@startuml sprite $backward [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000A5000000000000000B400000 00000000000000000000000BF600000000000000BF500000 0000000000000000000000BFF60000000000000BFF500000 000000000000000000000BFFF6000000000000BFFF500000 00000000000000000000BFFFF600000000000BFFFF500000 0000000000000000000BFFFFF60000000000BFFFFF500000 000000000000000000BFFFFFF6000000000BFFFFFF500000 00000000000000000BFFFFFFF600000000BFFFFFFF500000 0000000000000000BFFFFFFFF60000000BFFFFFFFF500000 000000000000000BFFFFFFFFF6000000BFFFFFFFFF500000 00000000000000BFFFFFFFFFF600000BFFFFFFFFFF500000 0000000000000BFFFFFFFFFFF60000BFFFFFFFFFFF500000 000000000000BFFFFFFFFFFFF6000BFFFFFFFFFFFF500000 00000000000BFFFFFFFFFFFFF600BFFFFFFFFFFFFF500000 0000000000BFFFFFFFFFFFFFF60BFFFFFFFFFFFFFF500000 000000000BFFFFFFFFFFFFFFF7BFFFFFFFFFFFFFFF500000 000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000 000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000 000000000BFFFFFFFFFFFFFFF7BFFFFFFFFFFFFFFF500000 0000000000BFFFFFFFFFFFFFF60BFFFFFFFFFFFFFF500000 00000000000BFFFFFFFFFFFFF600BFFFFFFFFFFFFF500000 000000000000BFFFFFFFFFFFF6000BFFFFFFFFFFFF500000 0000000000000BFFFFFFFFFFF60000BFFFFFFFFFFF500000 00000000000000BFFFFFFFFFF600000BFFFFFFFFFF500000 000000000000000BFFFFFFFFF6000000BFFFFFFFFF500000 0000000000000000BFFFFFFFF60000000BFFFFFFFF500000 00000000000000000BFFFFFFF600000000BFFFFFFF500000 000000000000000000BFFFFFF6000000000BFFFFFF500000 0000000000000000000BFFFFF60000000000BFFFFF500000 00000000000000000000BFFFF600000000000BFFFF500000 000000000000000000000BFFF6000000000000BFFF500000 0000000000000000000000BFF60000000000000BFF500000 00000000000000000000000BF600000000000000BF500000 000000000000000000000000A5000000000000000B400000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_BACKWARD(_alias) ENTITY(rectangle,black,backward,_alias,FA BACKWARD) !define FA_BACKWARD(_alias,_label) ENTITY(rectangle,black,backward,_label,_alias,FA BACKWARD) !define FA_BACKWARD(_alias,_label,_shape) ENTITY(_shape,black,backward,_label,_alias,FA BACKWARD) !define FA_BACKWARD(_alias,_label,_shape,_color) ENTITY(_shape,_color,backward,_label,_alias,FA BACKWARD) skinparam folderBackgroundColor<> White @enduml