@startuml sprite $ember [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000017500000000000000000000 0000000000000000000000002EFF30000000000000000000 000000000000000000000000CFAF80000000000000000000 000000000000000000000003FA3F90000000000000000000 00000000000000000000000AF37F80000000000000000000 00000000000000000000000FE0DF40000000000000000000 00000000000000000000002F94FE00000000000000000000 00000000000000000000005F5BF700000000000000000000 00000000000000000000007F6FD000000000000000000000 000019CA200C902A506C109FDF9700000AFF8007A07B0000 0000DFFFD04FB1EF83FF40BFFFFFA000BFDFF00ED4FF0000 0008FC0BF08F98FF6CFF20DFE8BFF206FB0BF12FDCFF0000 000EF30DC0BF9FFF9FFF00FF500FF40CF40DE05FFFEF0000 132FF4BF30EFFECFFAFE01FF000EF11FF3BF508FFAAF65C9 9FFFFFC202FFF7EFF5FC03FB001FD09FFFE401CFF44FFFE4 059FF6006EFFF1FFE1FC08F9008FCEFFF9006EFFE0069610 000DFECFFFFF81FF80FFDFFC69FFFF8DFFDFFFFF80000000 0002EFFFC6FE10EF20CFF9BFFFFB6102DFFFE6CF20000000 000004410021001200151002430000000454001300000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_EMBER(_alias) ENTITY(rectangle,black,ember,_alias,DEV EMBER) !define DEV_EMBER(_alias,_label) ENTITY(rectangle,black,ember,_label,_alias,DEV EMBER) !define DEV_EMBER(_alias,_label,_shape) ENTITY(_shape,black,ember,_label,_alias,DEV EMBER) !define DEV_EMBER(_alias,_label,_shape,_color) ENTITY(_shape,_color,ember,_label,_alias,DEV EMBER) skinparam folderBackgroundColor<> White @enduml