@startuml sprite $dlang [48x45/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000025555555555555555555555555510000000000 000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000 000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000 00000000DFFFFFFFFFFFFFFFFFFFFFFFFFD9EFFA00000000 00000000FFF200000001236AFFFFFFFFFF103FFC00000000 00000000FFF000000000000006EFA557DF304FFC00000000 00000000FFF00000000000000013000009FDFFFC00000000 00000000FFF004CCCBA940000000000000CFFFFC00000000 00000000FFF005FFFFFFFD5000000000005FFFFC00000000 00000000FFF005FFFFFFFFF600000000003FFFFC00000000 00000000FFF005FFFFFFFFFF10000000005FFFFC00000000 00000000FFF005FFFFFFFFFF5000000000CFFFFC00000000 00000000FFF005FFFFFFFFFF7000000009FFFFFC00000000 00000000FFF005FFFFFFFFFF50000058DFFFFFFC00000000 00000000FFF005FFFFFFFFFE000003FFFFFFFFFC00000000 00000000FFF005FFFFFFFFF500000AFFFFFFFFFC00000000 00000000FFF005FFFFFFFE5000004FFFFFFFFFFC00000000 00000000FFF003BBBBA940000001EFFFFFFFFFFC00000000 00000000FFF0000000000000002DFFFFFFFFFFFC00000000 00000000FFF000000000000018FFFFFFFFFFFFFC00000000 00000000FFF200000011236AFFFFFFFFFFFFFFFC00000000 00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000 000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000 000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000 000000000024444444444444444444444444410000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_DLANG(_alias) ENTITY(rectangle,black,dlang,_alias,DEV DLANG) !define DEV_DLANG(_alias,_label) ENTITY(rectangle,black,dlang,_label,_alias,DEV DLANG) !define DEV_DLANG(_alias,_label,_shape) ENTITY(_shape,black,dlang,_label,_alias,DEV DLANG) !define DEV_DLANG(_alias,_label,_shape,_color) ENTITY(_shape,_color,dlang,_label,_alias,DEV DLANG) skinparam folderBackgroundColor<> White @enduml