@startuml sprite $arrows_h [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000CF500000000000000000000005FC0000000000 000000000CFFB0000000000000000000000BFFC000000000 00000000CFFFB0000000000000000000000BFFFC10000000 0000000CFFFFB0000000000000000000000BFFFFC1000000 000000CFFFFFFCCCCCCCCCCCCCCCCCCCCCCFFFFFFC000000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC10000 00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000 00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC10000 000000CFFFFFFCCCCCCCCCCCCCCCCCCCCCCFFFFFFC000000 0000000CFFFFB0000000000000000000000BFFFFC1000000 00000000CFFFB0000000000000000000000BFFFC10000000 000000000CFFB0000000000000000000000BFFC000000000 0000000000CF500000000000000000000005FC0000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_ARROWS_H(_alias) ENTITY(rectangle,black,arrows_h,_alias,FA ARROWS_H) !define FA_ARROWS_H(_alias,_label) ENTITY(rectangle,black,arrows_h,_label,_alias,FA ARROWS_H) !define FA_ARROWS_H(_alias,_label,_shape) ENTITY(_shape,black,arrows_h,_label,_alias,FA ARROWS_H) !define FA_ARROWS_H(_alias,_label,_shape,_color) ENTITY(_shape,_color,arrows_h,_label,_alias,FA ARROWS_H) skinparam folderBackgroundColor<> White @enduml