/* ======================================================================== * PlantUML : a free UML diagram generator * ======================================================================== * * (C) Copyright 2009-2023, Arnaud Roques * * Project Info: http://plantuml.com * * If you like this project or if you find it useful, you can support us at: * * http://plantuml.com/patreon (only 1$ per month!) * http://plantuml.com/paypal * * This file is part of PlantUML. * * PlantUML is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * PlantUML distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * * Original Author: Arnaud Roques * * */ package net.sourceforge.plantuml.svek; import net.sourceforge.plantuml.awt.geom.Dimension2D; import net.sourceforge.plantuml.graphic.AbstractTextBlock; import net.sourceforge.plantuml.graphic.StringBounder; import net.sourceforge.plantuml.ugraphic.UGraphic; import net.sourceforge.plantuml.ugraphic.URectangle; import net.sourceforge.plantuml.ugraphic.UStroke; import net.sourceforge.plantuml.ugraphic.color.HColor; public final class InnerActivity extends AbstractTextBlock implements IEntityImage { private final IEntityImage im; private final HColor borderColor; private final double shadowing; private final HColor backColor; public InnerActivity(final IEntityImage im, HColor borderColor, HColor backColor, double shadowing) { this.im = im; this.backColor = backColor; this.borderColor = borderColor; this.shadowing = shadowing; } public final static double THICKNESS_BORDER = 1.5; public void drawU(UGraphic ug) { final Dimension2D total = calculateDimension(ug.getStringBounder()); ug = ug.apply(backColor.bg()).apply(borderColor).apply(new UStroke(THICKNESS_BORDER)); final URectangle rect = new URectangle(total.getWidth(), total.getHeight()).rounded(IEntityImage.CORNER); rect.setDeltaShadow(shadowing); ug.draw(rect); ug = ug.apply(new UStroke()); im.drawU(ug); } public HColor getBackcolor() { return im.getBackcolor(); } public Dimension2D calculateDimension(StringBounder stringBounder) { final Dimension2D img = im.calculateDimension(stringBounder); return img; } public ShapeType getShapeType() { return ShapeType.ROUND_RECTANGLE; } public Margins getShield(StringBounder stringBounder) { return Margins.NONE; } public boolean isHidden() { return im.isHidden(); } public double getOverscanX(StringBounder stringBounder) { return 0; } }