@startuml sprite $terminal [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB10000000 00000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFC2DFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFB001DFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFF50001DFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFF50001CFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFF50001CFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFF50001CFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFF50001CFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFF70000BFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFF60000BFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFF60000BFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFF60000BFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFF70000AFFFFDDDDDDDDDFFFFFFFFFF0000000 0000000CFFFFA000BFFFFB000000000AFFFFFFFFF0000000 0000000CFFFFFA0BFFFFFB000000000AFFFFFFFFF0000000 0000000CFFFFFFDFFFFFFEAAAAAAAAAEFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 00000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000 00000000AEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEB20000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_TERMINAL(_alias) ENTITY(rectangle,black,terminal,_alias,DEV TERMINAL) !define DEV_TERMINAL(_alias,_label) ENTITY(rectangle,black,terminal,_label,_alias,DEV TERMINAL) !define DEV_TERMINAL(_alias,_label,_shape) ENTITY(_shape,black,terminal,_label,_alias,DEV TERMINAL) !define DEV_TERMINAL(_alias,_label,_shape,_color) ENTITY(_shape,_color,terminal,_label,_alias,DEV TERMINAL) skinparam folderBackgroundColor<> White @enduml