@startuml sprite $ghost [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000009E00000000000000000000000000 00000000000000000000AF1000000000000000000000B400 00000000000000000000AF2000000000000000000004F600 49999209400001787243AF2685000058730002797119FA61 6DDDD40D70001EFCEFF6AFEFFF901DFEFF804FFEF7BFFFF4 0000000000007F401FB0AF800EF09F700CF39F300008F710 2666666630008F200FB0AF200CF1EF0006F88FC50007F700 7FFFFFFF80003FC8BF60AF200CF2FE0004FA09FFE407F700 0222222210000BFDB600AF200BF2EF0006F80017FD06F700 0221012210003F600000AF200BF38F801DF21201FC06F800 7FFA09FF80001FFFDC70AF200BF30CFFFF70AFFFF401FFF4 1442024420004F868CF63500035100465100046510001640 000000000000CE0004F70000000000000000000000000000 000000000000AFA78EE10000000000000000000000000000 00000000000009CCB7100000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_GHOST(_alias) ENTITY(rectangle,black,ghost,_alias,DEV GHOST) !define DEV_GHOST(_alias,_label) ENTITY(rectangle,black,ghost,_label,_alias,DEV GHOST) !define DEV_GHOST(_alias,_label,_shape) ENTITY(_shape,black,ghost,_label,_alias,DEV GHOST) !define DEV_GHOST(_alias,_label,_shape,_color) ENTITY(_shape,_color,ghost,_label,_alias,DEV GHOST) skinparam folderBackgroundColor<> White @enduml