@startuml sprite $alarm [50x59/16] { 00000000000000000000000000000000000000DDDDDDD00000 0000000000000000000000000000000000000DDDDDDDDDD000 000000000000000000000000000000000000DDDDDDDDDDDD00 000000000000000000000000000000000000DDDDDDDDDDDD00 00000000000000000000000000000000000DDDDDDDDDDDDDD0 00000000000000000000000000000000000DDDDDDDDDDDDDD0 00000000000000000000000000000000000DDDDDDDDDDDDDD0 00000000000000000000000000000000000DDDDDDDDDDDDDD0 00000000000000000000000000000000000EDDDDDDDDDDDDE0 00000000000000000000000000000000000FDDDDDDDDDDDDF0 00000000000000000000000000000000000FEDDDDDDDDDDEF0 00000000000000000000000000000000000FFEDDDDDDDDEFF0 000000000000000000000000000000000000FFEDDDDDDFFF00 000000000000000000000000000000000000FFFFFFFFFFFF00 0000000000000000000000000000000000000FFFFFFFFFF000 00000000000000000000000000000000000000FFFFFFF00000 000000000000000000000000000000000000AA00000000AA00 000000000000000000000000000000000000AAAAAAAAAAAA00 000000000000000000000000000000000000AAAAAAAAAAAA00 00AAAAAAAAAAAA0000000000000000000000AAAAAAAAAAAA00 00AAAAAAAAAAAA0000000000000000000000AAAAAAAAAAAA00 00AAAAAAAAAAAA0000000000000000000000AAAAAAAAAAAA00 00AAAAAAAAAAAA0000000000000000000000AAAAAAAAAAAA00 00AAAAAAAAAAAA0000000000000000000000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00AAAAAAAAAAAA00000AAAAAAAAAAAA00000AAAAAAAAAAAA00 00CCCCCCCCCCCC00000CCCCCCCCCCCC00000CCCCCCCCCCCC00 00DDDDDDDDDDDD00000DDDDDDDDDDDD00000DDDDDDDDDDDD00 00DDDDDDDDDDDD00000DDDDDDDDDDDD00000DDDDDDDDDDDD00 00000000000000000000000000000000000000000000000000 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD } !define ALARM(alias) AWS_ENTITY(artifact,#769D3F,alarm,alias,alarm) !define ALARM(alias,label) AWS_ENTITY(artifact,#769D3F,alarm,label,alias,alarm) !definelong ALARM(alias,label,e_type="artifact",e_color="#769D3F",e_stereo="alarm",e_sprite="alarm") AWS_ENTITY(e_type,e_color,e_sprite,label,alias,e_stereo) !enddefinelong @enduml