/* ======================================================================== * PlantUML : a free UML diagram generator * ======================================================================== * * (C) Copyright 2009-2024, Arnaud Roques * * Project Info: https://plantuml.com * * If you like this project or if you find it useful, you can support us at: * * https://plantuml.com/patreon (only 1$ per month!) * https://plantuml.com/paypal * * This file is part of PlantUML. * * PlantUML is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * PlantUML distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * * Original Author: Arnaud Roques * * */ package net.sourceforge.plantuml.svek.image; import net.sourceforge.plantuml.klimt.UShape; import net.sourceforge.plantuml.klimt.UTranslate; import net.sourceforge.plantuml.klimt.color.ColorType; import net.sourceforge.plantuml.klimt.color.Colors; import net.sourceforge.plantuml.klimt.color.HColor; import net.sourceforge.plantuml.klimt.color.HColors; import net.sourceforge.plantuml.klimt.drawing.UGraphic; import net.sourceforge.plantuml.klimt.font.StringBounder; import net.sourceforge.plantuml.klimt.geom.XDimension2D; import net.sourceforge.plantuml.klimt.shape.UDrawable; import net.sourceforge.plantuml.klimt.shape.UEllipse; import net.sourceforge.plantuml.style.ISkinParam; import net.sourceforge.plantuml.style.PName; import net.sourceforge.plantuml.style.Style; public class CircleEnd implements UDrawable { private static final int SIZE = 22; private final ISkinParam skinParam; private final Style style; private final Colors colors; public CircleEnd(ISkinParam skinParam, Style style, Colors colors) { this.style = style; this.colors = colors; this.skinParam = skinParam; } public XDimension2D calculateDimension(StringBounder stringBounder) { return new XDimension2D(SIZE, SIZE); } final public void drawU(UGraphic ug) { final UEllipse circle = UEllipse.build(SIZE, SIZE); HColor backColor = style.value(PName.BackGroundColor).asColor(skinParam.getIHtmlColorSet()); HColor lineColor = style.value(PName.LineColor).asColor(skinParam.getIHtmlColorSet()); if (colors.getColor(ColorType.BACK) != null) { lineColor = colors.getColor(ColorType.BACK); backColor = colors.getColor(ColorType.BACK); } final double shadowing = style.value(PName.Shadowing).asDouble(); circle.setDeltaShadow(shadowing); ug.apply(HColors.none().bg()).apply(lineColor).draw(circle); final double delta = 5; final UShape circleSmall = UEllipse.build(SIZE - delta * 2, SIZE - delta * 2); // This is *really* weird, but because of anti-aliasing we have to use middle // color when lineColor and backColor are the same (!) if (lineColor.equals(backColor)) { final HColor middle = HColors.middle(lineColor, backColor); ug = ug.apply(backColor.bg()); ug = ug.apply(middle); } else { ug = ug.apply(backColor.bg()); ug = ug.apply(lineColor); } ug.apply(new UTranslate(delta, delta)).draw(circleSmall); } }