColor; import net.sourceforge.plantuml.ugraphic.color.HColorUtils; public class WLinkVertical { private final UTranslate start; private final double destination; private final WLinkType type; private final WArrowDirection direction; private final HColor color; private final Display label; private final ISkinParam skinParam; public WLinkVertical(ISkinParam skinParam, UTranslate start, double destination, WLinkType type, WArrowDirection direction, HColor color, Display label) { this.start = start; this.destination = destination; this.skinParam = skinParam; this.direction = direction; this.type = type; this.label = label; this.color = color == null ? HColorUtils.BLACK : color; } private TextBlock getTextBlock() { final FontConfiguration fontConfiguration = FontConfiguration.blackBlueTrue(UFont.sansSerif(10)) .changeColor(color); return label.create(fontConfiguration, HorizontalAlignment.LEFT, skinParam); } public void drawMe(UGraphic ug) { ug = ug.apply(color); if (type == WLinkType.NORMAL) { ug = ug.apply(color.bg()); drawNormalArrow(ug); } else if (type == WLinkType.BUS) { ug = ug.apply(HColorUtils.WHITE.bg()); drawBusArrow(ug); } } private void drawBusArrow(UGraphic ug) { final double dy = destination - start.getDy() - 2; final UPath path = new UPath(); if (direction == WArrowDirection.NONE) { path.moveTo(0, 0); path.lineTo(0, dy); path.lineTo(10, dy); path.lineTo(10, 0); path.lineTo(0, 0); path.closePath(); ug.apply(start.compose(UTranslate.dy(1))).draw(path); } if (direction == WArrowDirection.NORMAL) { path.moveTo(0, 0); path.lineTo(0, dy - 15); path.lineTo(-5, dy - 15); path.lineTo(5, dy); path.lineTo(15, dy - 15); path.lineTo(10, dy - 15); path.lineTo(10, 0); path.lineTo(0, 0); path.closePath(); ug.apply(start.compose(UTranslate.dy(1))).draw(path); } if (direction == WArrowDirection.BOTH) { path.moveTo(5, 0); path.lineTo(-5, 15); path.lineTo(0, 15); path.lineTo(0, dy - 15); path.lineTo(-5, dy - 15); path.lineTo(5, dy); path.lineTo(15, dy - 15); path.lineTo(10, dy - 15); path.lineTo(10, 15); path.lineTo(15, 15); path.lineTo(5, 0); path.closePath(); ug.apply(start.compose(UTranslate.dy(1))).draw(path); } if (direction == WArrowDirection.REVERSE) { path.moveTo(5, 0); path.lineTo(-5, 15); path.lineTo(0, 15); path.lineTo(0, dy); path.lineTo(10, dy); path.lineTo(10, 15); path.lineTo(15, 15); path.lineTo(5, 0); path.closePath(); ug.apply(start.compose(UTranslate.dy(1))).draw(path); } } private void drawNormalArrow(UGraphic ug) { final double dy = destination - start.getDy() - 2; if (direction == WArrowDirection.BOTH || direction == WArrowDirection.NORMAL) { final UPath path = new UPath(); path.moveTo(0, 0); path.lineTo(5, -5); path.lineTo(-5, -5); path.lineTo(0, 0); path.closePath(); ug.apply(start.compose(UTranslate.dy(dy))).draw(path); } if (direction == WArrowDirection.BOTH || direction == WArrowDirection.REVERSE) { final UPath path = new UPath(); path.moveTo(0, 0); path.lineTo(5, 5); path.lineTo(-5, 5); path.lineTo(0, 0); path.closePath(); ug.apply(start.compose(UTranslate.dy(1))).draw(path); } ug.apply(start.compose(UTranslate.dy(1))).draw(ULine.vline(dy)); } }