@startuml sprite $adjust [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000058CDEEDB850000000000000000000 00000000000000002AFFFFFFFFFFFFA20000000000000000 000000000000001AFFFFFFFFFFFFFFFFA100000000000000 00000000000004EFFFFFFFFFFFFFFFFFFE40000000000000 0000000000006FFFFFFFFFFFFFFFFFFFFFF6000000000000 000000000006FFFFFFFD8410FFFFFFFFFFFF600000000000 00000000004FFFFFFE500000FFFFFFFFFFFFF40000000000 0000000001EFFFFFA0000000FFFFFFFFFFFFFE1000000000 000000000AFFFFF800000000FFFFFFFFFFFFFFA000000000 000000002FFFFFA000000000FFFFFFFFFFFFFFF200000000 00000000AFFFFE0000000000FFFFFFFFFFFFFFFA00000000 00000000FFFFF50000000000FFFFFFFFFFFFFFFF00000000 00000005FFFFD00000000000FFFFFFFFFFFFFFFF50000000 00000008FFFF800000000000FFFFFFFFFFFFFFFF80000000 0000000CFFFF400000000000FFFFFFFFFFFFFFFFB0000000 0000000DFFFF100000000000FFFFFFFFFFFFFFFFD0000000 0000000EFFFF000000000000FFFFFFFFFFFFFFFFE0000000 0000000EFFFF000000000000FFFFFFFFFFFFFFFFE0000000 0000000DFFFF100000000000FFFFFFFFFFFFFFFFD0000000 0000000CFFFF400000000000FFFFFFFFFFFFFFFFB0000000 00000008FFFF800000000000FFFFFFFFFFFFFFFF80000000 00000005FFFFD00000000000FFFFFFFFFFFFFFFF50000000 00000000FFFFF50000000000FFFFFFFFFFFFFFFF00000000 00000000AFFFFE0000000000FFFFFFFFFFFFFFFA00000000 000000002FFFFFA000000000FFFFFFFFFFFFFFF200000000 000000000AFFFFF800000000FFFFFFFFFFFFFFA000000000 0000000001EFFFFFA0000000FFFFFFFFFFFFFE1000000000 00000000004FFFFFFE500000FFFFFFFFFFFFF40000000000 000000000006FFFFFFFE8410FFFFFFFFFFFF600000000000 0000000000006FFFFFFFFFFFFFFFFFFFFFF6000000000000 00000000000004EFFFFFFFFFFFFFFFFFFE40000000000000 000000000000001AFFFFFFFFFFFFFFFFA100000000000000 00000000000000002AFFFFFFFFFFFFA20000000000000000 000000000000000000058BDEEDB850000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_ADJUST(_alias) ENTITY(rectangle,black,adjust,_alias,FA ADJUST) !define FA_ADJUST(_alias,_label) ENTITY(rectangle,black,adjust,_label,_alias,FA ADJUST) !define FA_ADJUST(_alias,_label,_shape) ENTITY(_shape,black,adjust,_label,_alias,FA ADJUST) !define FA_ADJUST(_alias,_label,_shape,_color) ENTITY(_shape,_color,adjust,_label,_alias,FA ADJUST) skinparam folderBackgroundColor<> White @enduml